Someone on this forum posted it. Dunno where he got it from. It's from the Game Informer article.Games4ever wrote...
You're right that the faces look better there, but it is more the environment I mean, where is that pic from if I dare ask? :-)
Thank you Thank you for new art directon:)
#151
Posté 15 juillet 2010 - 10:35
#152
Posté 15 juillet 2010 - 10:36
_Loc_N_lol_ wrote...
You can see the dialogue wheel, it's mid-conversation, so it's a "cutscene" but it's rendered in real-time by the game engine, exactly like the shot with Morrigan and Flemeth.
Except it looks better.
That's what I wanted to; if it was real-time or simply premade.
#153
Posté 15 juillet 2010 - 10:37
Definitely not a cut-scene considering the dialog wheel that is there.Siradix wrote...
So the mag one, an in game shot with the new improvements or part of a cut-scene?
#154
Posté 15 juillet 2010 - 11:00
Perhaps there is hope...
Guess I'll take the path of Games4ever and concede that I/we must wait for an actual "finished" in-game trailer.
/lets a deep breath out slowly
- well maybe I shouldn't let it All out at once heh
"Damn it Jim I'm not a miracle worker...I NEED to see more!"
- Bones on the graphic style of DA2
Modifié par Roland Aseph, 15 juillet 2010 - 11:11 .
#155
Posté 15 juillet 2010 - 11:10
Roland Aseph wrote...
Well I have to say that looks 100% better than all the previous shots so far imo
Perhaps there is hope...
Guess I'll take the path of Games4ever and concede that I/we must wait for an actual "finished" in-game trailer.
/lets a deep breath out slowly
yeah do that
must actually admit that Bioware is better than the others to make faces, especially of women, Rockstar is **** at that
#156
Posté 15 juillet 2010 - 11:37
#157
Posté 15 juillet 2010 - 11:44
casedawgz wrote...
So I'm the ONLY person who thinks that the screenshot in question is probably an alpha build and much of the content within said screenshot is probably placeholders that won't reflect the quality of the final product?
If you've followed EA games they usually release Madden style BULLSHOTS and the final product has LESS detail.
But that was Madden and not Dragon Age. But if you think the detail is going to be that much better, or the art that different you haven't been following games closely enough
Games that change art usually become big news on the blogs. Like when borderlands went cel shaded
#158
Posté 16 juillet 2010 - 12:05
Very, very disappointed.
#159
Posté 16 juillet 2010 - 03:53
So would you consider DAO high fantasy, even though it was not marketed that way?Behindyounow wrote...
Addai67 wrote...
I guess we would need to pin down definitions. I think of dark fantasy as more like historical fiction with a few mythical elements.
That'd be low Fantasy. The two often overlap however.
#160
Posté 16 juillet 2010 - 08:18
Addai67 wrote...
So would you consider DAO high fantasy, even though it was not marketed that way?Behindyounow wrote...
Addai67 wrote...
I guess we would need to pin down definitions. I think of dark fantasy as more like historical fiction with a few mythical elements.
That'd be low Fantasy. The two often overlap however.
I'd say Heroic fantasy, because they end the world's problems by killing them.
#161
Posté 16 juillet 2010 - 08:28
#162
Posté 16 juillet 2010 - 03:13
Behindyounow wrote...
Addai67 wrote...
So would you consider DAO high fantasy, even though it was not marketed that way?Behindyounow wrote...
Addai67 wrote...
I guess we would need to pin down definitions. I think of dark fantasy as more like historical fiction with a few mythical elements.
That'd be low Fantasy. The two often overlap however.
I'd say Heroic fantasy, because they end the world's problems by killing them.
I don't know that I'd call the DAO story that. Even the epilogue says "this isn't the end," and there's no Hollywood resolution to anything, even the Blight, as we see in Awakening.
Getting back to the art style, it's still early days and the devs are talking in marketing jargon, so it's hard to decipher what the end product will be. I just have to shake my head when I read phrases like "amped up" and "hot rodded." What?? Are we playing a Dragon Age game or Grand Theft Auto? And the GI article also says "you should look at this and think that's Dragon Age 2, not Lord of the Rings." What's wrong with looking like Lord of the Rings? At least the darker aspects of LOTR.
One thing I haven't heard anyone say about the new presentation of the world is that it will be beautiful. There were some beautiful areas in DAO- both classically beautiful and, as in the Deep Roads, bleakly beautiful. I don't know that "sparse and angular" says "dark fantasy" to me. But again, this may just be my preconception. What I would like to see is something lush, Gothic, nightmarish. It doesn't sound like we are going to get that.
#163
Posté 16 juillet 2010 - 04:14





Retour en haut






