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Good/Ideal Arcane Warrior gear


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#1
Liliandra Nadiar

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Thinking of finally pushing a mage game through. While I'm still iffy on actually going AW or just keeping it to a longrange nuker, I decided to look at what an AW could wear to get the best bonuses that are useful to a mage. So far I've come up with the following:

Wade's Superior Dragonskin Boots
Wade's Superior Dragonskin Gloves
Evon the Great's Mail
Meric's Sword
Cailan's Shield

Total Armor: 21.26 (28.26 w/bonuses)
Defense: 4 (9 w/bonuses)
Fatigue: 35.73 (15.73 w/ bonuses)
This would (supposedly) give my AW the following bonuses:
+2.75 Health Regen in combat
+10% Chance to Dodge Attacks

+7.75 Stamina/Mana regeneration in combat

+10 Defense against Missiles

+20% Fire Resistance

Chance to Avoid Missile Attacks
+6 Damage vs. Darkspawn
Weakens
Nearby Darkspawn (broken/bugged, I know)
+5 Damage

Helms are still open however. Currently looking at the following as possabilities:
Helm of Honnleath: +2 all Attributes, +3 Armor, Armor: 1.5 Fatigue: 2.36
Executioner's Helm: +25 Stamina/Mana, Armor: 1.25, Fatigue: 2.25
Bergen's Honor: +2 Armor, +6 Attack, +25 Physical Res, Armor: 3.75 Fatigue: 3.90
Conspirator's Foil: +20 Mental Res, Armor: 2
Reinforced Magus Cowl: +2 Willpower, +20 Mental Res, -1 Dex

Honnleath and Executioner's are the main one's I'm leaning toward at the moment.

Rings are Blood Ring and shifting between Key to the City and Lifegiver depending on needs.
Amulet is Spellward with Lifedrinker until I can buy it
Belt is Andurial's Blessing with Cord of Shattered Dreams or Destructionists' Belt until I can buy it

Anything I missed or would this be good? I 'm not intending my AW to be an auto-attck tank replacement but a spell flinging, armored moble artilary station. So Combat Magic/Shimmering Shield will probably not get tuned on until mid/end of combat.

#2
Elhanan

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You may wish to recheck the Item Set bonuses for Evons & Wades Superior heavy mail combo. I am uncertain if breaking the set is worth the other item effects at a glance. I do know it offers 21 pts of armor for only 3 pts of fatigue, and that is huge for my armored casters.

Modifié par Elhanan, 12 juillet 2010 - 04:42 .


#3
SOLID_EVEREST

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Arcane warriors are severely overpowered. You can go around in steele chainmail, and still kick some serious a**. I try to make my Arcane Warrior not so overpowered so I just use what looks good lol.

#4
jsachun

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I just use reaper's vestment and with rock armor it gives me an armor rating of over 30 (Over 40 in awakening). Unless you want to be the main tank in your party or want to solo, Heavy Armor is probably not needed for an Arcane Warrior.

Biggest setback for Heavy Armor for Arcane warrior is that it drains a huge amount of mana for Spell casting. If you just melee, then it is probably the way to go.

Modifié par jsachun, 12 juillet 2010 - 09:06 .


#5
Maverick827

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Liliandra Nadiar wrote...

Anything I missed or would this be good? I 'm not intending my AW to be an auto-attck tank replacement but a spell flinging, armored moble artilary station. So Combat Magic/Shimmering Shield will probably not get tuned on until mid/end of combat.


As others have said, heavy armor is only really needed if you intend to tank or solo.  If you're still adamant about being a spell caster and also wearing heavy armor (and who can blame you, since all other armors in the game look terrible), then you just put one point into Combat Magic to get the ability to use your Magic score over Strength, but never even turn on Combat Magic.  It adds 50% Fatigue alone, so it's kind of hefty.

According to the wiki, Evon the Great's Mail + Wade's Superior Dragonscale (the Heavy armor set, not the massive set) total is 23% Fatigue, with the set bonus being -20% Fatigue, leaving you with only 3% plus whatever helm and shield you use.  You will probably have around 8% Fatigue unbuffed, which is still great.

However, since you don't plan on upkeeping Shimmering Shield constantly, you can forsake the Sword/Shield and just use a staff instead.  Though I don't play Arcane Warriors as pure spell casters, this seems to be the preferred method if you do.

#6
jsachun

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My current Arcane Warrior build at Lvl 14.
With Armor of Deligence set he currently has an armor rating of 62.
He hardly takes any damage at all unless hit with Shattering Shot or Sunder Armor that inflicts penalty of around 20 to armor rating.

Posted Image

I'm wondering what armor rating he is going to have with Wade's Superior Massive Armor at level 25.

Modifié par jsachun, 13 juillet 2010 - 11:40 .


#7
Elhanan

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Using the Robes of the Reaper, what are some recommended gloves, boots, and headwear? I am currently using some items that offer added Defense, but these may not be the best choices.

#8
Last Darkness

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Wade+Evon real advantage is its low fatigue and regen rate. Keep that in mind.

#9
DWSmiley

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Elhanan wrote...

Using the Robes of the Reaper, what are some recommended gloves, boots, and headwear? I am currently using some items that offer added Defense, but these may not be the best choices.

Yeah, the Reaper's Vestments are +dodge rather than +defense.  You can add to that with First Enchanter's Cowl, Imperial Weavers and Spellward to get 40% dodge.  No gloves with +dodge, unfortunately, but Reaper's + Rock Armor also gets you 30+ armor.

#10
Last Darkness

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But +dodge Sucks

#11
Elhanan

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Last Darkness wrote...

Wade+Evon real advantage is its low fatigue and regen rate. Keep that in mind.


heh! I do, but am looking to alter this playthrough by keeping to robes if possible.

Anyone have a list of Defense items?

#12
jsachun

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The Libertarian's Cowl  & Magus War Boots  as well as having arcane shield on should boost your defense over 100.

Anyway tried Wade's Superior Massive armor & I only got 3 more armor. Screen below. I'm not sure if it's worth it. Perhaps the best armor for Arcane Warrior is the Heavy Range.

Posted Image

#13
Elhanan

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The heavy combo appears to be the best for my needs and utilzation. See how it works for yours.

P.S. - Those are the two items I am using, but Defense is only mid-90's. My DEX is 14, I believe, and I wonder if this has to be pumped in order for a Defense build to work. Thanks!

Modifié par Elhanan, 15 juillet 2010 - 02:56 .


#14
DWSmiley

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Last Darkness wrote...

But +dodge Sucks

Why?

#15
Elhanan

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DWSmiley wrote...

Last Darkness wrote...

But +dodge Sucks

Why?


As I understand like with Rogue Evasion, the character actually moves to sim the Dodge, thus losing attacks and other tactical maneuvers. Defense works as a miss only, so no actions are lost.

#16
Random70

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Evasion = Block Animation

Any other Dodge = No Animation

#17
Last Darkness

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Elhanan wrote...

DWSmiley wrote...

Last Darkness wrote...

But +dodge Sucks

Why?


As I understand like with Rogue Evasion, the character actually moves to sim the Dodge, thus losing attacks and other tactical maneuvers. Defense works as a miss only, so no actions are lost.


As I understand it its like chance to dodge with out doing the animation, and theres a smaller % chance to dodge and use the animation.  From what ive seen you dont use the animation all the time but you still use it often enough.
Also I dont think this applies correctly to all systems, I think consoles are really bad for this.

#18
Starlight

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Elhanan wrote...

The heavy combo appears to be the best for my needs and utilzation. See how it works for yours.

P.S. - Those are the two items I am using, but Defense is only mid-90's. My DEX is 14, I believe, and I wonder if this has to be pumped in order for a Defense build to work. Thanks!


I believe you still need to pump dex, though. As dex is not only contribute to defense, it also contribute to the to-hit rate.

Also, if you have learned spell might, activate it before you cast the buff acrance shield and rock armor. Then deactivate it. This does give a boost to the defense and armor bonus as well.

Also, if you have other champion warrior in the party, let them turn on Rally. This also give extra +10 defense as long as the PC is nearby.

Modifié par Starlight, 16 juillet 2010 - 05:37 .


#19
Elhanan

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Thanks; doing most of that now, though pumping DEX will be a new one for me as a mage.

#20
Elhanan

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Tested a 20 DEX for 102 Defense which is fair, but to get any more DEX will hurt Magic, Willpower, and as a AW/Blood Mage, also CON. Gonna have to focus on Dodge items and see what happens, it seems.

If anyone has recommendations, pls post as this is a helpful thread!

#21
DWSmiley

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I just finished a primalist/shapeshifter who was always on the frontlines and I was pretty tank-ish once I got 30% dodge + Rock Armor. There seems to be no clearly best approach to building an AW. Each point of dex adds 0.5 attack, each point of magic adds 0.2 attack. So pumping dex to 30 means @ +4.5 attack but 15-16 less spellpower. What's preferable probably depends on whether the mage is going to be mostly arcane or mostly a warrior.

#22
Elhanan

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DWSmiley wrote...

I just finished a primalist/shapeshifter who was always on the frontlines and I was pretty tank-ish once I got 30% dodge + Rock Armor. There seems to be no clearly best approach to building an AW. Each point of dex adds 0.5 attack, each point of magic adds 0.2 attack. So pumping dex to 30 means @ +4.5 attack but 15-16 less spellpower. What's preferable probably depends on whether the mage is going to be mostly arcane or mostly a warrior.


With robes, my plan is spellslinging. The arms are for backup and when mana gets low.

#23
jsachun

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My build at end of DA:O
Posted Image

Items:
Wade's superior massive
Corruption helm / Helm of Honnleath
Chasind Great Maul / Staff of the Magister Lord
Lifegiver
Key to the City
Spellward

Posted Image

Dex: Base + Arcane Spec bonus + Fade bonus + Item Bonus.

It was hard hitting till I got Corruption. I tihink dex of Mid 20's to low 30's should be fine for an Arcane Warrior. Main attributes should be Magic then Will. With armor so high only battles that required health potion was Multiple Ogres with simultaneous or "Ram" spaming or Multiple Archers with Shattering Spam as well as High level Two handers with great mauls. Besides that battles are a piece of cake.

Posted Image

Manaclash helped this guy out damage my dualwield warrior build. I definetly would say that Arcane Warrior with high Armor is the build with the least amount of management needed.

#24
Welly321

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Wow, you hit level 25 by the end? I think I only got to lvl 20. Anyway nice build, those resistances are sick

#25
jsachun

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That's the cap i think for an Arcane Warrior. For some reason adding items with more resistence bonus does not help the numbers past the figures shown above.