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Any insight into the "why" and "when" on the direction of DA2....


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#551
Deviija

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David Gaider wrote...
 I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


And hoofreakingyay for that.  Posted Image

Modifié par Deviija, 15 juillet 2010 - 02:58 .


#552
tbsking

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David Gaider wrote...

tbsking wrote...
But the fact that the Warden doesn't get an ending is what's pissing people off about it. Every ending a Warden can get - aside from dying - implies that his adventures continue.


And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


And I blame you for doing your job too well.

#553
Davasar

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Tollak_Grippsson wrote...

phaonica wrote...

Bioware representatives have said that Mass Effect is choice-driven third-person and Dragon Age: Origins is first-person. ().



VIDEO: 4:18minutes plus
"ME is more of a 3rd-person-authored experience with a lot of nonlinearity - a little open-world, but a little more of an authored experience.  But it's the third-person experience, in a sense, you're conveying a suggestion to Shepard, who has a defined personality, and then you see what Shepard does, and it's really cool to see that."

DA, on the other hand, is a 1st-person authored experience, where, you are that character right from the moment of the origins story; you'r e invested in the character, you take a role on.  You really feel like it's you that's making those choices.  We focus on responces in non-player charaacters to you. 

That's the difference in our [Bioware] mind between a first-person and third-person authored experience:
1st person: I, I, I.
3rd person: observing a character.  you are that character, so its maybe 2nd-person in that sense, but you're also watching the character, and you're seeing what happens when you issue orders to that character, and you're still not clear on what that character may do/react to those orders."



Perhaps this is what David Gaider was trying to convey when he said that both were valid ways to portray THEDAS; was a little unclear to me.



This is an excellent post, direct and to the point.

If this kind of 3rd person narrative isnt targeting you as a consumer, then just dont buy the game (ME1, ME2 or DA2).  Spend your dollars on games that are targeted at you.

#554
Jallard

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David Gaider wrote...

tbsking wrote...
But the fact that the Warden doesn't get an ending is what's pissing people off about it. Every ending a Warden can get - aside from dying - implies that his adventures continue.


And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


New stories to be told about one single human individual who already has a stupid name Hawke, than rings of ME's Shepard.  As I have stated before, I hated Mass Effect. I didn't like the dialogue wheel and I hated the gameplay. I felt ripped off of my $50. When I purchased Leliana's Song and found out that you all didn't follow her story from Origins, I felt ripped off too. Even the suit of armor was pretty chezzy. So, unless Bioware intends to offer up a demo game, I probably won't buy it. No animated trailer is going to convince me either. You got your work cut out for you Mr. Gaider.

#555
Riona45

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LPPrince wrote...

ashez2ashes wrote...

I don't see why they couldn't find a reason to delevel you a bit. You could have been stuck behind a desk in Amaranthine for years and let yourself go for instance.


Yeah, because that's much more fun to think about than playing a brand new character and going from zero to hero in 10 years.


Heh, yeah--I'm in the camp that would rather just make a new character.  Besides, if the Warden was "deleved a bit," I have no doubt people would vehemently complain about that.  "How dare you take away all the progress I made, what's the point?"

#556
Bryy_Miller

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tbsking wrote...

David Gaider wrote...

tbsking wrote...
But the fact that the Warden doesn't get an ending is what's pissing people off about it. Every ending a Warden can get - aside from dying - implies that his adventures continue.


And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


And I blame you for doing your job too well.


.... seriously?

#557
Onyx Jaguar

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I swear the same people ****ing about the Warden were those giving us US players a hard time...

#558
Bryy_Miller

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Jallard wrote...

 So, unless Bioware intends to offer up a demo game, I probably won't buy it. No animated trailer is going to convince me either. You got your work cut out for you Mr. Gaider.


David Gaider is only the lead writer, not the lead creative designer.

#559
2papercuts

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not necesarily talking about these comments, but does Mr.Gaider remind anyone else of the line from Fantastic Mr.Fox where Mr. Fox says something like...



I understand where your coming from, and i respect your advice but... im going to ignore everything you say

#560
TheJediSaint

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David Gaider wrote...

tbsking wrote...
But the fact that the Warden doesn't get an ending is what's pissing people off about it. Every ending a Warden can get - aside from dying - implies that his adventures continue.


And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


A very good point.  Particuarly considering that one of the ways to end the blight involves a heroic sacrifice ("spoiler" yours "spoiler").  I love my Warden in all his grizzeld manlines , but I recognize the need for a fresh start for DA2.  Any post Awakening content Bioware makes is just an extra layer of gravy on top of the jucy meat and potatos of Origins.  Would I like unresolve subplots finished? Of course I would!  However, I am actually quite satisfied with what I acomplished in DA:O.  The only issue I had with Dragon Age was the same I always have with Bioware games, the ending left me wanting more, which is a good thing.  So good work Bioware, I will see you in March.  Or if the game needs more polish, then at some unspecified date after that.

#561
Sylvius the Mad

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David Gaider wrote...

And if they do? The story of Origins was the battle against the Blight-- which you finished.

I agree entirely.  DAO isn't about the Warden.  DAO is abou the Blight.  I find that CRPGs that try to tell the PC's story make for much poorer roleplaying experiences (because if the player is free to roleplay then the writers can't know the PC's story).  RPGs that instead tell a story about the setting and other events taking pace there (in which the PC can play a part) are much better roleplaying platforms.'

I've said as much on the BioBoards for years.  A game that tells an authored story about the villain is a much better RPG than a game that tells an authored story about the PC.

#562
Sylvius the Mad

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Davasar wrote...

If this kind of 3rd person narrative isnt targeting you as a consumer, then just dont buy the game (ME1, ME2 or DA2).  Spend your dollars on games that are targeted at you.

We have not yet been given any reason to believe that DA2 is a third-person sort of game (as defined by Ray).

#563
Jimmy Fury

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Riona45 wrote...
Heh, yeah--I'm in the camp that would rather just make a new character.  Besides, if the Warden was "deleved a bit," I have no doubt people would vehemently complain about that.  "How dare you take away all the progress I made, what's the point?"


Seriously. and how much is "a bit" anyway? Drop us from 30 back to 25? Boring. 30 to 10? That would mean we'd have to relearn all the same skills again? Nu uh. lame.

@ Jallard. Don't take this the wrong way but I'd like to offer a bit of advice to help your situation.
Invest a few bucks on a 360 and a Gamefly subscription.
Rent games on the console before you throw down 50 bucks for the PC version.
You don't even have to finish playing. Play it for a couple of hours to see whether you like it or not then toss it back in the envelope and get the next one.
The best part is that it's a win/win situation every time! If you hate it on the console you'll hate it even more on the PC. If you like it on the console you'll LOVE IT on the pc.
It's a very effective strategy that has served me quite well.
Mind you it doesn't help with DLC but alas no system is flawless. I've avoided some truely terrible games thanks to renting though.

(and now I need to go back to dancing over the fact that Gaider totally said the same thing I did!)

Modifié par Jimmy Fury, 15 juillet 2010 - 04:57 .


#564
tbsking

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Jimmy Fury wrote...

Riona45 wrote...
Heh, yeah--I'm in the camp that would rather just make a new character.  Besides, if the Warden was "deleved a bit," I have no doubt people would vehemently complain about that.  "How dare you take away all the progress I made, what's the point?"


Seriously. and how much is "a bit" anyway? Drop us from 30 back to 25? Boring. 30 to 10? That would mean we'd have to relearn all the same skills again? Nu uh. lame.

@ Jallard. Don't take this the wrong way but I'd like to offer a bit of advice to help your situation.
Invest a few bucks on a 360 and a Gamefly subscription.
Rent games on the console before you throw down 50 bucks for the PC version.
You don't even have to finish playing. Play it for a couple of hours to see whether you like it or not then toss it back in the envelope and get the next one.
The best part is that it's a win/win situation every time! If you hate it on the console you'll hate it even more on the PC. If you like it on the console you'll LOVE IT on the pc.
It's a very effective strategy that has served me quite well.
Mind you it doesn't help with DLC but alas no system is flawless. I've avoided some truely terrible games thanks to renting though.

(and now I need to go back to dancing over the fact that Gaider totally said the same thing I did!)


Aw, but then I have to shell out for subscription fees. I wouldn't mind getting deleveled, especially if there were whole new skill trees. I could accept it as an acceptable break from reality.

#565
MerinTB

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David Gaider wrote...

tbsking wrote...
But the fact that the Warden doesn't get an ending is what's pissing people off about it. Every ending a Warden can get - aside from dying - implies that his adventures continue.


And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


This may be what SOME people are complaining about, David, but some of us are less concerned (or not concerned at all) with the fact that we can't play our old Warden and more concerned that DA2 abandons some (what may be small to others, and meaningless to some) key gameplay aspects that mean so much to us.

For me, it's creating my character at the start and having more control over who he or she is from the very get-go.  Its that the cRPG industry has a derth of deep character creation freedom, and the more Hawke's and Shepard's we get the less Wardens and Bhaalspawn there are.  This may be a minor and meaningless aspect to some -

but my MC having VO is a minor and meaningless thing to me.

#566
AlanC9

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Jallard wrote...


New stories to be told about one single human individual who already has a stupid name Hawke


I keep hearing this. What bugs people so much about "Hawke?" It's a fine old English surname. The only thing I can see wrong with the name is that I'm always going to associate it with Edward Hawke, but that's just because I'm an 18th-century-navy buff.

#567
FieryDove

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AlanC9 wrote...

Jallard wrote...


New stories to be told about one single human individual who already has a stupid name Hawke


I keep hearing this. What bugs people so much about "Hawke?" It's a fine old English surname. The only thing I can see wrong with the name is that I'm always going to associate it with Edward Hawke, but that's just because I'm an 18th-century-navy buff.


I think it's a fine name, however it does make me think of LadyHawke since I play mainly female pc's...does anyone even remember that?

#568
AlanC9

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Ye gods, I do...

#569
Jallard

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tbsking wrote...

Jimmy Fury wrote...

Riona45 wrote...
Heh, yeah--I'm in the camp that would rather just make a new character.  Besides, if the Warden was "deleved a bit," I have no doubt people would vehemently complain about that.  "How dare you take away all the progress I made, what's the point?"


Seriously. and how much is "a bit" anyway? Drop us from 30 back to 25? Boring. 30 to 10? That would mean we'd have to relearn all the same skills again? Nu uh. lame.

@ Jallard. Don't take this the wrong way but I'd like to offer a bit of advice to help your situation.
Invest a few bucks on a 360 and a Gamefly subscription.
Rent games on the console before you throw down 50 bucks for the PC version.
You don't even have to finish playing. Play it for a couple of hours to see whether you like it or not then toss it back in the envelope and get the next one.
The best part is that it's a win/win situation every time! If you hate it on the console you'll hate it even more on the PC. If you like it on the console you'll LOVE IT on the pc.
It's a very effective strategy that has served me quite well.
Mind you it doesn't help with DLC but alas no system is flawless. I've avoided some truely terrible games thanks to renting though.

(and now I need to go back to dancing over the fact that Gaider totally said the same thing I did!)


Aw, but then I have to shell out for subscription fees. I wouldn't mind getting deleveled, especially if there were whole new skill trees. I could accept it as an acceptable break from reality.



Except that I live in a very small studio apartment and haven't the room fo a TV and a console. The fact is, I watch TV from my computer monitor. I have played on consoles that my friends have. I am not all that impressed. 

( I am not a multiplayer gamer either. Last year I purchased Ubisoft's X3 Terran Conflict 2.0 sight unseen and I never liked it either.  You couldn't get off of your ship and explore. You are alone in the X3 universe.)

 I would prefer spending $300 on a new video card or towards a round trip airline ticket back home that I take a couple times a year. I will look at DA2, but I would prefer playing a demo first. Watching trailers just doesn't do it for me. However, I really appreciate your advice and may consider it. Thank you.

#570
Vaeliorin

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FieryDove wrote...

AlanC9 wrote...

Jallard wrote...
New stories to be told about one single human individual who already has a stupid name Hawke

I keep hearing this. What bugs people so much about "Hawke?" It's a fine old English surname. The only thing I can see wrong with the name is that I'm always going to associate it with Edward Hawke, but that's just because I'm an 18th-century-navy buff.

I think it's a fine name, however it does make me think of LadyHawke since I play mainly female pc's...does anyone even remember that?

I do.  It's why I've quietly made efforts to get people to refer to the female version of Hawke as LadyHawke instead of FemHawke. :bandit:

#571
Altima Darkspells

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AlanC9 wrote...

Jallard wrote...


New stories to be told about one single human individual who already has a stupid name Hawke


I keep hearing this. What bugs people so much about "Hawke?" It's a fine old English surname. The only thing I can see wrong with the name is that I'm always going to associate it with Edward Hawke, but that's just because I'm an 18th-century-navy buff.


For one, it's a single syllable last name.  People are more comfortable with those that have two in the last name.

Second, Hawke is reminisce of 'hawk', which already starts to imply a lot about the character, helping to point out the lower threshold of control we'll have over the new PC.  Especially where there are already human names out there in Ferelden that really have no preconceptual meaning.

Lastly, it's, frankly, generic and boring.  Seems like a better name for some pre-teens fanfiction than for the character in a 'dark, mature' game.  Cousland and Howe may not have sounded much better, but once one actually got in game, they *meant* something.

#572
Massadonious1

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I'm going to name all my guys Aragorn Hawke, Frodo Hawke, and Legolas Hawke, because being a walking fantasy cliche is awesome.

#573
Bugzehat

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David Gaider wrote...
And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


Count me in as someone who's glad of this. I don't want to see my Wardens shoehorned into a brand new story, especially as the ones who didn't die in DA:O have probably had enough of the heroics by now ;). In fact, I rolled an Orlesian for Awakenings for this reason -- being Warden-Commander just didn't seem to 'fit' my existing characters (and I'm not alone in that), and I imagine any sequel that tried to continue the Warden's story would have the same problem. It's kind of nice to imagine that they just wandered off to do their own thing after Origins, and that's probably why DA2 is leaving their story alone.

#574
dan107

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David Gaider wrote...
And if they do? The story of Origins was the battle against the Blight-- which you finished. You killed the Archdemon. That's as definitive an ending as you're likely to get. The hero walks off into the sunset and his adventures continue. Perhaps he heads off in search of Morrigan-- perhaps we even pick up on that plot in the future, who knows? But if the idea is that picking up on that one possible thread as the basis for DA2, continuing the "adventures of the Warden" (which would have to be an all-new adventure since, as I pointed out above, his battle is already done), is the entire point of Origins... well, I'm not so sure about that. I can see why you might be attached to your Warden character and even the romance plot your pursued, and perhaps the Warden's story might not be entirely done yet, but it certainly isn't the focus of DA2. There are new stories to be told.


That would make perfect sense if the story had ended with Origins. But what about Awakening? It indroduced The Mother, The Architech, and talking, thinking darkspawn that seem a much more nefarious threat than the Archdemon ever was. That plotline is never wrapped up. After finishing Awakening I got the feeling that it ended right in the middle of the story. You did some damage, but the threat is neither explained nor fully resolved.

#575
Jimmy Fury

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Altima Darkspells wrote...
For one, it's a single syllable last name.  People are more comfortable with those that have two in the last name.

I'm slightly fascinated by this statement, could you link to a source? The reason I'm fascinated is because comic book heroes often have single syllable last names. Some examples would be Kent, Wayne, Stark, Grey, Prince, Storm, Grimm, Pym, and even Hawke. (there are many more but I wanted to keep the list short lol)
This seems contrary to being uncomfortable with single syllable last names. One would think that from a creative standpoint single syllable last names would be less common among such top-rank comic book heroes.

Second, Hawke is reminisce of 'hawk', which already starts to imply a lot about the character, helping to point out the lower threshold of control we'll have over the new PC.  Especially where there are already human names out there in Ferelden that really have no preconceptual meaning.

What are some of these implications and preconceptual meanings? People keep say "it says a lot" but then they don't clarify what is included in the lot that is being said.

Lastly, it's, frankly, generic and boring.  Seems like a better name for some pre-teens fanfiction than for the character in a 'dark, mature' game.  Cousland and Howe may not have sounded much better, but once one actually got in game, they *meant* something.

I'm confused. If they sounded much better in the game what's the problem with Hawke? We haven't played the game yet so we can only compare it with how those names were perceived before we played.