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Any insight into the "why" and "when" on the direction of DA2....


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#51
Kalfear

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Davasar wrote...

I asked these questions before in a different thread...and the crickets answered me.

One of the other posters came up with an hypothesis....I will repost it here:


Akizora wrote...

The world is changing, I feel it in the earth, I feel it in the water, I smell it in the air. Much that once was is now
forgotten; for none now live who remember it.

It began with the making of the great games: Three of Baldurs Gate and Neverwinter Nights were given to the oldschool RPG-fans, the most dedicated and loyal of all beings. Two of Knights of the Old Republic and Jade Empire were given to the new generation of RPG fans, great gamers and players of the new era. And Two were passed to the race of men, who  above all else desire power and were thus given Mass Effect.

The oldschool RPG-fans rejoiced upon the release of Dragon Age: Origins and as did all the other races.

...But they were all of them decieved for another game was made: in the halls of Bioware, in the fires of Internet Hate, the dark lord Gaider forged, in secret, a master game to control all others. And into this game he poured his cruelty, his malice, and his will to dominate all life....This game was Dragon Age 2



Had to copy this over, it was too good not to share Image IPB


I got to say, that is excellent!
Just excellent!
Well done Akizora

I dont actually blame Gaider but that just fits so well its funny!

Also D. Gaider. I been as vocal as some on reading into your very poorly choosen words and Id like nothing more then to find out I was wrong and this DA2 game has nothing in common with ME2 and is the intellectual continuation of DA:O and DA:A. Nothing would make me happier!

Im finally getting around to playing Awakenings and its awsome! So well written and so much fun thus far! Complete night and day from what ME2 offered.

Im just sad I already know Awakenings have no romance storyline and is smaller then DA:O. Excellent expansion thus far.

PS: as for the little stray pups following you around from thread to thread looking for a little attention and notice from you.

Well im getting a good laugh and I think ill call them Puppet from now on!
It seems to fit properly! Image IPB

#52
Lucy Glitter

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No game I ever heard of releases all information on day one. That would be dumb.

#53
17thknight

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SirOccam wrote...

How so? You have one fewer choice: race.


Incorrect. You also have no origin. That was a very significant part of character customization. No race and no origin. You are left with gender and class.

The origin system should have been improved, not eradicated. It was the single most expansive form of character customization that I can recall in an RPG.

Lucy_Glitter wrote...

No game I ever heard of releases all
information on day one. That would be dumb.


Correct. And
it isn't dumb to respond to the information as it is given to us. Many
game developers demand you wait for the "final product" only for the
final game to actually be what you feared all along.

If they
wish to refute or alleviate our fears with information, they are welcome
to do so, but until that time we are fully capable of responding to
what they release.

Modifié par 17thknight, 12 juillet 2010 - 04:46 .


#54
LPPrince

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Lucy_Glitter wrote...

No game I ever heard of releases all information on day one. That would be dumb.


VERY dumb.

#55
Dolcrist

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Hawke is a surname. Surnames were imposed upon you in DA:O. There is no change here. Race, yes - we're forced to play as a human and one who supposedly plays a role in shaping a region's fate. The Warden shaped a region's fate, as I recall. You don't get to run from the Wardens. So thus far the only loss is choice of race. As far as I know, visual customization is confirmed as well, as is class selection. Dialogue options are still present, and written by the same team -- which favors the side of consistency.



I think you're grossly overestimating the difference, with all due respect. It seems the real issues for people are fear over the dreaded dialogue wheel (which the writing team has addressed) and the debate over VO.

#56
thenemesis77

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David Gaider wrote...

joriandrake wrote...

I don't believe anyone would be happy if their fears become real, that is like doomsayers at the start of apocalypse cheering and saying "I told you so"


I think you underestimate the pleasure people get in feeling they were right about something.

And, hey, when the apocalypse begins I imagine getting in a last "I told you so" wouldn't be such a bad idea. ;)



I guess thats true, David, since you sue the New World Order sign, under your name, LMAO.

#57
SirOccam

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17thknight wrote...

SirOccam wrote...

How so? You have one fewer choice: race.


Incorrect. You also have no origin. That was a very significant part of character customization. No race and no origin. You are left with gender and class.

The origin system should have been improved, not eradicated. It was the single most expansive form of character customization that I can recall in an RPG.

And how do you define origin? There may not be an "Origin" as in "Dragon Age: Origins," but do you really think we won't have a chance to have some say in the backstory of our character? One major theory floating around is that the game will start in Lothering and that will be our introduction. I mean, the game might not have Origins in the name, but that sure looks like an Origin and quacks like an Origin.

Our characters in DAO were all grown up as well, if you remember, and we were only there for the catalyst. Well, having your whole town destroyed by a Blight is a pretty good catalyst.

Modifié par SirOccam, 12 juillet 2010 - 04:48 .


#58
jennamarae

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SirOccam wrote...
How so? You have one fewer choice: race.


Yes. One choice with six options that start your game in six completely different ways.

#59
thenemesis77

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thenemesis77 wrote...

David Gaider wrote...

joriandrake wrote...

I don't believe anyone would be happy if their fears become real, that is like doomsayers at the start of apocalypse cheering and saying "I told you so"


I think you underestimate the pleasure people get in feeling they were right about something.

And, hey, when the apocalypse begins I imagine getting in a last "I told you so" wouldn't be such a bad idea. ;)



I guess thats true, David, since you sue the New World Order sign, under your name, LMAO.


or better yet the old name, illuminati. the rulers of the darn world.

#60
LPPrince

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jennamarae wrote...

SirOccam wrote...
How so? You have one fewer choice: race.


Yes. One choice with six options that start your game in six completely different ways.


For about the first hour, and then all merge into the same story for the next 49-119 hours.

#61
Dolcrist

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I wonder if people would prefer:



1. Farmer's child

2. Urchin

3. Mage



Look, 3 origins! Nevermind they all play the same, you have a choice now!

#62
NKKKK

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Image IPB

#63
Pocketgb

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Not everyone bought DA:O for the same reasons. I went after it because 1. I'd been excited about it for *years*, and 2. It's good to see Bioware go back to elves-n-dragons fantasy, regardless of presentation.

#64
jennamarae

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LPPrince wrote...

For about the first hour, and then all merge into the same story for the next 49-119 hours.


Maybe it's just me, but that first hour is pretty imporatant in shaping who my characters become. It sets the tone for how they will react to future situations and how they respond in future conversations. It's the foundation that their entire personality is built upon. Take that away and I end up with the same character over and over and over again. Every Shepard I've played is identical in personality, there's no reason for them to be any different. Thus I've completed two run-throughs and gave up on ME and ME2. With DAO I've completed 20 and made it half-way on at least 5 more. Why? Because the replayability is sky-high and no two run-throughs have been completely identical.

#65
tmp7704

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LPPrince wrote...

For about the first hour, and then all merge into the same story for the next 49-119 hours.

Overall story is similar but the different origins still provide both slight variations and potentially very different reasonings for the player during the choice making, colouring the experience. I'd argue there's quite a difference in how a human noble feels about their showdown with Howe compared to say, a dwarf going through the same encounter. Or for city elf to rescue their family from the slave traders vs person with another origin dealing with these same slavers.

Heck, even ME has its basic equivalent of "origins" with the ability to select both the background of player's Shepard and their "career defining experience". If DA2 won't have even that... well, it would make the title appear relatively more primitive/limited than these older games.

Modifié par tmp7704, 12 juillet 2010 - 05:09 .


#66
Dolcrist

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And yet there were origins which felt neglected or incomplete in the greater plot-line. Surely I'm not alone in thinking this? The Dalish origin specifically. I also found my Dwarf Noble to have an unsatisfying lack of initiative during the Orzammar arc.

#67
LPPrince

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Dolcrist wrote...

And yet there were origins which felt neglected or incomplete in the greater plot-line. Surely I'm not alone in thinking this? The Dalish origin specifically. I also found my Dwarf Noble to have an unsatisfying lack of initiative during the Orzammar arc.


Yeah. I REALLY was interested in Dalish Elves pre-DAO, but they had pretty much ZERO involvement in the main plot.

#68
AlanC9

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jennamarae wrote...
Maybe it's just me, but that first hour is pretty imporatant in shaping who my characters become. It sets the tone for how they will react to future situations and how they respond in future conversations. It's the foundation that their entire personality is built upon. Take that away and I end up with the same character over and over and over again.


So all your Human Nobles would be the same if you played more than one? All your Magi?

Every Shepard I've played is identical in personality, there's no reason for them to be any different.


Was this true for other RPGs as well?

Incidentally, Shepards have different origins just as DAO characters do. You don't play them out, of course.

#69
SirOccam

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jennamarae wrote...

LPPrince wrote...

For about the first hour, and then all merge into the same story for the next 49-119 hours.


Maybe it's just me, but that first hour is pretty imporatant in shaping who my characters become. It sets the tone for how they will react to future situations and how they respond in future conversations. It's the foundation that their entire personality is built upon. Take that away and I end up with the same character over and over and over again. Every Shepard I've played is identical in personality, there's no reason for them to be any different. Thus I've completed two run-throughs and gave up on ME and ME2. With DAO I've completed 20 and made it half-way on at least 5 more. Why? Because the replayability is sky-high and no two run-throughs have been completely identical.

In all likelihood, Hawke will have his own "first hour," even if it's not technically an Origin origin. I'm pretty confident that there'll be many opportunities to distinguish your Hawke from another Hawke. He will have his own motivations, chosen by you of course, that will be the foundation for the rest of the adventure, just like in DAO.

Remember, we know absolutely nothing about Hawke except a few things like his race and the fact that he left Lothering. None of that says anything about his personality. Neither have we been told that his personality will be set in stone. I find it highly unlikely that they would do such a thing.

#70
LPPrince

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Again, just look at Hawke as having the Human Commoner origin that was cut from DAO.

#71
Arrtis

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Your gonna get a fable story beginning.

#72
jennamarae

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AlanC9 wrote...
So all your Human Nobles would be the same if you played more than one? All your Magi?


All my human nobles, yes. Which is why I don't play them much at all. I start them, but can't finish them because they're all the same. All my magi? Nope, because there are several directions they can go and two different races they can be giving me more opportunities to shape their personality. Playing a human noble for me isn't much different than playing Shepard for me.

EDIT:

Was this true for other RPGs as well?

Incidentally, Shepards have
different origins just as DAO characters do. You don't play them out,
of course.


Accidentally deleted this and missed it the first time, sorry.

Yes, it's true for pretty much every other RPG I've played. All my characters end up being identical and I can't complete a game more than twice without being bored by it. With DAO, it's the opposite. Each origin makes it feel like a different game for me, even if everything after the first hour is the same thing I did in my last run-through.

Modifié par jennamarae, 12 juillet 2010 - 05:21 .


#73
DragonRageGT

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Again, I have no problem with Bioware releasing The Shepa Hawke Saga... just don't name it DA2 since it will be more different than DA:O than a sequel might.

Crucial differences have already been announced. It doesn't matter if it will be a great game. It will not be a sequel to the original.

When the Warcraft series changed from Real Time Strategy (which I'm a big fan and still play it) to MMORPG (which I never played but for 1 day of the 10 free days I was given), at least Blizzard never tried to sell it as Warcraft 4! (To stay with one expample only.. there are more.. many more)

Modifié par RageGT, 12 juillet 2010 - 05:20 .


#74
SirOccam

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RageGT wrote...

Again, I have no problem with Bioware releasing The Shepa Hawke Saga... just don't name it DA2 since it will be more different than DA:O than a sequel might.

Crucial differences have already been announced. It doesn't matter if it will be a great game. It will not be a sequel to the original.

When the Warcraft series changed from Real Time Strategy (which I'm a big fan and still play it) to MMORPG (which I never played but for 1 day of the 10 free days I was given), at least Blizzard never tried to sell it as Warcraft 4! (To stay with one expample only.. there are more.. many more)

But they are not changing the game from RPG to anything else. It's still an RPG, it's just with a different character. Look at Final Fantasy and many other games. Or--ooh, no, wait, I've got it. It's like Saved by the Bell: The New class. Same school, different people. And then The College Years! Mostly new people, but some returning, and it's still the same world. But they're all still, in essence, Saved by the Bell.

Modifié par SirOccam, 12 juillet 2010 - 05:25 .


#75
jennamarae

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SirOccam wrote...

In all likelihood, Hawke will have his own "first hour," even if it's not technically an Origin origin. I'm pretty confident that there'll be many opportunities to distinguish your Hawke from another Hawke. He will have his own motivations, chosen by you of course, that will be the foundation for the rest of the adventure, just like in DAO.

Remember, we know absolutely nothing about Hawke except a few things like his race and the fact that he left Lothering. None of that says anything about his personality. Neither have we been told that his personality will be set in stone. I find it highly unlikely that they would do such a thing.


It was the origins themselves that got me hooked to DAO. Knowing those are gone means I can be fairly certain that if I end up buying DA2 I'll play it all the way through two, maybe three, times and be bored of it just like I am the other 20 games collecting dust on my shelf right now. Having only one race makes me seriously doubt Hawke will have his own "first hour", and even if he does it will likely have the same amount of differences per playthrough that I get out of the human noble origin and will likely feel no different from the rest of the game. DA2 may turn out to be an awesome game, there isn't enough info out to determine that one way or another yet. That won't change the fact that one of the features I love the most about Origins isn't going to be in it, and yes I do feel a bit disappointed about that since that's what got me hooked.