AlanC9 wrote...
Funny... I never thought an obvious lie is a good way to start anything.
A lie..no. just poorly executed rhetoric and well....rhetoric is difficult to express sometimes since the original post was a rhetorical question / statement with some jest and not exactly a serious question.. Do they know what a sequel means of course they do, ...do we know what that words sequel means..some of us do definately.
That brings us to the question of "why developers who had a real winner on their hands would change it when they do the sequel" begs the question "do they know what a sequel is?" Of course they do and it will fit somewhere in the definitions i posted. And as to the why.....who knows whats floats their boat. Call it creative license..call it its their product if we want to buy it or not buy it it is on us but they will put out ...hopefully...the best product whatever way they feel works for them from their perspective. It might work or it might not for the player but since so llittle is known for sure there is more questions, rumours and innuendo than cold hard facts. So until March of 2011 everything is speculation, discussion and debate.
It also begs the question, "is it the sequel we were expecting?" For example as in the original Star Wars trilogy where the same Hero is prominant through the three movies and then we get a prequel trilogy that has more questions than answers. Or perhaps some like Dragon Age's basic design that is reminecent of KOTOR and other of BioWare's older titles and are happy with Dragon Age as it is except for a few tweaks mostly in graphics.
For me It also begs another question, "why do movie studios sequel, remake or re-imaged classics that dont need to be sequeled, remade or re-imagined ??" Look how many films and tv shows the past couple of years that are based on products that came before with mixed results because lightning does not always strike twice in the same spot. Example...Karate Kid. Did it really need a new installment?? And look at the name and the content...could they think us ignorant by calling it karate Kid when the kid is not even using karate but is using kung Fu and no they are not the same thing.
Some stories may not need a sequel even though one is done anyways like the first Star Wars. The original Star Wars movie now known as Star Wars: Episode 4: A New Hope was a complete story that fufilled all the requirements of the Hero's Journey as talked about by Prof Campbell. The extra two films added the hero's Journey of the Father, Anakin Skywalker/Darth Vader and the Journey of the Hero redeeming the Father and discovering who they are. One could also say that Dragon Age: Origins may not really njeed a sequel as well for it is a complete story just like the original Star Wars. It would be nice...with that said...to see what came before that lead up to those events and the fallout of those events. For that the novels have helped to flesh out the story in those regards.
The why a lot of times deals with money. Sequels are attractive to creators because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about popular characters or settings, making the production of sequels financially appealing. Example...the nickel and dimeing us with the DLC's and expansions.
If the main character dies at the end of the first work as in the case of a possible ending in Dragon Age: Origins where the Warden could die at the end, a new character like the Orlaisian Warden or perhaps a son or daughter ..which was my second choice for a sequel of DA: Origins... or a supporting character like Hawke who we never met "Possibly" until DA2 , may take up the role in the sequel. In other cases, the main character is simply brought back...which was my first choice...determined not to have died, or simply replaced by a new character like Hawke. It is their story to tell, we just buy it or not buy it.
One final "sequel" definition...The I dont know what they were thinking sequel also known as "The Franchise" Occasionally a work is designated as a sequel to an unrelated but similar work strictly for marketing purposes to milk our wallets dry of cash. After releasing the computer game Quake, developer id Software decided to name its next game Quake II, despite the fact that the two games are completely unrelated. Quake III is also unrelated to either of the previous Quake games, although Quake 4 continues the story of Quake II. The new Karate Kid film is a example of this as well aqs The Highlander series of films.
I like my DA: Origins Hero and would have liked to further his adventures and if i must I will continue his voyages in mods on the PC version of DA: Origins. That said I also liked Sean Connery and Pierce Brosnan over the other actors who portrayed James Bond over the years. i dont like Daniel Craig as Bond since he is boring as Bond and is very bland. i like classic Star Trek and classic Battlestar Galactica although I do like what i have seen of the new Hawaii 5-0. i love the original KOTOR and i still play it and it is still enjoyable and the mods help alot also to continue the game and i am looking forward to KOTOR online when it comes out and I am sure it will blow Star Wars Galaxies away. That said I will miss not having a non online stand alone adventure with the new KOTOR installment.
I do not believe I was incoherent in my reference to "sequels". I believe i have been very detailed and perhaps more verbose than i should be. As you will notice my posts on the subject has evolved in each "sequel" on the subjuct much in the way a sequel does. It begins with the rhetorical question, continues with a lengthy but informational definition of each form of sequel not counting the possible sequel hybrids. and moves merrily along to statements and finally to this final post i will do on the subject of sequels.
As to the subject of the game itself the visuals are to me as i said in another post, as good as any of the other BioWare games. In some areas it is better and in some areaas it could use a little work. They could tweak the engine a bit more and maybe have better artwork / textures to work with. If they really want to kick it up a notch or two then they should have a graphics engine like the Anvil that is used by Ubisoft on Assassins Creed 2.
It is possible despite my initial reservations and comments i will probably end up buying DA: 2..... i wil probably not pre-order but will wait and see and get it a few months after it is released to make a proper analysis of whether it is worth the money.
The thought that provokes thought is much more valuable than the thought that is only an echo of an accepted truth. - Thomas W. Hanford
'nuff said
Modifié par naumutroi, 17 juillet 2010 - 08:57 .