What will be the improvements to gameplay in DA2?
I see a large amount of people crying about the story telling changes in DA2
but what about the gameplay discussion,,
Will the gameplay improve? if so, how.
If Not, why no gameplay changes?<_<
What will be the Gameplay improvement changes to DA2?
Débuté par
knighthonor
, juil. 12 2010 03:07
#1
Posté 12 juillet 2010 - 03:07
#2
Posté 12 juillet 2010 - 03:08
It's REVOLUTIONARY™!!!!
TBH, IDK. Wait until some gameplay footage comes out.
TBH, IDK. Wait until some gameplay footage comes out.
#3
Posté 12 juillet 2010 - 03:09
Crosshair and real time hack&slash with combos and killstreaks.
#4
Posté 12 juillet 2010 - 03:10
In the words of BioWare
"Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior."
"Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior."
#5
Posté 12 juillet 2010 - 03:11
PC combat the same.
#6
Posté 12 juillet 2010 - 03:11
Bow strings.
#7
Posté 12 juillet 2010 - 03:12
knighthonor wrote...
If Not, why no gameplay changes?<_<
Excuse him, dear lord, for not knowing.
#8
Posté 12 juillet 2010 - 03:14
As long as they don't make the PC combat different, I really don't care. Wouldn't touch DA:O on consoles because you don't have isometric point and click in a game designed for it. I hope, really hope, that "not changing the control system for the PC" means we can still control the entire party versus being able to only control Hawke and having to use tactics for the rest of the party. That would bring me close to the point of rioting.





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