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Ambient animation - dance (jig)


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#1
Proleric

Proleric
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Does anyone have the dance animations working?

I've made an M2DA for the ambient_ai 2DA, which works fine when I use a new sequence of tried-and-trusted animations.

However, a sequence using the jig animations 3092-6 and 3058-62 seems to do nothing in game.

Any ideas?

#2
Proleric

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Looking at this again, it appears that the jig animations work in conversation / cutscene, but not as ambient / scripted animations.

They are flagged as ambient (0x04) in the ANIM_base 2DA. The entries seem very similar to other animations that work in ambient mode, but these don't.

Does anyone know why?

#3
FergusM

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I reached similar conclusions myself a few days ago. Not sure what the issue is.