I made a new tint file, got it in game and such but when I load the new morph using the new tint, I get some odd issues with the scalp. I screenshotted the easiest one but its a bit glitchy from a normal view as well.
This is the new morph with the new tint.

Which does look fine on some angles and standing still

This is the original

However, this problem doesn't show up in the toolset at all.


Any ideas what could be causing this? I'm sort of out of ideas. The tint file was made by copying another one and swapping a couple of numbers within the same field.
Ps. Do i really have to delete the single player folder in the doc n settings every single time I use the toolset... its getting annoying.
Modifié par Scrangos, 10 novembre 2009 - 06:34 .





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