Was DA:O the last of its kind?
#26
Posté 12 juillet 2010 - 03:13
#27
Posté 12 juillet 2010 - 03:22
#28
Posté 12 juillet 2010 - 03:30
Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.
Not to mention I don't think it's been announced what type of RPG Obsidian Entertainment's Wheel of Time will be. Once the D&D license is sorted out between Atari and WotC, I'm sure we'll see D&D games come back on the market, a gap Dragon Age: Origins was well timed to "fit".
So yeah, Dragon Age isn't the last. I believe that the European/Russian developers will fill the gaps that US/British developers now see beneath them to fit. European/Russian companies have smaller overheads, and as such they don't have the requirements to sell huge numbers to make up the development costs, so I believe they are filling up this gap in the market, or will do so in the coming years.
#29
Posté 12 juillet 2010 - 03:33
#30
Posté 12 juillet 2010 - 03:37
#31
Posté 12 juillet 2010 - 03:39
#32
Posté 12 juillet 2010 - 03:47
#33
Posté 12 juillet 2010 - 03:49
OnlyShallow89 wrote...
Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.
I wouldn't put too much faith in Radon Labs being the future of CRPGs. They went bankrupt not so long ago and got bought out by another company, and it's up in the air as to whether they'll still be making the same kind of games. Not only that, the English version of TRoT still seems to be in limbo with no confirmed release date.
Modifié par dbankier, 12 juillet 2010 - 03:50 .
#34
Posté 12 juillet 2010 - 03:55
#35
Posté 12 juillet 2010 - 04:17
I apologise if my post came across as Radon Labs themselves would be the saviour of that style of CRPG, but I think they're one of a few companies who could keep it alive.dbankier wrote...
I wouldn't put too much faith in Radon Labs being the future of CRPGs. They went bankrupt not so long ago and got bought out by another company, and it's up in the air as to whether they'll still be making the same kind of games. Not only that, the English version of TRoT still seems to be in limbo with no confirmed release date.
Been following the RoT situation for some time now, and I'm very close to ordering a Germany copy in anticipation of a fan translation.
#36
Posté 12 juillet 2010 - 04:20
All cannibalized with console mentality, sucks big balls.
#37
Posté 12 juillet 2010 - 04:38
oh morrowind was good still. sorta. the stuff after was pretty meh-worthy thoughNic-V wrote...
Bethesda haters never played Morrowind :i
anyway i think we shouldn't be discussing bethesda and their games on a DA2 board
Modifié par Crrash, 12 juillet 2010 - 04:39 .
#38
Posté 12 juillet 2010 - 04:39
Eludajae wrote...
Go on boot up your old BG game, I give you ten minutes before you go find something to watch on TV. Baldur's Gate was awesome I loved it, but its really very flat and two dimensional now, Bioware understands this. Give them a chance and you will be back to, 'This is awesome." soon enough.
I actually did this a couple months ago after playing DA:O and reading on this forum how so many people think it wasn't as good as BG. I hadn't played it since it was released and was looking forward to revisiting one of my favorite games. Spent about two hours trying to figure out how to get it run on my new 64 bit system before finally giving up and putting it on an old laptop. Yes, I laughed at Minsc and Boo and felt a little nostalgia over the experience. I did a little better than 10 minutes (maybe 2 hours) but I still wanted to shoot myself for wasting so much time on it. It was AWFUL! Great game in 2000. Not so much anymore.
I then went on to try several of my old favorites. My feelings were the same for just about all of them. The only game that stayed on the computer for another run was Starcraft. I had a blast playing that game again.
I will be in the minority on these forms but I love everything I have heard about DA2 so far. Thrilled they are not wasting resources on 6 different tutorial levels. Love to have the voiced main character. Glad they aren't doing an Paragon/Renegade system like ME. Most importantly, I am just doing backflips over the fact that it is a new story and I am not stuck with the same old characters again. My warden's story is over and I want a new story to sink my teeth into.
Thank you Bioware for the information on the game. I, for one, am excited and will certainly be waiting online for your servers to sign me in the day DA2 is released. Actually, if you could make that wait a little shorter this time.... These are internet forums. I have to complain about something you are doing or I will lose my internet privileges
#39
Posté 12 juillet 2010 - 04:41
#40
Posté 12 juillet 2010 - 04:47
Jallard wrote...
I would rather have a choice between a human, an elf, a dwarf; a male or a female. My best hope for creating a female character in DA2, it seems, is to completely feminize Hawke.
Hawke can be female.
#41
Posté 12 juillet 2010 - 05:03
OnlyShallow89 wrote...
Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.
Yes.. But you won't have the quality of dialogues you have with Bioware Games, as long as you won't be able to have deepened relationship with your companions and with npCs, friendships, romances and many other small things that make your character and all his personal history so real... and which brings people to become so attached to them..
Therefore what is better to have? Personally I am not intersted in having a character whit 50 different skills and abilities but without soul..
I trust that Bioware might change the form of their games, but their soul will never change.. And until I will go to play one of their game I know I will have an involving story, with great dialogues, a lot of emotions and many character that I'll love.. And that's what I want from them.. And what I have always found in their game. I found these thing everytime they changed, and I am sure I will find these things also in their future games.
#42
Posté 12 juillet 2010 - 05:22
I've not felt any real love for a BioWare game in some time and I do believe it "ruins" the game for me. I can't play Dragon Age fully a second time because I find it dull, Mass Effect 1 is, to me, unplayable since Mass Effect 2 came around, and even then I can't pick it up without getting fed up within 10-15 minutes.
Why does dialogue have to be "high quality" to be good? I'll take the dreadful voice acting of Two Worlds over the boring voices of Dragon Age any day. Why? Because the comedy value makes me want to continue playing to hear more of it.
I'm not going to turn this into an anti-BioWare rant, as I'm not against them, but I firmly believe that BioWare are no longer the studio they were and that can be seen in their most recent games.
#43
Posté 12 juillet 2010 - 05:38
It's a matter of tastes...
Personally I have still to find a game which is actually able to get me involved like BW's ones. The only exception was Black Isle with Planescape Torment (but there is something of Bioware besides it). In my opinion they are far the best "storytellers". When I play one of their game it's exactly like when I am reading a book from my favourite author. I have the same feelings.
Don't think I am a blind devoted fan, because when I had to critizice them for some things of Awakening which pissed me off I did it, and when they released Darkspawn Chronicles I just refused to buy it, so I am not the kind of player who says that a game is good just because was made by them...
But it's a matter of fact that actually I still haven't found another game released by another company which gave me the same feelings of a Mass Effect, a Jade Empire or of a Dragon Age. And I have tried many of them..
Modifié par MaxQuartiroli, 12 juillet 2010 - 05:40 .
#44
Posté 12 juillet 2010 - 05:54
#45
Posté 12 juillet 2010 - 05:58
I think that as more procedural technology is developed, like procedural texturing and animations, it'll drop the cost of game development enough to allow high-fidelity games to regain the freedom that the low-fi games of yesteryear had.
Modifié par Gill Kaiser, 12 juillet 2010 - 05:59 .
#46
Posté 12 juillet 2010 - 05:59
I rather have a DA2 next year that is different then waiting 5 more years for a DAO2.
Myself I think that DA3 or DA4 will be a new Origins.
#47
Posté 12 juillet 2010 - 06:21
I literally screamed at my computer when bethesda got the rights to the fallout franchise, I knew they were going to screw it up. Sure enough, while F3 is fun to play, they killed everything that made the first two games fantastic(oblivion with guns indeed). I am hoping fallout new vegas will be better since its by a different company. On a side note, Bethesda really, really, really needs to make a new engine, Watching the trailer for FNV was painful seeing how old the engine looks today.
I wish EAware had not created DAO, because now the sequel is probably going to disappoint me by changing the VERY THINGS I was most excited about in the first game.
#48
Posté 12 juillet 2010 - 06:26
http://social.biowar.../index/3099230A




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