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Was DA:O the last of its kind?


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#26
Eludajae

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As the technology improves so will the games, we are all creatures of habit so when things change even a little we have an small anurism. Then we play the game and go, "This...is...AWESOME!" and then the older style RPG seems to go by the way side. We stand on our soap boxes about save the old way of playing, I can remember when EQ hit the market the first really popular MMO (I understand Ultima Online was/is older) everyone was like "Oh hell no, I am not paying for a game then paying again to play it online that is stupid." Now we all our second questions include, "is there an online multiplayer feature?" MMO's are standard in the gaming business if not the for runners of it, and now we are all like "What no multiplayer?" It's like anything else as the technology rises and the players become more savvy, you need to move along with it or be left behind. Go on boot up your old BG game, I give you ten minutes before you go find something to watch on TV. Baldur's Gate was awesome I loved it, but its really very flat and two dimensional now, Bioware understands this. Give them a chance and you will be back to, 'This is awesome." soon enough.


#27
AlanC9

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Man, I didn't realize how insane the actual argument was; or rather, how disconnected the argument is from the thread title. The OP isn't looking for more of the same in DA2, he wants a bigger change in direction than Bio's actually offering.

#28
Loerwyn

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Was DA:O the last of its kind? No, not in any way.

Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.

Not to mention I don't think it's been announced what type of RPG Obsidian Entertainment's Wheel of Time will be. Once the D&D license is sorted out between Atari and WotC, I'm sure we'll see D&D games come back on the market, a gap Dragon Age: Origins was well timed to "fit".

So yeah, Dragon Age isn't the last. I believe that the European/Russian developers will fill the gaps that US/British developers now see beneath them to fit. European/Russian companies have smaller overheads, and as such they don't have the requirements to sell huge numbers to make up the development costs, so I believe they are filling up this gap in the market, or will do so in the coming years.

#29
coomber

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For the love of God, can we please stop these whining "Why-can't-I-play-an-elf?" threads.

#30
Celies

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DA:O wasn't the last of its kind.. there's still DA2 and DA3 and DA4~~ :)

#31
Nic-V

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Bethesda haters never played Morrowind :i

#32
AlanC9

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I did. But I'm not quite a hater. I thought the lore in Morrowind was great, and the game was.... adequate for exploring the lore.

#33
DPB

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OnlyShallow89 wrote...

Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.


I wouldn't put too much faith in Radon Labs being the future of CRPGs. They went bankrupt not so long ago and got bought out by another company, and it's up in the air as to whether they'll still be making the same kind of games. Not only that, the English version of TRoT still seems to be in limbo with no confirmed release date.

Modifié par dbankier, 12 juillet 2010 - 03:50 .


#34
SMTPersona

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Well I really want DA2 to be a great game, as I had loved DAO.. But by the looks of it, its gonna be inferior to DAO.. Even though we don't have much info now, it seems like its going to be another ME2, where after the 2nd playthrough I was too bored to play it again as the replay value wasn't really there :(.. Oh well, lets hope there'll be newer info that'll change my feelings towards DA2..

#35
Loerwyn

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dbankier wrote...
I wouldn't put too much faith in Radon Labs being the future of CRPGs. They went bankrupt not so long ago and got bought out by another company, and it's up in the air as to whether they'll still be making the same kind of games. Not only that, the English version of TRoT still seems to be in limbo with no confirmed release date.

I apologise if my post came across as Radon Labs themselves would be the saviour of that style of CRPG, but I think they're one of a few companies who could keep it alive.

Been following the RoT situation for some time now, and I'm very close to ordering a Germany copy in anticipation of a fan translation.

#36
Rubbish Hero

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Yes, console gaming rape pretty much every AAA pc game that isn't RTS?MMO.

All cannibalized with console mentality, sucks big balls.

#37
Layn

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Nic-V wrote...

Bethesda haters never played Morrowind :i

oh morrowind was good still. sorta. the stuff after was pretty meh-worthy though

anyway i think we shouldn't be discussing bethesda and their games on a DA2 board

Modifié par Crrash, 12 juillet 2010 - 04:39 .


#38
bbfan13

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Eludajae wrote...

Go on boot up your old BG game, I give you ten minutes before you go find something to watch on TV. Baldur's Gate was awesome I loved it, but its really very flat and two dimensional now, Bioware understands this. Give them a chance and you will be back to, 'This is awesome." soon enough.


I actually did this a couple months ago after playing DA:O and reading on this forum how so many people think it wasn't as good as BG. I hadn't played it since it was released and was looking forward to revisiting one of my favorite games.  Spent about two hours trying to figure out how to get it run on my new 64 bit system before finally giving up and putting it on an old laptop.  Yes, I laughed at Minsc and Boo and felt a little nostalgia over the experience.  I did a little better than 10 minutes (maybe 2 hours) but I still wanted to shoot myself for wasting so much time on it.  It was AWFUL!  Great game in 2000.  Not so much anymore.

I then went on to try several of my old favorites.  My feelings were the same for just about all of them.  The only game that stayed on the computer for another run was Starcraft.  I had a blast playing that game again.

I will be in the minority on these forms but I love everything I have heard about DA2 so far.  Thrilled they are not wasting resources on 6 different tutorial levels.  Love to have the voiced main character.  Glad they aren't doing an Paragon/Renegade system like ME.  Most importantly, I am just doing backflips over the fact that it is a new story and I am not stuck with the same old characters again.  My warden's story is over and I want a new story to sink my teeth into. 

Thank you Bioware for the information on the game.   I, for one, am excited and will certainly be waiting online for your servers to sign me in the day DA2 is released.  Actually, if you could make that wait a little shorter this time....  These are internet forums.  I have to complain about something you are doing or I will lose my internet privileges 

#39
Jallard

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I would rather have a choice between a human, an elf, a dwarf; a male or a female. My best hope for creating a female character in DA2, it seems, is to completely feminize Hawke.

#40
Jimmy Fury

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Jallard wrote...

I would rather have a choice between a human, an elf, a dwarf; a male or a female. My best hope for creating a female character in DA2, it seems, is to completely feminize Hawke.


Hawke can be female.

#41
MaxQuartiroli

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OnlyShallow89 wrote...

Want party-based story driven RPGs? Radon Labs in Germany develop the Drakensang set of games. You can't customise your character visually in the first game (and the second is somewhat limited from what I've heard about the German release), but you have deeper customisation in terms of abilities and skills.


Yes.. But you won't have the quality of dialogues you have with Bioware Games, as long as you won't  be able to have deepened relationship with your companions and with npCs, friendships, romances and many other small things that make your character and all his personal history so real... and which brings people to become so attached to them..

Therefore what is better to have? Personally I am not intersted in having a character whit 50 different skills and abilities but without  soul..

I trust that Bioware might change the form of their games, but their soul will never change.. And until I will go to play one of their game I know I will have an involving story, with great dialogues, a lot of emotions and many character that I'll love.. And that's what I want from them.. And what I have always found in their game. I found these thing everytime they changed, and I am sure I will find these things also in their future games.

#42
Loerwyn

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@Max, what's better to have? For me, a game with charm and quirkiness. I've not played a BioWare game with charm since Jade Empire. Mass Effect 1 + 2 feel incredibly sterile, Dragon Age feels almost lifeless. As I've made clear a few times, I believe even less successful games such as Larian Studios' Divinity 2: Ego Draconis are better as they have this sort of life-like feel to them. They're obviously still far from perfect in their "realism", but for all their flaws there's often a decent game in there.

I've not felt any real love for a BioWare game in some time and I do believe it "ruins" the game for me. I can't play Dragon Age fully a second time because I find it dull, Mass Effect 1 is, to me, unplayable since Mass Effect 2 came around, and even then I can't pick it up without getting fed up within 10-15 minutes.

Why does dialogue have to be "high quality" to be good? I'll take the dreadful voice acting of Two Worlds over the boring voices of Dragon Age any day. Why? Because the comedy value makes me want to continue playing to hear more of it.

I'm not going to turn this into an anti-BioWare rant, as I'm not against them, but I firmly believe that BioWare are no longer the studio they were and that can be seen in their most recent games.

#43
MaxQuartiroli

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@onlyshallow89

It's a matter of tastes...

Personally I have still to find a game which is actually able to get me involved like BW's ones. The only exception was Black Isle with Planescape Torment (but there is something of Bioware besides it). In my opinion they are far the best "storytellers". When I play one of their game it's exactly like when I am reading a book from my favourite author. I have the same feelings.

Don't think I am a blind devoted fan, because when I had to critizice them for some things of Awakening which pissed me off I did it, and when they released Darkspawn Chronicles I just refused to buy it, so I am not the kind of player who says that a game is good just because was made by them...

But it's a matter of fact that actually I still haven't found another game released by another company which gave me the same feelings of a Mass Effect, a Jade Empire or of a Dragon Age. And I have tried many of them..

Modifié par MaxQuartiroli, 12 juillet 2010 - 05:40 .


#44
Xondio

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Baldues Gate 2 > DAO

#45
Gill Kaiser

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I think that once realistic speech synthesis is developed, games'll go back to being like the BG2 era. More freedom offered to the player.

I think that as more procedural technology is developed, like procedural texturing and animations, it'll drop the cost of game development enough to allow high-fidelity games to regain the freedom that the low-fi games of yesteryear had.

Modifié par Gill Kaiser, 12 juillet 2010 - 05:59 .


#46
Johnny Shepard

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I dont think DAO was the last. I think Bioware will do a new Origins down the line. Its just that they dont whant to release 2 big RPGs so soon after eathother. DAO is meant to last for years. They just whant to tell a good fantasy story that is more intense.

I rather have a DA2 next year that is different then waiting 5 more years for a DAO2.

Myself I think that DA3 or DA4 will be a new Origins.

#47
Azriel77

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Bethesda RPG's are horrible. Oblivion was super simplified B.S., you didn't chat with anybody, you just went up to them, they gave you a quest and you returned to collect reward. I could have been going to a wall-post for as much character interaction I did. I did love the open world and exploration, but that gets old fast.



I literally screamed at my computer when bethesda got the rights to the fallout franchise, I knew they were going to screw it up. Sure enough, while F3 is fun to play, they killed everything that made the first two games fantastic(oblivion with guns indeed). I am hoping fallout new vegas will be better since its by a different company. On a side note, Bethesda really, really, really needs to make a new engine, Watching the trailer for FNV was painful seeing how old the engine looks today.





I wish EAware had not created DAO, because now the sequel is probably going to disappoint me by changing the VERY THINGS I was most excited about in the first game.

#48
javierabegazo

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Please move discussion to here, a thread that is also discussing the new direction BioWare's DA team is taking DA2 to.

http://social.biowar.../index/3099230A