Modifié par DanteCousland, 12 juillet 2010 - 01:39 .
Hawke is (or may be) A bastard...discuss
#1
Posté 12 juillet 2010 - 01:27
#2
Posté 12 juillet 2010 - 01:33
#3
Posté 12 juillet 2010 - 01:33
#4
Posté 12 juillet 2010 - 01:35
#5
Posté 12 juillet 2010 - 01:37
#6
Posté 12 juillet 2010 - 01:41
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Posté 12 juillet 2010 - 01:43
#8
Posté 12 juillet 2010 - 01:52
#9
Posté 12 juillet 2010 - 01:55
#10
Posté 12 juillet 2010 - 01:59
#11
Posté 12 juillet 2010 - 02:02
Siradix wrote...
I'd rather have Hawke's family life not be told. That way I can imagine him more as a hobo with no connections.
I dunno, one of the things I found surprisingly gripping about DA:O was the background/family that it gave you. I realize it sort of limits imagination but I was so used to games starting out where random orphan of random race is at some random old wise adopted father's house before tragedy thrusts him into the spotlight that having a name, family and history acknowledged and active in the game was driving.
Modifié par ahnnajade, 12 juillet 2010 - 02:07 .
#12
Posté 12 juillet 2010 - 02:03
#13
Posté 12 juillet 2010 - 02:04
and do you have any proof that DA2 isn't going to be first person narrative? all the information we know so far is that he leaves lothering and unites the free marshes...in origins you joined the grey wardens and defeated the archdeamon...so what makes you think DA2 wont be a first person narrative?DanteCousland wrote...
Given its a third person narrative you cant make up part of your backstory (I liked to add little bits to my DAO backstory for my Human Noble e.g. he always distrusted Howe and was very reserved and withdrawn compared to his brother) the backstory should be told, in my opinion. with the backstory being told you are now immersed in the character more. Just my opinion though and I respect yours, just wanted to get my point across.
#14
Posté 12 juillet 2010 - 02:06
#15
Posté 12 juillet 2010 - 02:08
#16
Posté 12 juillet 2010 - 02:08
can you tell me where you found this out? (not saying your wrong but i'd like to know if this is an assumption or a fact)DanteCousland wrote...
Yes its going to be third person because its somebody narrating the story. all the events have already happened its somebody recalling them.
#17
Posté 12 juillet 2010 - 02:08
#18
Posté 12 juillet 2010 - 02:09
#19
Posté 12 juillet 2010 - 02:10
The frame narrative is of someone recalling the events. However, the actual events are chosen by you. So, it's a mixture between first and third person narrative.whinnie wrote...
can you tell me where you found this out? (not saying your wrong but i'd like to know if this is an assumption or a fact)DanteCousland wrote...
Yes its going to be third person because its somebody narrating the story. all the events have already happened its somebody recalling them.
#20
Posté 12 juillet 2010 - 02:11
#21
Posté 12 juillet 2010 - 02:11
the exploits of Hawke occured in the past, but are being retold in the
present.” “Narrators with unique insights into the events in question
tell the tale of his past adventures.” [Print magazine]
#22
Posté 12 juillet 2010 - 02:12
#23
Posté 12 juillet 2010 - 02:16
Yes, but it won't be like we have no choice in what happens. For example, the narrator'll say something like "This is the story of Hawke's early career, when he first entered the Free Marches and was drawn in to the politics of Kirkwall" or something, and then it'll shift to player-control and there'll be a whole bunch of different ways to do it. Like, making political allegiences, or overthrowing people and taking their place, or becoming champion for one faction then betraying them, or whatever. That's how it'll go. It's still an RPG, after all.DanteCousland wrote...
“Dragon Age II has a framed narrative structure, which means that the exploits of Hawke occured in the past, but are being retold in the present.” “Narrators with unique insights into the events in question tell the tale of his past adventures.” [Print magazine]
I like the idea of the various narrators. It makes the whole thing seem more grand and shrouded in myth. It makes Hawke seem more important. I also like the idea that the narrators will be people who we as players meet during the stories they're telling. Like, if a female narrator says "this is how I met Hawke" and then you meet her and romance her, then the next time it shifts to the narrator she seamlessly refers to Hawke as her lover, that'd be awesome.
Modifié par Gill Kaiser, 12 juillet 2010 - 02:18 .
#24
Posté 12 juillet 2010 - 02:16
#25
Posté 12 juillet 2010 - 02:16




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