JandauX wrote...
A staff. Unless you pimp your dexterity you won't be able to hit a damn thing worth hitting by the endgame. I preffer boosting my caster stats and using Arcane Warrior for the armor and Shimmering Shield.
Unless you pimp the dexterity or strength of *any* class in melee, you won't hit a damn thing in endgame. The Strength vs Dexterity of warriors/rogues and the Magic vs Dexterity of my arcane warrior were nearly identical ratios, and I hit very, very reliably. Any form of melee is perfectly appropriate (and extremely effective) for an arcane warrior, you just need to approach it with that role in mind. When i completed the game on my arcane warrior, my stats were:
Strength: 16 (base + fade bonuses)
Dexterity: 40
Willpower: 40
Magic: 42
Cunning: 20 (fade bonuses + a few points)
Constitution: 20
I've soloed every dragon, broodmother, archdemon or any such other boss you can think of in melee. My hit rate even with haste active almost 100% of the time, is about 85%. (according to accomplishments sheet, but that includes spells I believe) In comparison, Allistair is at 81%, and Sten is at 83%.
I'm actually inclined to wonder if the attack boost from combat magic scales with spellpower. If it did, it might be effective to simply pump my magic score as high as possible. Can't seem to find out for certain.
Modifié par BewareTheDrow, 10 novembre 2009 - 07:56 .