jpdipity wrote...
I have not heard that a sacrificed
Warden's decisions don't import, but I also have never wanted to
necromance my dead Warden.
Alas, it has nothing to do with hardening or in-game occurances. From my understand what happens is that you marry Anora, the ceremony happens, but after landsmeet the game goes crazy and Alistair is doing his king dialog, etc. But, at the end of the game, Anora will act like Alistair sacrificed himself despite him standing right next to her, or at other times she'll totally vanish and/or Alistair and her will both be standing on top of each other, or... well, you get the idea, it just sounds like a big messy mess.
I was under the impression that if you sacrifice your Warden, and then import to PLAY as him during the game, the ending sort of does whatever it wants, like making Alistair the king. Mostly because it's impossible (logically) to have your Warden be in the sequel if he's already dead, so instead they give you a default ending so it makes sense why the Warden is alive. Can you just import your choices and NOT the character themselves (and make a new one) in Awakenings?
This link also explains the glitch a bit more:
social.bioware.com/forum/1/category/67/indexAlso...
Dragon Age Wikia said...I placed Anora on the throne without anyone ruling with her. Yet in
every dialogue afterwords Alistair continues to speak as though I
nominated him to be king. He insisted on slaying the archdemon because
as king it was his responsibilities. This has happened before in
previous runthroughs. Is this a known bug or just something with my
game?--Emynii 01:54, December 6, 2009 (UTC)
The same thing happened to me and it's very irritating. I wanted
to kill the Archdemon myself but Alistair wouldn't let me because he was
king and because he was in love with my character. He spoke several
times about being King but in my Landsmeet, he gave up any right to the
throne for both him and his children. I assume it's a bug of some sort
as it's definitely repeatable.
24.127.25.76 04:54,
December 16, 2009 (UTC)
It may be a bug or it may not but my explanation to it, is that
he is considered king by the people because of his family line, either
way I have no idea what's so bothersome about him talking about it. Zf6hellion 05:40, December 16, 2009 (UTC)
I suspect it's a bug. In three run throughs so far, I haven't yet
had a bug free time. Each one screws up quests in one way or another,
although not usually terminally. Most often, the game errs by thinking
I've completed something I haven't. But I have two run throughs in which
the chantry in Redcliffe thinks I have a quest to complete, (chanter
shows up as a quest target on the map and with glyph overhead, but
doesn't have anything to say if I click on them. Xbox360, btw. Teamnoir 20:49, December 31, 2009 (UTC)
Same experience here. I DID NOT harden Alistair to be sure, I
always supported only Anora as Queen avoiding any dialogue option
mentioning Alistair as king. Still, when I went to talk to him about
Morrigan's ritual, he was talking as he was the king. Moreover, on the
coronation ceremony, Anora said something about build a momument to
Alistair and all the dead Grey Wardens. That scared the hell out of me,
even because I did not see Alistair among my companions in the scene.
Luckly he was there after the scene and I could talk to him, but still.
On a side note, I completed the romance with Alistar, so my elf could
stay and travel with him rebuilding the Grey Wardens, but I also was
very careful to leave Zevran approval level at a point in which no one
was jealous even though they both were going into my tent (completing
his Crow quest too, but being very careful and reloading if I gained one
point or two that triggered the "jealousy scene"). In this case, the
epilogue mentioned me and Alistaitr staying together, but also Zevran
talking to him said he was happily going to stay with me helping out the
wardens (yes, he would be a nice mascot indeed). Talking about happy
endings
Dunizel 20:40, February 12, 2010 (UTC)
ejoslin wrote...
I'm not sure what happens on the 360. I do know that on the PC, the wrong person giving the speech at the gates was fixed with patch 1.03. If you're not running the most recent patch, if Alistair is a companion, Alistair is giving the speech.
Alistair being king is the default choice in Awakening if you've done the US, yes. If your character is alive and Anora is queen, that should be reflected.
That bug looks awful. There are some bugs on the PC I know of in the vanilla game if the warden is getting married to royalty, but nothing like that :/
Edit: Now, I'm guessing that the invisible Anora is happening post-coronation ceremony. Is it elsewhere? There are a couple of places I know of in the vanilla game where you get an invisible character talking from the dead but they're not game stopping -- just immersion breaking.
I think 1.03 for the PC is different from what we recieved on the console, unless 1.04 is also going to include some PC stuff like that, but from the sounds of it, it's not being included (or at least it's not mentioned anywhere in the 1.04 patch notes, and it wasn't mentioned in our 1.03 patch notes either. I mean, we're JUST getting our Dex fix for the consoles.)
I posted more on the glitch up top above your quote, and there really isn't a TON written about it, except a few topics here and there on some forums with folks complaining about it. I personally just halted my game for like 6+ months after I found out about the Alistair King "glitches" and save corruption glitches and hoped it would be addressed in a patch some day.
I guess what I'm ultimately worried about in the end is this:
Sure, immersion breaking sucks, but I can deal with some of these glitches, but ONLY if in the end the epilogue is appropriate. Thankfully I'm probably never going to marry Anora, so if that's the only thing that is glitched beyond patching I won't be dealing with it. But, really I just want my decisions to matter IN THE END and THROUGHOUT the game. I don't want the game arguing about who is the king or queen, and I especially don't want to end up in a situation where I choose Option A but in the epilogue it turns out I have Option B or Option C, and when I load up my game into Awakenings, It ends up saying I went with Option B or C as opposed to Option A. It just breaks the whole story/experience for me, and makes it feel like I'm playing someone else's story and not the one I helped take a role in.
Hopefully that is clear enough in the way I explained it, 'cuz I know I tend to ramble a ton.

PS. Just reading through PC & Console patch notes I don't see mention of the Alistair thing mentioned anywhere, was that not in any of the notes and just patched?
Modifié par MEMANIAsama, 12 juillet 2010 - 09:07 .