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Will we have a 24h system?


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69 réponses à ce sujet

#1
Kagrenac

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As the topic thread says, will we have a dynamic weather system with day/night and rain as in the Baldurs Gate series? Would be nice if any dev is allowed to answer this little question because i cannot wait anymore! :D

#2
SkittlesKat96

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That could be good.

#3
LPPrince

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That would be cool. Not necessary, but it would be very welcomed.

#4
sage_viper

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Yeah, I'd like that. The one thing about DA:O that sorta bugged me is that it was always the same "time" in each respective area.

#5
NovenseiWarden

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^

Agreed.

#6
alickar

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mee would like it :)

#7
Tooneyman

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Yeah and it crashes the PC even better.Woohoo. Only if I can turn it off!

#8
BallaZs

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I would really like that

#9
sage_viper

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Tooneyman wrote...

Yeah and it crashes the PC even better.Woohoo. Only if I can turn it off!

Yeah, actually, if they're going to do something like that, they better make damn sure that it doesn't crash. I'm getting sick of DA:O crashing right in the middle of a fight, and my last save was a ways back.

#10
Brockololly

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LPPrince wrote...

That would be cool. Not necessary, but it would be very welcomed.


A voice acted PC isn't necessary either but we're getting one;)

I'd be all for a day/night cycle and dynamic weather. What I'd really like to see are some more impressive envrionments and better looking light and shadow effects. Concept art always blows me away with the impressive lighting you see but that visual style rarely transfers well to the games...

#11
Special_Agent_Goodwrench

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I'd love that. Additional points for having an ability to manipulate it at your whim. 24/7 rain ftw.

#12
AlanC9

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Nah -- tying the game clock to real time ruins pacing. Redcliffe wouldn't have worked with a clock.

#13
sage_viper

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AlanC9 wrote...

Nah -- tying the game clock to real time ruins pacing. Redcliffe wouldn't have worked with a clock.

I don't believe you read a single word of any post on this thread.

#14
Celticon

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I am not fond of 24h time systems. I remember playing Fallout 3 and if I arrived in Megaton/Rivet City to trade while the markets were closed, I'd always end up hitting the wait key. It just doesn't make sense to me - will my character really "wait" 6-10 hours just to dump some useless weapons?



All they need to do is improve the variety of night/day/weather cycles and possibly base those on how quickly you advance through a stage. Different weather and time cycles may influence certain types of random encounters. But tying them to a 24 hour game clock could possibly prove more problematic than it seems.

#15
LPPrince

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Celticon wrote...

I am not fond of 24h time systems. I remember playing Fallout 3 and if I arrived in Megaton/Rivet City to trade while the markets were closed, I'd always end up hitting the wait key. It just doesn't make sense to me - will my character really "wait" 6-10 hours just to dump some useless weapons?

All they need to do is improve the variety of night/day/weather cycles and possibly base those on how quickly you advance through a stage. Different weather and time cycles may influence certain types of random encounters. But tying them to a 24 hour game clock could possibly prove more problematic than it seems.


They don't need to take it as far as Fable does and have the shops close at night.

They could have night time vendors. "Nightshift" as you will.

If they're really good, they could even have vendors that ONLY appear at night.

#16
DanteCousland

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I liked how in Awakenings it'd sometimes be raining at the keep or there was that gale at that place with the wrecked ship and the scavengers.

#17
They call me a SpaceCowboy

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I doubt it because of the way they design the environment. Small zones you travel between. It's not an open world.

#18
Tooneyman

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sage_viper wrote...

Tooneyman wrote...

Yeah and it crashes the PC even better.Woohoo. Only if I can turn it off!

Yeah, actually, if they're going to do something like that, they better make damn sure that it doesn't crash. I'm getting sick of DA:O crashing right in the middle of a fight, and my last save was a ways back.

 
Yeah, still waiting for the patch. Eck. Its time like these that make me want to be an expert programmer. Then I could make a mod and fix it. Posted Image

#19
BomimoDK

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Tooneyman wrote...

sage_viper wrote...

Tooneyman wrote...

Yeah and it crashes the PC even better.Woohoo. Only if I can turn it off!

Yeah, actually, if they're going to do something like that, they better make damn sure that it doesn't crash. I'm getting sick of DA:O crashing right in the middle of a fight, and my last save was a ways back.

 
Yeah, still waiting for the patch. Eck. Its time like these that make me want to be an expert programmer. Then I could make a mod and fix it. Posted Image

Day/night cycle worked fine in 1998 hell, even in 1996. what makes you think that's gonna be any problem now?

#20
Wishpig

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I sure as hell hope so.



I know bioware is the older more experienced dev team... but they need to take a page out of The Witcher's book when it comes to weather and day/night cycles. They f*in nailed the atmosphere.

#21
JasonPogo

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I DO NOT WANT this. I hate when games have a day and night cycle. Nothing is more anoying then waiting around our looking for a plae to "sleep" till its day time so you are not running around doing your mission in the dark.

#22
BomimoDK

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JasonPogo wrote...

I DO NOT WANT this. I hate when games have a day and night cycle. Nothing is more anoying then waiting around our looking for a plae to "sleep" till its day time so you are not running around doing your mission in the dark.

You'd have to be rather daft not to be able to locate an inn or sleep in the wilderness.

#23
JasonPogo

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BomimoDK wrote...

JasonPogo wrote...

I DO NOT WANT this. I hate when games have a day and night cycle. Nothing is more anoying then waiting around our looking for a plae to "sleep" till its day time so you are not running around doing your mission in the dark.

You'd have to be rather daft not to be able to locate an inn or sleep in the wilderness.


But the point is why should I have to.

#24
BomimoDK

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JasonPogo wrote...

BomimoDK wrote...

JasonPogo wrote...

I DO NOT WANT this. I hate when games have a day and night cycle. Nothing is more anoying then waiting around our looking for a plae to "sleep" till its day time so you are not running around doing your mission in the dark.

You'd have to be rather daft not to be able to locate an inn or sleep in the wilderness.


But the point is why should I have to.

Ads to the roleplaying. It added to Baldur's Gate in a non-annoying way. why should we NOT be able to? fatigue is a factor.

#25
Kaiser Shepard

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I don't really feel anything for this idea, a handful of nighttime missions is enough for me.