Games4ever wrote...
Lintanis wrote...
There be a trailer out 17th Aug be able to judge better then
Yeah, but only if the show game-play, which I doubt they will
we will get to see next month
Games4ever wrote...
Lintanis wrote...
There be a trailer out 17th Aug be able to judge better then
Yeah, but only if the show game-play, which I doubt they will
This may be the case for consoles; comparing to the PC version it seems about the same (minus the obvious design change) But i wouldn't be so sure about the timing of the "real improvements", really -- it's not like the artists start with low res textures and then make high resolution ones, they work with high res assets and then downscale if anything. Similarly, it isn't very likely there's no finished assets for the game whatsoever -- they have been working on the game for a while now, after all, and when it comes to showing things off i'd expect them to try and show off things which are relatively finished rather than the ones which are not.SithLordExarKun wrote...
Looking at the close up of the darkspawn and closeup of hawke and beth, i definately see higher res textures when compared to DAO.
That beng said the only time we really get to see a real improvement is when the game nears release.
Guest_slimgrin_*
Modifié par slimgrin, 17 juillet 2010 - 04:35 .
slimgrin wrote...
Maybe they are giving a detailed look to some things while keeping other areas more suggested. I hate games that litter the screen with too much texture and detail.
Modifié par Ingrimm22, 17 juillet 2010 - 05:15 .
Guest_slimgrin_*
Ingrimm22 wrote...
slimgrin wrote...
Maybe they are giving a detailed look to some things while keeping other areas more suggested. I hate games that litter the screen with too much texture and detail.
In the end, i really don't care how they achieve a good sense of atmosphere as long as they DO achieve it. The screenshots are sorely lacking in this department and that's what's really ticking me of. Instead of nice atmosphere we get cheap looking Bloodsplatters (which are the direct OPPOSITE of "mature"), bathroom lighting and Characterdesign straight out of "He-Man".
I really hate it because it has no class anymore and looks cheap as hell.
Modifié par slimgrin, 17 juillet 2010 - 05:31 .
Guest_slimgrin_*
Roland Aseph wrote...
@ Slimgrin
WHAT are you smoking? (no offence...really)
But how in the world can you look at the screens we've seen and come anywhere close to seeing Frazetta in any way, shape or form?
As a fan and purchaser of his work for over 30 years now, I see no influence what so ever of his mood or style period.
Eye of the beholder I guess lol
At least you see the He-Man plastic' look though heh
slimgrin wrote...
I think it's important to remind ourselves just how stale the fantasy genre has gotten. The same themes and visual styles have been used to death. No doubt the art team was aware of this, so they are going with a pretty radical departure from the norm.
Guest_Gemaphrodite_*
SithLordExarKun wrote...
You truly dont know when to shut the hell up do you? You've consistently lost but still decide to keep arguing like a broken record, looking back at this thread, im not the only one that argued with you and called out on your incompetence.Whether it looks FAR better or not, it will still improve regardless. So your "This is how the game will pretty much look" is moot and debunked. Now please learn to shut up when you've lost once again.Estel78 wrote...
Please show me a quote from a dev stating the game already looks FAR better than on those screenshots. I know of Gaider saying it looks better, yes. Better does not equal FAR better, though. It could mean anything.
Besides, weren't you the one that got owned by kraidy when he posted the ME2 alpa videos that show no lighting, horrid textures and bad graphics and that the graphics improved by a large margin by release date?
And by the way, tweaking simple things like lighting makes a HUGE difference in graphics, just look at red dead redemption, far cry 2 and crysis, none of the models and textures look as good as they do in the day time in the games day/night cycle when they are at night.
So then again, the graphics will improve by a large margin because
1) tweaking lighting does not require a massive overhall of the engine
2) Lighting makes a huge difference.
Hell go look at uncharted and uncharted 2. Uncharted 2 has vastly superior graphics to the first game and the developers stated that the only graphical improvement they have made is the lighting.
Or look at those graphic mods for San andreas, the last i recall the game had awful graphics and on the pc version, there was a third party mod that tweaked the games lighting and gave it a much better look.
Now just take a look at this video yourself, and then compare it to the original San Andreas and see the drastic difference in lighting :
Sorry hun, but once again you have been annihilated yet again,Estel78 wrote...
Besides, what one person might consider a big improvement another person might not, it's a matter of interpretation.
So yes, i can interpretate that FFVII looks better than Crysis, because according to you, its all a matter of interpretation.For one, i am more inclined to listen to a developer than some random Joe like you that thinks hes so damn smart.Estel78 wrote...
And lastly, i wouldn't take everything a dev says at face value. Of course they'll say it's not final and they are still working on it and well, they definitely are still working on it but how much of that work will be visible at the end is anyones guess. I remember back when some of the community complained about the awful walking animation in DAO when in battle, a dev said we shouldn't worry too much, they're still tweaking the animations. All PR speak to appease to the community coz guess what, the awful walking animation made it into the final game.
epoch_ wrote...
Herr Uhl wrote...
A fair comparison would be screenshots from summer 2008. I don't remember if there were any then.Estel78 wrote...
Don't hold your hope up, the game is coming out in in like 9 months, it won't look much different upon release. As far as i remember we got first peek at DAO years before the game finally came out, it didn't even run on the same graphic engine back then.Aristorum wrote...
Keep in mind that these are the first screens we're actually seeing. Looking back at DAO's first screens and the end results leave me optimistic for how the game will eventually look upon release.
Well, these are the oldest ones IGN has of Dragon Age: origins.
christrek1982 wrote...
epoch_ wrote...
Herr Uhl wrote...
A fair comparison would be screenshots from summer 2008. I don't remember if there were any then.Estel78 wrote...
Don't hold your hope up, the game is coming out in in like 9 months, it won't look much different upon release. As far as i remember we got first peek at DAO years before the game finally came out, it didn't even run on the same graphic engine back then.Aristorum wrote...
Keep in mind that these are the first screens we're actually seeing. Looking back at DAO's first screens and the end results leave me optimistic for how the game will eventually look upon release.
Well, these are the oldest ones IGN has of Dragon Age: origins.
Oh wow what a difrance we have
Modifié par Roland Aseph, 18 juillet 2010 - 02:17 .
Roland Aseph wrote...
christrek1982 wrote...
epoch_ wrote...
Herr Uhl wrote...
A fair comparison would be screenshots from summer 2008. I don't remember if there were any then.Estel78 wrote...
Don't hold your hope up, the game is coming out in in like 9 months, it won't look much different upon release. As far as i remember we got first peek at DAO years before the game finally came out, it didn't even run on the same graphic engine back then.Aristorum wrote...
Keep in mind that these are the first screens we're actually seeing. Looking back at DAO's first screens and the end results leave me optimistic for how the game will eventually look upon release.
Well, these are the oldest ones IGN has of Dragon Age: origins.
Oh wow what a difrance we have
That's because they changed graphic engines completely...I believe.
Lintanis wrote...
Roland Aseph wrote...
christrek1982
wrote...epoch_ wrote...
Herr Uhl wrote...
A fair comparison would be screenshotsEstel78
wrote...Don't hold your hope up,Aristorum wrote...
Keep in mind that
these are the first screens we're actually seeing. Looking back at DAO's
first screens and the end results leave me optimistic for how the game
will eventually look upon release.
the game is coming out in in like 9 months, it won't look much different
upon release. As far as i remember we got first peek at DAO years
before the game finally came out, it didn't even run on the same graphic
engine back then.
from summer 2008. I don't remember if there were any then.
Well,
these are the oldest ones IGN has of Dragon Age: origins.
Oh wow what a difrance we have
That's
because they changed graphic engines completely...I believe.
the
mage gear looked better in that pic then in origins [smilie]../../../images/forum/emoticons/lol.png[/smilie][smilie]../../../images/forum/emoticons/smile.png[/smilie]
Modifié par Lady_Scarlett, 20 juillet 2010 - 02:03 .
MKDAWUSS wrote...
They look more like walking corpses than darkspawn to me
Roland Aseph wrote...
christrek1982 wrote...
epoch_ wrote...
Herr Uhl wrote...
A fair comparison would be screenshots from summer 2008. I don't remember if there were any then.Estel78 wrote...
Don't hold your hope up, the game is coming out in in like 9 months, it won't look much different upon release. As far as i remember we got first peek at DAO years before the game finally came out, it didn't even run on the same graphic engine back then.Aristorum wrote...
Keep in mind that these are the first screens we're actually seeing. Looking back at DAO's first screens and the end results leave me optimistic for how the game will eventually look upon release.
Well, these are the oldest ones IGN has of Dragon Age: origins.
Oh wow what a difrance we have
That's because they changed graphic engines completely...I believe.
Lintanis wrote...
got a feeling the first lot of screen shots are just for character reveal not environmental