Aller au contenu

Photo

Darkspawn Companion


  • Ce sujet est fermé Ce sujet est fermé
153 réponses à ce sujet

#126
langelog

langelog
  • Members
  • 579 messages

In Exile wrote...

langelog wrote...

andyr1986 wrote...

I really don't want to see a Darkspawn Companion. Its a terrible idea.

For people who say this is a bad idea, I want you to tell me why it's a bad idea, besides the obvious, "they're evil, and the taint".


They're abominations against nature and anathema to life. It's like teaming up with the reapers. The only possible terms for an alliance are if the darkspawn is willing to be complicit in the genocide of his "species". Darkspawn cannot reproduce as far as we know without kidnapping females, filling them with the tait, forcing them to eat the flesh of their species, and mutating them into horrible monsters as brood mothers, who then are attached to the ground and must vomit out darkspawn until they die.

To have any kind of intelligence, darkspawn must forcefully kidnap and drawn Grey Wardens of their blood. And as the Mother in DA:A showed, many intelligent darkspawn can go insane as a side-effect of awakening. This is putting aside the fact that we had the fifth blight because of the Architect (yay death of thousands!) and his "solution" to the problem of co-existence is exterminating all other races.

Good point, but it was brought to my attention that Grey Wardens who do not die in combat when the taint is at the point where it will spare them no longer, they actually become darkspawn. Not only that, but they retain their memories and skills. A Grey Warden turned darkspawn, could care less what happens to the rest of his/her species, because he/she wasn't originally one. He or she had normal parents, a normal life in which they fought darkspawn for years, they could consider their extermination a blessing, and would have no problem fighting them in battles to come.

#127
winter troll

winter troll
  • Members
  • 101 messages
awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .

#128
Celticon

Celticon
  • Members
  • 340 messages

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .


Why would you play Awakening for that reason? Darkspawn Chronicles seems far more fitting for your tastes.

Modifié par Celticon, 17 juillet 2010 - 06:31 .


#129
alaska the 1st

alaska the 1st
  • Members
  • 102 messages

langelog wrote...

Utha? She's the dwarf seen with the architect in Awakening if I'm not mistaken. She showed signs of darkspwan corruption, but she not completley turned. If a darkspawn who is a former Grey Warden could be recruited, it would solve problems of trust, since they were formally human, they would not have the bestial nature of their bretheren. For those pining for a female darkspawn, this is also made possible. I would be interested in the story of how this new companion came to be what they are, and if our Warden from the previous game could suffer the same fate if he or she does not go to Orzammar when the taint begins to take over. Imagine if a warrior as powerful as the Warden was turned darkspawn. After Awakening, you were considered a great diety, I would hate to see those skills behind a darkspawn's blade.

One last detail worth mentioning, female players are skeptical about having a darkspawn follow them, because it is known that darkspawn frequent in dragging women to the Deep Roads to turn them into Brood Mothers, I doubt a former Warden, though turned darkspawn would do the same.

Posted ImagePosted ImageI think it was game limitation that made Utha look like nothing more than a bit of corruption, because in the book she looked like a female genlock after everything was said and done

#130
langelog

langelog
  • Members
  • 579 messages

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .

It is my hope that Bioware allows us to fight along side one of these "darkspawn commandos" you speak of. I assume you were referring to the disciples. I agree with you in being disappointed that we couldn't recruit one, but I wouldn't massacre innocents as you said, that is up Darkspawn Chronicles' alley. Which was worth the buy for that reason, a definite change of pace.

#131
langelog

langelog
  • Members
  • 579 messages

alaska the 1st wrote...

langelog wrote...

Utha? She's the dwarf seen with the architect in Awakening if I'm not mistaken. She showed signs of darkspwan corruption, but she not completley turned. If a darkspawn who is a former Grey Warden could be recruited, it would solve problems of trust, since they were formally human, they would not have the bestial nature of their bretheren. For those pining for a female darkspawn, this is also made possible. I would be interested in the story of how this new companion came to be what they are, and if our Warden from the previous game could suffer the same fate if he or she does not go to Orzammar when the taint begins to take over. Imagine if a warrior as powerful as the Warden was turned darkspawn. After Awakening, you were considered a great diety, I would hate to see those skills behind a darkspawn's blade.

One last detail worth mentioning, female players are skeptical about having a darkspawn follow them, because it is known that darkspawn frequent in dragging women to the Deep Roads to turn them into Brood Mothers, I doubt a former Warden, though turned darkspawn would do the same.

Posted ImagePosted ImageI think it was game limitation that made Utha look like nothing more than a bit of corruption, because in the book she looked like a female genlock after everything was said and done

Good, I had assumed it was game limitation, but it's nice to know for sure. I would prefer a human warden turned badass looking hurlock. If they only had the look of one who is only corrupt and tainted, or in better words "a ghoul", we may as well have Justice in our party.

#132
langelog

langelog
  • Members
  • 579 messages
Idea for some badass Hurlock dialogue, Posted Image

Anyone got any ideas as to what this poor bastard's reply might be?
I'm guessing, *swallows tongue* then, *soils himself* not necessarily dialogue, but he's clearly speechless.
Who is to say Clint Eastwood won't be one of the voice talents in DA2?

#133
winter troll

winter troll
  • Members
  • 101 messages

Celticon wrote...

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .


Why would you play Awakening for that reason? Darkspawn Chronicles seems far more fitting for your tastes.


becouse dlcs are short , poorly made and overal borring ? I really dont care unless its a proper expansion  .

#134
langelog

langelog
  • Members
  • 579 messages

winter troll wrote...

Celticon wrote...

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .


Why would you play Awakening for that reason? Darkspawn Chronicles seems far more fitting for your tastes.


becouse dlcs are short , poorly made and overal borring ? I really dont care unless its a proper expansion  .

Bioware has said that more dlc for DA:O is on the way before the release of DA2, so hopefully we will get something really entertaining that has plenty of quality loot for the taking. I had no problems with previous dlc's other than length, but you can't expect them to be packed with content for such a low price. If new dlc is released, I want it to be for DA:O storyline and not a seperate adventure like Darkspawn Chronicles or Leliana's Song. I can see why those two are seperate, that's obvious. I still want more DA:O add ons in which we can play our Warden and get multiple armor's and weapons for use rather than a single unlock for completion.

Modifié par langelog, 18 juillet 2010 - 06:44 .


#135
Celticon

Celticon
  • Members
  • 340 messages

winter troll wrote...

Celticon wrote...

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .


Why would you play Awakening for that reason? Darkspawn Chronicles seems far more fitting for your tastes.


becouse dlcs are short , poorly made and overal borring ? I really dont care unless its a proper expansion  .


I don't know. Leliana's Song and Stone Prisoner were pretty engaging. I didn't have anything against Return to Ostagar and Warden's Keep since the loot was decent. Darkspawn Chronicles was a chore, but you can't necessarily generalize all of them like that.

#136
langelog

langelog
  • Members
  • 579 messages

Celticon wrote...

winter troll wrote...

Celticon wrote...

winter troll wrote...

awakening sucked , lack of darskpawn buddy to slaughter villagers with made game even worse for me . They have special darkspawn commandos but you cant have one , thank you for spitting in my face bioware .


Why would you play Awakening for that reason? Darkspawn Chronicles seems far more fitting for your tastes.


becouse dlcs are short , poorly made and overal borring ? I really dont care unless its a proper expansion  .


I don't know. Leliana's Song and Stone Prisoner were pretty engaging. I didn't have anything against Return to Ostagar and Warden's Keep since the loot was decent. Darkspawn Chronicles was a chore, but you can't necessarily generalize all of them like that.

That's the point I was trying to make, some dlc is good, while others are not the best. Saying that all of them are bad simply because a few didn't live up to expectation is wrong.

#137
langelog

langelog
  • Members
  • 579 messages

dbfandillyjam wrote...

I wouldn't be opposed to the idea of a darkspawn ally but, It'll be too unlikely. You have to consider the time lines. Darkspawn are seen as the face of all things vile, they're going to be seen as nothing more than violent, parasitic vermin.  It's realy unfortunate.:crying:

Although people get pissed when you compare DA2 to ME2, I'm doing it anyway. In ME2 Legion isn't shot on sight as it travels about public places like Ilium or the Citadel, and the war with the Geth was only two years ago. As Cpt. Anderson says "they're not the boogey man they used to be". Hawke survived the Blight, meaning at this stage in time the blight is over, like the war with the Geth, the darkspawn are no longer a major threat. If I saw a darkspawn traveling with some ordinary people, I would be a little frightened, but also curious. I would probably muster the courage to talk to it or Hawke and see what's up. My point is that although at this particular point in time the darkspawn are thought of as the enemy, but with the blight over, they're no longer the worst of society's fears. We have yet to find out what the antagonist will be, and I'm interested in finding out so I may determine how a possible darkspawn ally could be implemented.

#138
HighMoon

HighMoon
  • Members
  • 1 703 messages
No thanks. Not letting those scum join my team. They aren't friendly, they aren't cute, and most of all, they stink to high heaven!!!

#139
asaiasai

asaiasai
  • Members
  • 1 391 messages
It is not very difficult to get over even in the current lore.



How come a warden is not contagious after passing the joining? The warden masters thier taint.



An awakened darkspawn under goes the same thing they gain the resistance to the call of the old god, the resistance to the taint. As such upon passing the Awakening they are not more or less contagious as the wardens. There is your resolution, as far as the coincidence no one specifies what the trouble is the messanger rescues the travelers from. It could be bandits, ****s, or normal darkspawn who are contagious. Bamm! there is your canon.



Now for the brood mothers that are necessary, that is not so because there are plenty of darkspawn running around still not freed, so the architect just has to grab a few of them and submit them to his joining, those that live are subject to the previous canon. BAMF! objection number 2 is sucker punched to oblivion.



Any other objections?



Asai

#140
Lintanis

Lintanis
  • Members
  • 1 658 messages
no more Darkspawn please :)

#141
Celticon

Celticon
  • Members
  • 340 messages

langelog wrote...

dbfandillyjam wrote...

I wouldn't be opposed to the idea of a darkspawn ally but, It'll be too unlikely. You have to consider the time lines. Darkspawn are seen as the face of all things vile, they're going to be seen as nothing more than violent, parasitic vermin.  It's realy unfortunate.:crying:

Although people get pissed when you compare DA2 to ME2, I'm doing it anyway. In ME2 Legion isn't shot on sight as it travels about public places like Ilium or the Citadel, and the war with the Geth was only two years ago. As Cpt. Anderson says "they're not the boogey man they used to be". Hawke survived the Blight, meaning at this stage in time the blight is over, like the war with the Geth, the darkspawn are no longer a major threat. If I saw a darkspawn traveling with some ordinary people, I would be a little frightened, but also curious. I would probably muster the courage to talk to it or Hawke and see what's up. My point is that although at this particular point in time the darkspawn are thought of as the enemy, but with the blight over, they're no longer the worst of society's fears. We have yet to find out what the antagonist will be, and I'm interested in finding out so I may determine how a possible darkspawn ally could be implemented.


If I recall correctly, you could also have quite a few nonhuman allies in the Fallout series. in FO2, you could have Skynet and Goris (an AI/robobrain and a deathclaw respectively). In FO3 you can get Charon and Fawkes (a ghoul and super mutant respectively).

#142
Keithhy

Keithhy
  • Members
  • 232 messages
I can imagine a demon companion in Dragon Age 2 joining the party after seeking out Flemeth, or perhaps for some other reason, but it's difficult for me to imagine a Darkspawn being given to us in DA2. First of all, my reflex would be to immediately kill it, as would be my second.

The Darkspawn are a monstrous race, compelled by their very natures to begin the Blights that kill tens of thousands of people. Moreover, no darkspawn as of yet - not even the Architect - has displayed even a basic understanding of human culture. Even something as simple as eating habits could lead to a confrontation in my party. Finally, Hawke was living in Lothering when it was destroyed by the Blight, so not he, nor any other people likely to be met are likely to be positively inclined towards any Darkspawn.

As a side note, Flemeth doesn't seem to be all that fond of Darkspawn, and I can imagine her making her displeasure known if one joined the group.

As a side side note, Bioware would have to have a very good reason for involving Darkspawn in the Free Marches for me to even accept their presence in the latter bits of the game, let alone as a potential source of recruits/companions.

#143
RunNeonTiger

RunNeonTiger
  • Members
  • 124 messages
If you want to go the "well the geth joined Shepard!!!" route, well you have to look at it this way - the geth were basically split into two factioins: Those who supported the Reapers, and those who didn't. This is not the case with the darkspawn whose sole purpose is to cause havoc and chaos for the citizens of Thedas. Darkspawn are created for that purpose only and even though there are a few that can speak and think on their own does not mean that any of them will ever not feel led to use those words and thoughts for a purpose other than that of the "lesser" darkspawn, especially if that purpose is to participate in killing their own kind and doing good. I just don't see it happening and it would just be way too fan fiction-y for me.

#144
joriandrake

joriandrake
  • Members
  • 3 161 messages

Golden-Rose wrote...

...and most of all, they stink to high heaven!!!



:blink:


quick!
call the firemen, your computer is on fire!
...or your dog pissed on it

#145
langelog

langelog
  • Members
  • 579 messages

RunNeonTiger wrote...

If you want to go the "well the geth joined Shepard!!!" route, well you have to look at it this way - the geth were basically split into two factioins: Those who supported the Reapers, and those who didn't. This is not the case with the darkspawn whose sole purpose is to cause havoc and chaos for the citizens of Thedas. Darkspawn are created for that purpose only and even though there are a few that can speak and think on their own does not mean that any of them will ever not feel led to use those words and thoughts for a purpose other than that of the "lesser" darkspawn, especially if that purpose is to participate in killing their own kind and doing good. I just don't see it happening and it would just be way too fan fiction-y for me.

Actually the Darkspawn in Awakening were also split into two factions, those who served The Mother, and those who followed the Architect. The darkspawn that followed the Architect wished to enlighten their kind, and resist the taint that drove them to seek out the old gods. The darkspawn who served The Mother's evil desires, would slaughter innocence without a second thought if it would please her. Darkspawn can still be evil after enlightenment, but they can also be good. After darkspawn become awakened, they resist the hive mind of the horde and are capable of human irrationality. These darkspawn have no problem with taking actions that would damage their own kind severley. In fact, The First swears an oath of vengeance upon The Mother after she tricked him and trapped him in the fade.

#146
NugWrangler

NugWrangler
  • Members
  • 332 messages
If there were a darkspawn companion I would keep an open mind. But, it would be a very hard sell. There are just too many good reasons to kill the thing. I think as a player the only reason I would let it in to my party at all is just to see what happens, not because it's a wise decision on the part of my character.


#147
TheShadowWolf911

TheShadowWolf911
  • Members
  • 1 133 messages

Lord Gremlin wrote...

meschert wrote...

What would your darkspawn companion gifts be? Body parts?

Well, so far we know that darkspawn like totems, tattoos, meat and weapons. Well, I can think of some interesting presents.

As for the taint, in Awakening we're told that Architect found a way to control the taint so they could keep a qunari merchant in their headquaters and protect him from their taint. I suppose this can be used by darkspawn companion.

Heh, imagine an optional personal quest for such companion, where he tells you that he want to become a Father and need your help to snatch a woman and make her a broodmother. And in exchange he promises that his children will serve Hawke's cause (in final battle you'll have darkspawn troops available).
Now I want such companion too. So we snatch a qunari woman, so children will be big, horny and absolutely deadly in battle, maybe a bit stupid though.


DO WANT!

#148
juliusmursu

juliusmursu
  • Members
  • 1 messages

In Exile wrote...

Darkspawn are a "stab/kill" only thing. Like the Architech, who coincidentally was responsible for the whole last blight deal, and whose "solution" to the problem is to just turn everything into a darkspawn. Yeah, awesome idea there. Not to mention that the whole thing doesn't make sense - he'd need to basically raise humans as cows to create Warden's to have Warden blood to awakening darkspawn.

... Bleh. Awakening plot talk makes my brain melt. But seriously, darkspawn are only for killing. If they talk, that just means they need killing faster.


agree

#149
nuclearpengu1nn

nuclearpengu1nn
  • Members
  • 1 648 messages
i want a Darkspawn companion that has oghren's sense of humor

#150
Lord Gremlin

Lord Gremlin
  • Members
  • 2 927 messages

GreyWarden36 wrote...

i want a Darkspawn companion that has oghren's sense of humor

Well, they don't seem to have any sense of humor at all. But everything may change, right?