Dragon Age 2 = Left 4 Dead: Generic Fantasy Edition?
#26
Posté 13 juillet 2010 - 01:54
I mean I know I'm not buying the 2014 Honda Accord because I heard they changed the lighting on the inside and I saw a clay model version of it and it was bland with no life.
#27
Posté 13 juillet 2010 - 01:55
rarune wrote...
I hope you don't expect them to change the game's engine just because you're unhappy.
No let them keep this cartoon and when it comes to review time, don't say I told you so and yea, call me a **** I don't care, its like made of cakeface.....blah.
#28
Posté 13 juillet 2010 - 01:55
Than no thanks again, I don't want RPG games that are supposed to have serious stories (Bioware games) but have it all ruined because everything looks like a cartoon.Rubbish Hero wrote...
Soldier989 wrote...
Ugh, no thanks, they're supposed to be Western RPGs, not JRPGs with stupidly oversized weapons and characters and bright colors.Rubbish Hero wrote...
I hope they make there games more like cartoons. Mass Effect has a weird sterile quility compared to Dragon Age.
Cartoony doesn't mean JRPG.
#29
Posté 13 juillet 2010 - 01:55
#30
Posté 13 juillet 2010 - 01:55
Rubbish Hero wrote...
Soldier989 wrote...
Ugh, no thanks, they're supposed to be Western RPGs, not JRPGs with stupidly oversized weapons and characters and bright colors.Rubbish Hero wrote...
I hope they make there games more like cartoons. Mass Effect has a weird sterile quility compared to Dragon Age.
Cartoony doesn't mean JRPG.
Seriously. When people start making complaints like that, you begin to realize that the specifics don't matter to them at all and they're just SEARCHING for something to complain about.
#31
Posté 13 juillet 2010 - 01:56
The old art style was...well, old. There was no avoiding an update, otherwise it would be behind the times. While there was nothing wrong with the old graphics, it wouldn't be much of a sequel if they left things EXACTLY the way they were.thenemesis77 wrote...
rarune wrote...
Well, it's not even finished. The game is still unfinished. This is what the art style is going to be like, whether you like it or not. Honestly, they're probably still perfecting the art style anyways, but I highly doubt it is going to change much in comparison to this.Soldier989 wrote...
They don't have to change the engine, they have to change the art style, which is the textures/models/etc.
I hope Bioware stops making their games look like Cartoons, first with ToR and now with the sequel to a good and fun game, I hope they don't butcher Mass Effect 3 with this crappy art style.
man, it looks like crap, why the hell screw wtih a system that was fine, how the hell does this look better? really, even the early frames from DAO , looked better than this.
Also, just because they changed the graphics doesn't make it a JRPG. JRPGs are made up of more than a pretty graphics engine.
#32
Posté 13 juillet 2010 - 01:56
The game isn't even a year from release, unless they can pull off a miracle, we're bascially looking at the game's final design, IE the only thing left to do is make the actual game, everything else is decided.wwwwowwww wrote...
Man if only everything were judged by a 1/2 page of vague info about it and some obscure screen shots that may or may not be from a finished product what a wonderful world it would be huh?
I mean I know I'm not buying the 2014 Honda Accord because I heard they changed the lighting on the inside and I saw a clay model version of it and it was bland with no life.
#33
Posté 13 juillet 2010 - 01:57
rarune wrote...
The old art style was...well, old. There was no avoiding an update, otherwise it would be behind the times. While there was nothing wrong with the old graphics, it wouldn't be much of a sequel if they left things EXACTLY the way they were.thenemesis77 wrote...
rarune wrote...
Well, it's not even finished. The game is still unfinished. This is what the art style is going to be like, whether you like it or not. Honestly, they're probably still perfecting the art style anyways, but I highly doubt it is going to change much in comparison to this.Soldier989 wrote...
They don't have to change the engine, they have to change the art style, which is the textures/models/etc.
I hope Bioware stops making their games look like Cartoons, first with ToR and now with the sequel to a good and fun game, I hope they don't butcher Mass Effect 3 with this crappy art style.
man, it looks like crap, why the hell screw wtih a system that was fine, how the hell does this look better? really, even the early frames from DAO , looked better than this.
Also, just because they changed the graphics doesn't make it a JRPG. JRPGs are made up of more than a pretty graphics engine.
Yes. There are other import details, like spiky hair and oversized weapons.
#34
Posté 13 juillet 2010 - 01:57
casedawgz wrote...
Pretty sure that's an alpha build and not what the finished product is going to look like visually.
Yes. I would find it incredibly hard to believe that a sequel of a game based on the same engine would look worse, rather than better. When has that ever happened?
#35
Posté 13 juillet 2010 - 01:57
#36
Posté 13 juillet 2010 - 01:59
Dick Delaware wrote...
casedawgz wrote...
Pretty sure that's an alpha build and not what the finished product is going to look like visually.
Yes. I would find it incredibly hard to believe that a sequel of a game based on the same engine would look worse, rather than better. When has that ever happened?
While I agree with your statements, I'd like to point out that it happened with Devil May Cry 2 , the worst sequel in history.
#37
Posté 13 juillet 2010 - 01:59
they are going with that new look Zelda did, all about paint and toony looking stuff....I need to throw up.
#38
Posté 13 juillet 2010 - 01:59
Which we've been shown one of those in the screenshots. Also they have spikey armor too.casedawgz wrote...
rarune wrote...
The old art style was...well, old. There was no avoiding an update, otherwise it would be behind the times. While there was nothing wrong with the old graphics, it wouldn't be much of a sequel if they left things EXACTLY the way they were.thenemesis77 wrote...
rarune wrote...
Well, it's not even finished. The game is still unfinished. This is what the art style is going to be like, whether you like it or not. Honestly, they're probably still perfecting the art style anyways, but I highly doubt it is going to change much in comparison to this.Soldier989 wrote...
They don't have to change the engine, they have to change the art style, which is the textures/models/etc.
I hope Bioware stops making their games look like Cartoons, first with ToR and now with the sequel to a good and fun game, I hope they don't butcher Mass Effect 3 with this crappy art style.
man, it looks like crap, why the hell screw wtih a system that was fine, how the hell does this look better? really, even the early frames from DAO , looked better than this.
Also, just because they changed the graphics doesn't make it a JRPG. JRPGs are made up of more than a pretty graphics engine.
Yes. There are other import details, like spiky hair and oversized weapons.
#39
Posté 13 juillet 2010 - 02:04
casedawgz wrote...
rarune wrote...
The old art style was...well, old. There was no avoiding an update, otherwise it would be behind the times. While there was nothing wrong with the old graphics, it wouldn't be much of a sequel if they left things EXACTLY the way they were.thenemesis77 wrote...
rarune wrote...
Well, it's not even finished. The game is still unfinished. This is what the art style is going to be like, whether you like it or not. Honestly, they're probably still perfecting the art style anyways, but I highly doubt it is going to change much in comparison to this.Soldier989 wrote...
They don't have to change the engine, they have to change the art style, which is the textures/models/etc.
I hope Bioware stops making their games look like Cartoons, first with ToR and now with the sequel to a good and fun game, I hope they don't butcher Mass Effect 3 with this crappy art style.
man, it looks like crap, why the hell screw wtih a system that was fine, how the hell does this look better? really, even the early frames from DAO , looked better than this.
Also, just because they changed the graphics doesn't make it a JRPG. JRPGs are made up of more than a pretty graphics engine.
Yes. There are other import details, like spiky hair and oversized weapons.
oh yea and wow too,with the overzide weapons........omg.
#40
Posté 13 juillet 2010 - 02:05
Leftdead 2 was drastically better than the first game, the annoying part was that it came out so soon and that they made no effort to atleast port over the game mode improvements (versus scoring for example) to left4dead 1.
#41
Posté 13 juillet 2010 - 02:07
Soldier989 wrote...
The game isn't even a year from release, unless they can pull off a miracle, we're bascially looking at the game's final design, IE the only thing left to do is make the actual game, everything else is decided.wwwwowwww wrote...
Man if only everything were judged by a 1/2 page of vague info about it and some obscure screen shots that may or may not be from a finished product what a wonderful world it would be huh?
I mean I know I'm not buying the 2014 Honda Accord because I heard they changed the lighting on the inside and I saw a clay model version of it and it was bland with no life.
Are we looking at the final design? I don't see anything that says when/ where that pic is from. Oh I get it, your assuming it's a recent pic, ok got ya. Assumptions, they are never wrong that's my motto.
Is there another page out there with all kinds of wonderful in depth info and pictures from the game I don't know about? I aske because in all my looking I've found about 1/2 a page worth of info on the game, and about the same on the main character.
#42
Posté 13 juillet 2010 - 02:09
If they started working on this game after DA:O came out, that means they've been working on it for about seven months, I doubt they spent that time with their thumbs up their asses doing nothing, the gameplay/etc designs have probably already been finished/finalized.wwwwowwww wrote...
Soldier989 wrote...
The game isn't even a year from release, unless they can pull off a miracle, we're bascially looking at the game's final design, IE the only thing left to do is make the actual game, everything else is decided.wwwwowwww wrote...
Man if only everything were judged by a 1/2 page of vague info about it and some obscure screen shots that may or may not be from a finished product what a wonderful world it would be huh?
I mean I know I'm not buying the 2014 Honda Accord because I heard they changed the lighting on the inside and I saw a clay model version of it and it was bland with no life.
Are we looking at the final design? I don't see anything that says when/ where that pic is from. Oh I get it, your assuming it's a recent pic, ok got ya. Assumptions, they are never wrong that's my motto.
Is there another page out there with all kinds of wonderful in depth info and pictures from the game I don't know about? I aske because in all my looking I've found about 1/2 a page worth of info on the game, and about the same on the main character.
#43
Posté 13 juillet 2010 - 02:19
Soldier989 wrote...
If they started working on this game after DA:O came out, that means they've been working on it for about seven months, I doubt they spent that time with their thumbs up their asses doing nothing, the gameplay/etc designs have probably already been finished/finalized.wwwwowwww wrote...
Soldier989 wrote...
The game isn't even a year from release, unless they can pull off a miracle, we're bascially looking at the game's final design, IE the only thing left to do is make the actual game, everything else is decided.wwwwowwww wrote...
Man if only everything were judged by a 1/2 page of vague info about it and some obscure screen shots that may or may not be from a finished product what a wonderful world it would be huh?
I mean I know I'm not buying the 2014 Honda Accord because I heard they changed the lighting on the inside and I saw a clay model version of it and it was bland with no life.
Are we looking at the final design? I don't see anything that says when/ where that pic is from. Oh I get it, your assuming it's a recent pic, ok got ya. Assumptions, they are never wrong that's my motto.
Is there another page out there with all kinds of wonderful in depth info and pictures from the game I don't know about? I aske because in all my looking I've found about 1/2 a page worth of info on the game, and about the same on the main character.
Again assumptions without proof.
These screen shots could be the final product, or they could be from making tweaks to see if there could be some improvements made( I mean that never happens). The point is you don't know and probably won't have a really good idea until at least August I think it is when the trailer is released.
#44
Posté 13 juillet 2010 - 02:24
Kaiser Shepard wrote...
Ah, BioWare fans... Never too early to criticize a game, is it?
Dragon Age 3 is gonna suck!!
Dragon Age 4 will be ok but will lack any story.
Dragon Age 5 will be decent but will have crappy graphics.
Dragon Age 6 will be fine but they will market it wrong and no one will play it.
....
Dragon Age 82 will be pretty good. but i'll be dead.
that about covers my quota.
#45
Posté 13 juillet 2010 - 02:25
#46
Posté 13 juillet 2010 - 02:35
If they release a new DA game every year I should see DA-182 in my life time!Charsen wrote...
Kaiser Shepard wrote...
Ah, BioWare fans... Never too early to criticize a game, is it?
Dragon Age 3 is gonna suck!!
Dragon Age 4 will be ok but will lack any story.
Dragon Age 5 will be decent but will have crappy graphics.
Dragon Age 6 will be fine but they will market it wrong and no one will play it.
....
Dragon Age 82 will be pretty good. but i'll be dead.
that about covers my quota.
#47
Posté 13 juillet 2010 - 02:39
People, you're complaining over screens of a test build at best. They're constantly tweaking, updating, upgrading, etc., every aspect of the game design so far for the best combination for their engine. I'm not in game design myself, but I've got aspirations that direction and thus I keep up on the tech, the processes they have to go through, and innumerable other details which would probably bore you. The screens seen in a magazine interview pre-release, especially this far ahead of release, are going to look bad. They always do. One of the things game developers do is tweak until it's time to ship for certification for "going gold". Everyone does it; nothing to see there.
The difference is, BioWare broke so much new ground with Origins that they elevated the Western cRPG standards to a level that only they can steadily maintain and push the boundaries of; I've played multiple cRPGs over the years, from companies too numerous to name, and blast it all, BioWare raised the bar to a near-impossible height and said to the competition, and themselves, "Now, let's see who hurdles it first."
Yes, the smaller Darkspawn look like crap, but it's both an early build and the screen itself to blame. We didn't get the level of detail on them that we did with the ogre, but you know, I looked forever at those DA:O ogres while I was killing them, and *they* were the ones that looked cartoonish. Not one of the other races, even other Darkspawn, were bloody lilac, for the sake of us all! It was off-putting to me, and really broke the game immersion for me every time I had to fight one. All those fairly reasonable-looking races and monsters, and here's this huge, muscular, hulking ogre who looked like he'd had a run-in with a village dye-vat. Distracting and dismaying.
Besides, the fact that they looked like run-of-the-mill LOTR monsters was one of the constant, major gripes here forever; "If you're going to have monsters which were twisted common races, make them look like it, and not like orcs and every other LOTR and D&D monster we know," you said. I'll dig up links for several if asked. You can't have it both ways, people. You want BioWare to listen to the cash customer; this is proof in action, and you're complaining that you got your wish? Christ, I know six-year olds with more sense.
To the OP, here's the thing, mate: No developer who is sane and on the winning roll with an IP is going to simply release a game as highly-anticipated as DA:O was and when the story writing and final work on the base engine was done, simply let it sit idle for years before rushing out a release. Nope, they use the old smithing term and "strike while the iron is hot." There was no justifiable reason for BioWare's Dragon Age team to sit on their hands for a while, get completely split up for other projects, and suddenly have to be called back from their assigned tasks to crank out a sequel because the masses were whining.
For my part, I think the improvements on the ogre are refreshing and much-needed. I'm going to reserve judgment on other Darkspawn until I can see a better screen of them.
Guys and girls, you won't know until it's closer to done how it's going to come out, and complaints only irritate the devs (and those of us willing to wait and see before passing judgment; admittedly, the dialogue wheel makes me nervous, but if the improvements rumored are true, then I've nothing to complain about). Try not to put the cart before the horse and avoid building Jack stories; rarely does any good, and mostly hurts your chances of being taken seriously if a genuine problem comes up. We're T-minus 8-9 months for release; there's not enough info out yet to make any kind of informed decision, and anything negative we perceive in the snippets we do have are getting blown out of proportion on a monumental scale.
Take a breath, blow it out; repeat several times, and just try to chill, huh?
#48
Posté 13 juillet 2010 - 02:39
Soldier989 wrote...
If they started working on this game after DA:O came out, that means they've been working on it for about seven months, I doubt they spent that time with their thumbs up their asses doing nothing, the gameplay/etc designs have probably already been finished/finalized.
They've been probably working on it for significantly longer. IIRC, Origins was finished some time in March 2009, so it's likely work was already being done on a sequel prior to the release of the first game.
#49
Posté 13 juillet 2010 - 02:43
#50
Posté 13 juillet 2010 - 02:46
Rubbish Hero wrote...
Soldier989 wrote...
Ugh, no thanks, they're supposed to be Western RPGs, not JRPGs with stupidly oversized weapons and characters and bright colors.Rubbish Hero wrote...
I hope they make there games more like cartoons. Mass Effect has a weird sterile quility compared to Dragon Age.
Cartoony doesn't mean JRPG.
Yes, it doesn't mean JRPG...
But over-sized weapons look ABSOLUTELY moronic alongside far out of porpotioned characters, and bright colors don't go with a dark story. Personally, I can't take a villager seriously when he runs up to




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