SchaerMann30 wrote...
You know, I've been following both DA:O and the upcoming DA2 possibly before the people griping here even heard of them. I saw everything I could find legally on the matter, even to the point of going to the Library of Congress' game section (yes, they have one) to look over anything and everything I could find on them they had.
People, you're complaining over screens of a test build at best. They're constantly tweaking, updating, upgrading, etc., every aspect of the game design so far for the best combination for their engine. I'm not in game design myself, but I've got aspirations that direction and thus I keep up on the tech, the processes they have to go through, and innumerable other details which would probably bore you. The screens seen in a magazine interview pre-release, especially this far ahead of release, are going to look bad. They always do. One of the things game developers do is tweak until it's time to ship for certification for "going gold". Everyone does it; nothing to see there.
The difference is, BioWare broke so much new ground with Origins that they elevated the Western cRPG standards to a level that only they can steadily maintain and push the boundaries of; I've played multiple cRPGs over the years, from companies too numerous to name, and blast it all, BioWare raised the bar to a near-impossible height and said to the competition, and themselves, "Now, let's see who hurdles it first."
Yes, the smaller Darkspawn look like crap, but it's both an early build and the screen itself to blame. We didn't get the level of detail on them that we did with the ogre, but you know, I looked forever at those DA:O ogres while I was killing them, and *they* were the ones that looked cartoonish. Not one of the other races, even other Darkspawn, were bloody lilac, for the sake of us all! It was off-putting to me, and really broke the game immersion for me every time I had to fight one. All those fairly reasonable-looking races and monsters, and here's this huge, muscular, hulking ogre who looked like he'd had a run-in with a village dye-vat. Distracting and dismaying.
Besides, the fact that they looked like run-of-the-mill LOTR monsters was one of the constant, major gripes here forever; "If you're going to have monsters which were twisted common races, make them look like it, and not like orcs and every other LOTR and D&D monster we know," you said. I'll dig up links for several if asked. You can't have it both ways, people. You want BioWare to listen to the cash customer; this is proof in action, and you're complaining that you got your wish? Christ, I know six-year olds with more sense.
To the OP, here's the thing, mate: No developer who is sane and on the winning roll with an IP is going to simply release a game as highly-anticipated as DA:O was and when the story writing and final work on the base engine was done, simply let it sit idle for years before rushing out a release. Nope, they use the old smithing term and "strike while the iron is hot." There was no justifiable reason for BioWare's Dragon Age team to sit on their hands for a while, get completely split up for other projects, and suddenly have to be called back from their assigned tasks to crank out a sequel because the masses were whining.
For my part, I think the improvements on the ogre are refreshing and much-needed. I'm going to reserve judgment on other Darkspawn until I can see a better screen of them.
Guys and girls, you won't know until it's closer to done how it's going to come out, and complaints only irritate the devs (and those of us willing to wait and see before passing judgment; admittedly, the dialogue wheel makes me nervous, but if the improvements rumored are true, then I've nothing to complain about). Try not to put the cart before the horse and avoid building Jack stories; rarely does any good, and mostly hurts your chances of being taken seriously if a genuine problem comes up. We're T-minus 8-9 months for release; there's not enough info out yet to make any kind of informed decision, and anything negative we perceive in the snippets we do have are getting blown out of proportion on a monumental scale.
Take a breath, blow it out; repeat several times, and just try to chill, huh?
/thread




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