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WOW really? everyone is panning a game announced A WEEK AGO


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#301
LPPrince

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haberman13 wrote...

LPPrince wrote...

haberman13 wrote...

Narreneth wrote...

Also, I'd like to point out that at no point in time was Dragon Age ever challenging. Not even on Nightmare. All this "dumbing down" talk makes me sad that people actually thought they were employing some form of advanced strategy to trudge their way through a skill-driven game.

Was it fun? Obviously. Did I die? Sure a couple times. Was it challenging? No. Not in the slightest.


But ... maybe you are smart, thereby diminishing the "challenge".

Drop 30 IQ points, and look at this game coming off a 2 week bender of MW2 ... different perspective no?


Yikes. I have DAO and MW2. 2 week benders of either would make the other ridiculously hard to get back into.


You don't count, you are an enigma of console gaming, DA:O love and intelligent posting.

I'm having a hard time convincing myself that you exist :ph34r:


Great. I'm a friggen shadow now. You know I'm trying to voice act for DA2? Are you going to hear nothing but murmurs if I land a role?

#302
Onyx Jaguar

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Impossible. I could play any game under a severe concussion

#303
haberman13

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UBER GEEKZILLA wrote...

HAHAHA this reminds me of the time left 4 dead 2 came out..i never played it but i remeber EVERYONE was panning it when announced cuz it was released too soon..so like a whole community was trying to boycott it. everyone thought it would fail, then valve let the leaders of the community boycotting L4D2 try their game...and they loved it.LOL so funny and of course they all loved the game

its gonna be soooo funny when DA2 comes out and everyone is like.."oh..its a good game"
i cant wait for march 2011


Yeah, I hope so, but this same sort of "combat enhanced" talk was laden in the ME2 marketing; and personally that game was a huge disappointment (primarily because of the stripping of features).

#304
AllThatJazz

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Oooh, a Brofist! I'm old and British and generally confused, and I don't really know what one is, despite having looked it up just now. I'll guess it's a good thing, and say thanks, and right back at ya :-))

#305
LPPrince

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UBER GEEKZILLA wrote...

HAHAHA this reminds me of the time left 4 dead 2 came out..i never played it but i remeber EVERYONE was panning it when announced cuz it was released too soon..so like a whole community was trying to boycott it. everyone thought it would fail, then valve let the leaders of the community boycotting L4D2 try their game...and they loved it.LOL so funny and of course they all loved the game

its gonna be soooo funny when DA2 comes out and everyone is like.."oh..its a good game"
i cant wait for march 2011


That's exactly what I was thinking of, except the L4D2 boycotters were an organized group and the DA2 critics aren't.

They aren't boycotters, so I won't refer to them as such.

#306
Narreneth

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Dick Delaware wrote...

JeanLuc761 wrote...

Narreneth wrote...

Also, I'd like to point out that at no point in time was Dragon Age ever challenging. Not even on Nightmare. All this "dumbing down" talk makes me sad that people actually thought they were employing some form of advanced strategy to trudge their way through a skill-driven game.

Was it fun? Obviously. Did I die? Sure a couple times. Was it challenging? No. Not in the slightest.

You're clearly more familiar with this battle style than I am.  I had to run through it on easy the first time around because the game is such a departure (albeit a welcome one) from the games I'm used to.


I agree. It wasn't Nintendo hard but there were some challenging fights there. In terms of difficulty, my problem was that it felt erratic at times. You'd have several super-easy fights, then you hit a random encounter and your party gets stomped by a bunch of wolves, of all things. I don't mind getting killed by a powerful demon, but having absurdly powerful wolves is annoying. Part of the problem is level scaling, part of it is bad encounter design.


Yeah, it had it's moments.  As a whole though it was not a challenging game.  That's my point. 

#307
JeanLuc761

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Narreneth wrote...

JeanLuc761 wrote...

Narreneth wrote...

Also, I'd like to point out that at no point in time was Dragon Age ever challenging. Not even on Nightmare. All this "dumbing down" talk makes me sad that people actually thought they were employing some form of advanced strategy to trudge their way through a skill-driven game.

Was it fun? Obviously. Did I die? Sure a couple times. Was it challenging? No. Not in the slightest.

You're clearly more familiar with this battle style than I am.  I had to run through it on easy the first time around because the game is such a departure (albeit a welcome one) from the games I'm used to.


But you eventually got used to it.  And you haven't been on a Holy Crusade to keep Dragon Age from being "dumbed down."  It wasn't hard to begin with.  That's my point.

I'd prefer the game does not get dumbed down.  It's fairly accessible once you get used to the battle system (though the friendly AI is borderline ineffectual at times, please fix Bioware!). 

Then again, I played the PC version so everything was mapped out to hotkeys or otherwise set up in Tactics, so I had a blast once I learned how everything worked B)

#308
Stanley Woo

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No, seriously, folks. Let's try and keep the personal attacks and platform wars out of the discussion, please. We appreciate all our fans equally, regardless of which platform they prefer. None of our games are intended to slight gamers of one platform over any other, regardless of what the "sensationalist hyperbole" would have you believe.



We can disagree with each other without resorting to internet one-upsmanship, memes, or elitist buzzwords. thank you.

#309
jesuno

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Dick Delaware wrote...

Narreneth wrote...

jesuno wrote...

All I know is it is time to rally the TRUE fans of Dragon Age. We all know that Bioware is getting closer and closer to going the way of Old Yeller, and it is time we took a stand. Revolt against the corporation, and return Dragon Age to the masses so that we a real sequel, not some action oriented, cartoony, spoon feed nightmare. Join us, the call to arms has been sounded.


You've got to be kidding me. 

The TRUE fans of Dragon Age HURR


Jesus. FFS people, we are talking about a goddamn video-game company here, not the Red Cross. This is a company that makes decent, if predictable, adventure RPG's. They aren't curing cancer here. Really, who gives a sh*t.


Again, I didn't think I needed to put a sarcasm tag on it, but I think people's engines are running to hot right now. Seems like you guys need to take a couple of rounds of Ubisoft's breathing game.;)

#310
UBER GEEKZILLA

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i dont think DA2 will strip all the features, sure that may be was ME2 did but it worked the way they did it, the inventory sucked so they got rid of it, but ya still got to upgrade stuff, find knew attachments, design patterns n colors n all that. and yes you didnt explore PLANETS but at least you explored places that were INTERESTING. the only cool places in ME1 are the citadel and illos. ME2 has omega, collector ship, horizen, normandy 2, krogan planet, quarian ship, reaper insides, and all kinds of asome places...what matters is how interesting the places you explore are, not how BIG they are

#311
Kalcalan

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Narreneth wrote...

Also, I'd like to point out that at no point in time was Dragon Age ever challenging. Not even on Nightmare. All this "dumbing down" talk makes me sad that people actually thought they were employing some form of advanced strategy to trudge their way through a skill-driven game.

Was it fun? Obviously. Did I die? Sure a couple times. Was it challenging? No. Not in the slightest.


That's where the PC version can benefit from mods that make the game more difficult. I find DAO to be easy as well (except for a few fights) especially when considering that characters don't die (or suffer lasting effects thanks to injury kits) and that some aspects simply make the game way too easy (healing in particular).

The reason why I did mention Fable 2 in relation to casual gaming is mainly because Fable 2 is incredibly easy (in comparison DAO on easy difficulty is challenging). Fable 2 has to be the most unchallenging game I have ever played.

In comparison to DAO, BG2 was a much more challenging game -and I'm not even talking about mods.

#312
Onyx Jaguar

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A lot of that has to do with balance issues. MDK 2 was hard as hell but that wasn't a good thing. Same for Battletoads

#313
Narreneth

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I don't mind games not being difficult to be completely honest. Gameplay, story and immersion are by far the most important aspects to me. I'd prefer it not be so easy and trivial that I'm not pushing one button and watching everything die, but I also don't want to smash my knuckles from rage outbursts after doing the same scene 75 times to get it right. My primary reason for mentioning the difficulty is that many of the "dumbing down" comments are directed specifically at the difficulty of the game; which is silly because Dragon Age wasn't difficult to begin with.



It would be like me going over to the forums for, say, the next Modern Warfare game and begging them not to take the crossbows out.

#314
joriandrake

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Narreneth wrote...

I don't mind games not being difficult to be completely honest. Gameplay, story and immersion are by far the most important aspects to me.


I agree, i tend to play games on the lowest difficulty level because I don't play an RPG for the combat but for what there is in between combats

Modifié par joriandrake, 13 juillet 2010 - 09:41 .


#315
Dick Delaware

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Narreneth wrote...

I don't mind games not being difficult to be completely honest. Gameplay, story and immersion are by far the most important aspects to me. I'd prefer it not be so easy and trivial that I'm not pushing one button and watching everything die, but I also don't want to smash my knuckles from rage outbursts after doing the same scene 75 times to get it right. My primary reason for mentioning the difficulty is that many of the "dumbing down" comments are directed specifically at the difficulty of the game; which is silly because Dragon Age wasn't difficult to begin with.

It would be like me going over to the forums for, say, the next Modern Warfare game and begging them not to take the crossbows out.


Neither do I. In an RPG, difficulty isn't something that's particularly important to me, unless it's a combat-centric RPG. It needs some level of challenge, but it's really not monumentally important. Some of my favourite RPG's of all time have been pretty damn easy.

#316
Chuvvy

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jesuno wrote...
Seems like you guys need to take a couple of rounds of Ubisoft's breathing game.;)


Damn you, I had forgot the abortion of a press conference ubisoft had.

#317
Silverfox4

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Its like when you first meet someone. Most people judge someone within the first few minutes. I will keep judging DA2 until its release. Its my opinion to dislike the changes set infront of me. Hopefully they will hype it up better in the coming months.

#318
Ventasmentos

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Well, Mass Effect and Dragon Age has many similarities. But I think it's quite different. While Mass Effect play with scientific theories, society and explore philosophy, Dragon Age has a more fantasy-touched "Do what you want" feeling to it. Honestly it's the only games I've played worthy of sequels - so far (With the small exception of S.T.A.L.K.E.R, but they pretty much managed to kill the franchise with the sequels anyways). You're like alpha and omega in both games (Grey Warden/Spectre), but Insanity-mode in ME2 still kicked my butt with captivating combat, and still my ogre chopping skills gets refined now and then.



I saw suprisingly many improvements in Mass Effect 2 (I still want my Mako back...). I'm sure they can do the same with Dragon Age 2.



I like the graphics, and I don't have to frown at my computer because of it :-) And if not the most beautiful game franchises, it's still nowadays offline RPG-flagships.



One big bag of money for diligent Bioware, several days - if not weeks - of joy for little me. And I really don't play that much... Really... I don't ..!

#319
DarkwanderStorm

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its still not out yet and they are still working on it so why worrying about it and rage wait to they release more stuff of us too see.

#320
Kalcalan

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Narreneth wrote...

I don't mind games not being difficult to be completely honest. Gameplay, story and immersion are by far the most important aspects to me. I'd prefer it not be so easy and trivial that I'm not pushing one button and watching everything die, but I also don't want to smash my knuckles from rage outbursts after doing the same scene 75 times to get it right. My primary reason for mentioning the difficulty is that many of the "dumbing down" comments are directed specifically at the difficulty of the game; which is silly because Dragon Age wasn't difficult to begin with.

It would be like me going over to the forums for, say, the next Modern Warfare game and begging them not to take the crossbows out.


I get what you're saying and I agree, the story is the most important aspect of DAO.

That being said, I wouldn't mind a more difficult setting than Nightmare in DA2. Difficulty is good as long as it's not too frustrating. Being able to customize some elements without mods could be very useful in that respect (thus making the game as challenging as the player wants it to be).

Modifié par Kalcalan, 13 juillet 2010 - 10:04 .


#321
Dearion

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I have some concerns about the game.

In DA:O I liked that the pc wasn't voiced and I don't appreciate when people mock the people who agree with me, but I do respect that other people might not agree. I trust Bioware to make DA2 a good game and I hope they listen to the concerns of the community. I hope Hawke won't become a Shepherd that you play, but are character that you are, like the way you were a Cousland in DA:O. With the trailer and hopefully some in-game videos will clear up the concerns, these coming months.

#322
Winzzy

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I love how people who have NO knowledge of the game are already calling it casual... Remember when all the whiners called DA:O to hard... oh my god how do I kill the ogre boo hoo...




#323
Narreneth

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Dearion wrote...

I have some concerns about the game.
In DA:O I liked that the pc wasn't voiced and I don't appreciate when people mock the people who agree with me, but I do respect that other people might not agree. I trust Bioware to make DA2 a good game and I hope they listen to the concerns of the community. I hope Hawke won't become a Shepherd that you play, but are character that you are, like the way you were a Cousland in DA:O. With the trailer and hopefully some in-game videos will clear up the concerns, these coming months.


I haven't seen many people mocking those who liked the unvoiced version.  I have seen TONS of people mocking those that think the voice acting will be cool.  Generally that goes something like "CAUSE U HAV NO IMAGINATION I M SMART I M CREATIV SO I DO BUT U DNT"

If you like the game without voicework on the main character, that's a perfectly legitimate thing to say.  I personally think that when done correctly voicework adds to the character you are playing.  When done incorrectly, it does just what all the people who are griping about it say:  detracts from the experience. 

#324
Querne

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It´s not mainly an issue of beeing "smart and creativ" but an issue of beeing dechated from the own character.

Not to know exactly what the PC will tell after chosing an option and hearing him saying something differently than you thought it translocates the view from 1st to 3rd perspective.

That´s why so many people critisize, that they were the Warden but only watched Sheppard.

That doesn´t mean that the story of somebody else can´t be touching and exciting, but in the end lots of people would prefer a "classical RPG" to a "interactive TV series".

#325
joriandrake

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Querne wrote...

It´s not mainly an issue of beeing "smart and creativ" but an issue of beeing dechated from the own character.
Not to know exactly what the PC will tell after chosing an option and hearing him saying something differently than you thought it translocates the view from 1st to 3rd perspective.
That´s why so many people critisize, that they were the Warden but only watched Sheppard.
That doesn´t mean that the story of somebody else can´t be touching and exciting, but in the end lots of people would prefer a "classical RPG" to a "interactive TV series".


i like both, but yes, I also prefer DA stay DA style and ME, ME style