KLUME777 wrote...
Because if it was a dialogue wheel, itd be "Intimidating","Rude", "Bussiness" etc, not what he actualy says. You DONT KNOW what he is goung to say. Thats why text is better, its YOU.
There will be an icon in the middle denotating the intent(tone) of the dialoge. They would actually show a paraphrased version of what your character says.
As long as they don't go overboard like Mass Effect, "Go to Hell" meaning you punch the lady in the face, having the actual dialogue just be an extended version of what appears on the wheel isn't that bad.
Modifié par SDNcN, 13 juillet 2010 - 08:38 .




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