Considering that Dragon Age outsold Mass Effect, I had assumed that we would see a DA2 that brought more of the strategic elements to the console now that the franchise is a proven success.
Instead, it seems that the pc enthusiasts claims that console gamers are dumb and can't handle a proper RPG has been taken seriously:
http://kotaku.com/55...fects-footsteps
Another change - and this might be the biggest - is that only the PC version will retain Origins' "strategic combat". The console versions will feature a new combat system, one BioWare says plays to the strength of the control pad. "Rather than try to mimic the PC experience on consoles", the GI report states, "Dragon Age II has a battle system more tailored to the strengths of the PS3 and 360."
I hope this doesn't mean action based. I hope you recognise that there are console players looking for deep, strategic RPG combat. Most of all, I hope that you recognise that on consoles the action RPG genre is over-saturated (Oblivion, ME, Fallout, Divinity 2, Risen, Sacred 2, Two Worlds and rpg/fps hybrids), and the beat-em-up genre is worse.
I figured that we got a watered down DA because our version was an outsourced afterthought, and hoped that DA2 would give us the complete experience. Disheartening that we are obviously still seen as 2nd class. More disheartening that the Fallout FPS is the closest thing to a traditional RPG that I have to look forward to.
Modifié par Larryboy_Dragon, 13 juillet 2010 - 10:31 .





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