Information from the latest issue of Game Informer has begin
appearing online, and mentions that Dragon Age 2 is doing away with the
classic "tree" dialogue system, where you're presented with lines of
text that you select, and replacing it with Mass Effect's "wheel",
which uses intent as a means of generating almost "real-time"
conversations. There's a slight change, though; rather than basing your
answers on their position on the wheel, the "hub" will now clearly
indicate what tone your response will be; anger, flirting, etc.
You'll also be able to carry over your save game from the first
title, the events you forged in Dragon Age determining how things turn
our in the sequel. Sounds strange, but Dragon Age 2 begins while the
final events of the first game are coming to a close, so there's
cross-over there.
Another change - and this might be the biggest - is that only the
PC version will retain Origins' "strategic combat". The console
versions will feature a new combat system, one BioWare says plays to
the strength of the control pad. "Rather than try to mimic the PC
experience on consoles", the GI report states, "Dragon Age II has a
battle system more tailored to the strengths of the PS3 and 360."
thoughts? speculation? truth?
Modifié par Suron, 13 juillet 2010 - 01:58 .





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