Looking forward to DA2's combat.
#1
Posté 13 juillet 2010 - 03:30
I think that BioWare's given those who enjoyed DA:O's combat a viable solution: buy DA2 on the PC. I understand that your DA:O savegame won't impact DA2 if you were playing on a console before, but that's a choice you'll have to make if you really enjoyed Origins's system. I'm sorry for being too casual, really I am. I'm sorry for forcing you to make that choice by showing the industry that the "mainstream" action market is more profitable than the "hardcore" strategy RPG market. All I can say is that I'm definitely buying DA2, and that decapitating Darkspawn will feel much better for me this time round.
#2
Posté 13 juillet 2010 - 03:33
#3
Posté 13 juillet 2010 - 03:40
Lord_Saulot wrote...
The changes are unlikely to turn it into an action game. They probably just want to make it feel native to the consoles instead of feeling like a limited port. I think that's a good thing console gamers. I play PC, was happy with the PC controls, and am happy they are keeping them. But I personally know console players who did not feel that the console controls were as good, and I am happy Bioware is trying to remedy this.
A lot of the doomsayers are saying DA's going down the "action game" path. Not sure what to make of it myself, but BioWare are calling it a "new system", so it's unlikely to be much like DA:O's, even if it's not strictly an action game. I personally love PC, but I bought DA:O for the Xbox (my PC was horrible at the time), and I value importing my save game more than buying DA2 on the PC.
#4
Posté 13 juillet 2010 - 03:44
TSamee wrote...
Lord_Saulot wrote...
The changes are unlikely to turn it into an action game. They probably just want to make it feel native to the consoles instead of feeling like a limited port. I think that's a good thing console gamers. I play PC, was happy with the PC controls, and am happy they are keeping them. But I personally know console players who did not feel that the console controls were as good, and I am happy Bioware is trying to remedy this.
A lot of the doomsayers are saying DA's going down the "action game" path. Not sure what to make of it myself, but BioWare are calling it a "new system", so it's unlikely to be much like DA:O's, even if it's not strictly an action game. I personally love PC, but I bought DA:O for the Xbox (my PC was horrible at the time), and I value importing my save game more than buying DA2 on the PC.
Information has come out through the Game Informer article, and people have discussed it on these boards. You may not have seen it. Bioware indicated that the PC version is roughly the same system, and the console version is being reworked to fit the controllers better than the original version. The action game thing is unfounded speculation - the same emphasis on action and fighting was in the original game's marketing as well.
In any case, I hope whatever they do with the console version is great
#5
Posté 13 juillet 2010 - 03:45
I have no problem with them 'streamlining' the system for console versions so long as they keep the PC style intact.
#6
Posté 13 juillet 2010 - 03:46
#7
Posté 13 juillet 2010 - 03:56
If they didn't change the combat system at all, I'd be perfectly happy. I just don't want a dumbed down version of the pc game. If I want a mindless hack and slash, I'll go play Dynasty Warriors.
#8
Posté 13 juillet 2010 - 04:12
Cutlass Jack wrote...
Keeping the 'strategic' options for PC is the one part of the DA2 announcement I'm happy with. I find it much more enjoyable than Mass Effects 'action game' style.
I have no problem with them 'streamlining' the system for console versions so long as they keep the PC style intact.
This. So much this. I was overjoyed with the news they won't be overhauling the PC version. I could care less about the console version, lol. Sorry console players. Get a PC?
#9
Posté 13 juillet 2010 - 04:15
I've played through the Origins on PC then I tried Awakening on XboX. I was like WTF is this crap?
Compared to the PC it was miserable. So I say let's keep the PC settings or improve it (don't dumb it down), and upgrade the XboX version a lot.
#10
Posté 13 juillet 2010 - 04:21
#11
Posté 13 juillet 2010 - 04:27
I agree with alldda about the scale of the battles, too. The PC could handle larger battles in Origins, consoles couldn't. I'm cool with reduced mob size in consoles, but I hope the PC version sees some massive, utterly epic conflicts.
Modifié par TSamee, 13 juillet 2010 - 04:31 .
#12
Posté 14 juillet 2010 - 07:15
Modifié par alldda, 14 juillet 2010 - 07:25 .
#13
Posté 14 juillet 2010 - 07:17
That said, I'd like to see them add in more strategic decision-making, rather than focussing entirely on tactical decision-making.
#14
Posté 14 juillet 2010 - 07:44
#15
Posté 11 avril 2011 - 10:15
#16
Posté 11 avril 2011 - 10:16
...Now if somebody would post man-giraffe-dog here, my day would be complete.
Modifié par DoNotIngest, 11 avril 2011 - 10:17 .
#17
Posté 11 avril 2011 - 10:16
#18
Posté 12 avril 2011 - 02:17
But because of the 'fast as hell' combat and body exploding everywhere
most of the time I can't even tell which party member doing which, and
the poor camera view is not very helping either ... must love the pause button ..





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