TheSeeker2654 wrote...
I realize that you are just about making money. I realize that some amount of changes and updates are inevitable. But please bioware, please dont take out all the great character customizations and skills, spells, passive abilities, armor, weapons and tweaks that made the first game great. Please dont do what you did to ME2. This is supposed to be a spiritual successor to Baldurs Gate, and when you say you are removing strategic combat for teh console versions is really bugs me.
I am all for changing the combat a bit to fit better on the consoles. But that doesnt mean that you need to take all the micro management of characters out. Its an RPG, and sorry to say, that is a big part of the rpg genre. Let the shooters play the multitude of FPS's that come out each year. Please just make this the best RPG that you can and not worry so much about catering to the casual market. Sorry, but the casual market aint the ones that are buying every single console and many many games a year. Its us, the real gamers.
Please leave the in depth customizations and also, please let us keep controll over our party. As the AI routines just dont cut it. Im sorry, I like being able to control what my party is using in combat. I really dont know what else I can do to let you know how dissapointed I am in the direction you are taking your RPG's so I created this thread that I hope others that share my opinions can come by and express just how much we love your previous RPG's without the rpg-lite treatment you seem to give all your sequels. I mean you do realize you made a multi platinum selling game by sticking to the classic rpg elements?
So everyone come by and let Bioware know what we think of the ME2 style changes being implemented in DA2.
I think you misunderstood whatever publication you've read (I'm assuming the GI issue with DA2 info). They're not taking out the strategy part out of the console port but only refining it to fit the controller. I have a PS3 and the biggest problem with the console part of DA:O was having to control my party members. It was horrible compared with the PC version because with the PC version the camera allows for Top View control and combined with the mouse and keyboard it allowed for more control over party members and their abilities.
I'm not sure where you got "please bioware, please dont take out all the great character
customizations and skills, spells, passive abilities, armor, weapons and
tweaks that made the first game great." I mean, they never said they would eliminate any of the things you mentioned, except for race. They're even going to port your character progression into DA2, not your character just the decisions that effected the world.
The great part is they are expanding the ability-to-ability reactions. For example, If a warrior uses Sunder Armor and the rogue back stabs, the Sunder Armor will cause the backstab to have extra damage. Not only that, they are including finishing moves for spells!!! The example they gave was allowing the enemy to explode if they caught in the Crushing Prison spell.
I think in many ways Bioware games are moving forward in creativity but moving in an area that some of us are not comfortable with ( a more cinematic experience). They even mentioned in the magazine that the old way of telling stories (text based) is getting old and they have to move on.