Marko GW wrote...
So can anyone explain what is going on with the dex bug?
I can tell you from a PC play perspective only. since I
don't use PS3 or xbox
Daggers get bonus damage solely from strength (exactly the same as other melee weapons). This is a bug.
The dagger bug has been around since day of release. There are
mods that fix this... Bioware says this will be fixed in 1.04, but I do not believe anything Bioware says these days...
Bows (shortbows and longbows) get 50% strength + 50% dexterity. They're working exactly the way they should.
On a PC this is the way it currently works. Whether this is right or wrong is debatable...
IMO, this is the way it should work:
Short bows: 100% DEX
Longbows: 50% STR + 50% DEX
I use a mod that does this for both character and enemies ... Favours rogue-type classes, particularly with Lethality and longbows
Crossbows get no bonus damage from attributes at all. This is also a bug--they're supposed to get bonus damage solely from dexterity.
Currently Xbows have no artibute bonus. IMO, they should get a 100% bonus from STR, nothing from DEX...
II use a mod that does this for both character and enemies ... Favours fighter-type classes as xbows should be.
My one an only complete playthough was with a rogue full archey spec'ed character. This with v1.02 and using a mod called Better Archery/Combat. This made archey a viable character spec and made enemy archers and xbows dangerous. I would not play an archer in DA:O without this mod, but that is me...
Unfortunately, this mod is no longer available (modder took it off Nexus many months ago), and is not compatable with v1.03. For this, and other reasons, I have not installed 1.03 nor Awakening.