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Question Time pertaining conversations and how it will work


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#1
Waage25

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Now i only have 2 questions really that i care about after i heard the combat system is the same becaus every thing else can get modded into the game from the PC side so i have very few worries, but there are 2.

Question 1.
How many slots will the well have or will the PC version see a dialogue tree like DA.

Question 2. (the important one)
How will companion interaction work.

Will it be like the lifeless boring Kasumi/Awakening click random objects or will it be like ME/DA where you have more interaction with your companions?.

That is all and i hope i can get a answer becaus i think there are more then me that worry about this?.

Modifié par Waage25, 13 juillet 2010 - 04:34 .


#2
Khayness

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Let's wait 'till the Game Informer issue featuring exclusive DA2 information get's released officially.

I doubt they will make any huge revealing statements before them.

#3
DPB

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1. The limit is six, the same as it was in DAO.

Modifié par dbankier, 13 juillet 2010 - 04:35 .


#4
EmStar202

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If the conversations aren't like how they were in DAO I'd be really sad. I was disappointed with how you couldn't talk to your companions in Awakening as much, but I understand that was maybe cause it was just an expansion.

Basically, I want to have awesome conversations like in DAO again. I enjoy having in depth conversations and romances with pixels, and if that means I seriously need a life, well, so be it. Posted Image

Modifié par EmStar202, 13 juillet 2010 - 04:40 .


#5
Waage25

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dbankier wrote...

1. The limit is six, the same as it was in DAO.


Yeah, but do we know the PC version will be the same after all we also get a different combat system so who knows.

EmStar202 wrote...

If the conversations aren't like how
they were in DAO I'd be really sad. I was disappointed with how you
couldn't talk to your companions in Awakening as much, but I understand
that was maybe cause it was just an expansion.

Basically, I
want to have awesome conversations like in DAO again. I enjoy having in
depth conversations and romances with pixels, and if that means
I seriously need a life, well, so be it. ../../../images/forum/emoticons/tongue.png


I agree.
My biggest worry is that it will be like awakning and we get these lifeless puppets as NPC and the game will be worse for it.

#6
Azriel77

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Waage25 wrote...

dbankier wrote...

1. The limit is six, the same as it was in DAO.


Yeah, but do we know the PC version will be the same after all we also get a different combat system so who knows.

EmStar202 wrote...

If the conversations aren't like how
they were in DAO I'd be really sad. I was disappointed with how you
couldn't talk to your companions in Awakening as much, but I understand
that was maybe cause it was just an expansion.

Basically, I
want to have awesome conversations like in DAO again. I enjoy having in
depth conversations and romances with pixels, and if that means
I seriously need a life, well, so be it. ../../../images/forum/emoticons/tongue.png


I agree.
My biggest worry is that it will be like awakning and we get these lifeless puppets as NPC and the game will be worse for it.


I hate to break it to you, but after awakening was released, one of the devs said that Awakening is the direction they wanted to go with the dialog in DA2.  :(  Which sucks because I HATED awakenings dialog system.  At the end of Awakening, there was still characters I knew NOTHING about because they never said squat to me(guess I never found the RANDOM item to get them to talk).  Even with the characters I was occassionally able to get to talk it was just a one sided conversation, I wasn't talking with them, just listening and then it would be over.   At the end of the game I lost two companions and felt nothing for them.  That would have been unthinkable from DAO because of the bonding in the camp I did with them.