I was thinking. During the Mandalorian Wars, There was a Jedi Temple. Tying it to my Rakghoul sidequest idea, Player can get an unique Jedi specialization: Jedi Shadow Commander.
Jedi Sect on Taris was involved in training Jedi Shadows. Well as you as Revan find an Jedi Shadow Commander Holocron. This specialization is a Jedi Universal Specialization and it is unique to Revan only. Yes there are several different holocrons. And good gear sets for Light, Dark and Grey Jedi.
Jedi Shadow Commander: Boost to Force, Unarmed/All Weapons and Stealth and Awareness.
In Addition to Passive feats, JSC will get at least 3 passive stances that will boost Stealth Awareness and another ability for the entire team.
KOTOR Remake... please?
Débuté par
Gemini1179
, juil. 13 2010 07:14
#201
Posté 14 août 2012 - 02:08
#202
Posté 17 août 2012 - 11:29
id really like a updated kotor 1 and 2. especially restoring lost content and etc etc
#203
Posté 18 août 2012 - 06:28
That jedi Shadow Commander would make a Great DLC!
#204
Posté 18 août 2012 - 02:39
Jedi Battle Master is for the Jedi Guardian and has better overall tanking(dodge and Hard tanking), healing and DPS to boost team
Jedi Shadow Commander is unique for the Player/Revan, has great stealth, dodge tanking, good healing and DPS to boost team.
Each Jedi class specialization will be tailored to that Jedi class.
Jedi Universal specialization will be a different story. Matukai Adept is one possible specialization and i do have idea to incorpate into the main storyline as well.
No Matukai Adept is not a Jedi Sect but another force sect that focused on developing the body to very high levels and its favored weapon is the wan shen.
Jedi Shadow Commander is unique for the Player/Revan, has great stealth, dodge tanking, good healing and DPS to boost team.
Each Jedi class specialization will be tailored to that Jedi class.
Jedi Universal specialization will be a different story. Matukai Adept is one possible specialization and i do have idea to incorpate into the main storyline as well.
No Matukai Adept is not a Jedi Sect but another force sect that focused on developing the body to very high levels and its favored weapon is the wan shen.
#205
Posté 19 août 2012 - 10:28
I fully support a remake or a Kotor 3.
Kotor is the game that got me into the RPG genre.
Kotor with dragon age 2 combat. Imagine the awesomeness
Kotor is the game that got me into the RPG genre.
Kotor with dragon age 2 combat. Imagine the awesomeness
Modifié par megamacka, 19 août 2012 - 10:54 .
#206
Posté 20 août 2012 - 12:08
To Megamacka there should be a healthy balance of original kotor 1 gameplay and newer gameplay inorder to attract both new and older Bioware customers.
Kotor 1 is the First Bioware game I bought. Too much of a radical change will be a bad thing and look at the backlash of what happen to Bioware concerning the Major difference between DA2 and DAO/A.
I don't want it to happen again if they do decide to Remake it.
Kotor 1 is the First Bioware game I bought. Too much of a radical change will be a bad thing and look at the backlash of what happen to Bioware concerning the Major difference between DA2 and DAO/A.
I don't want it to happen again if they do decide to Remake it.
#207
Posté 20 août 2012 - 08:18
Yes, and no offense megamacka, but DA2 was awful in almost every way, and The Combat system was horrible, DA1 combat system intergrated with the original would be much better
#208
Posté 21 août 2012 - 03:38
Hutchydog413 wrote...
That Jedi Shadow Commander would make a Great DLC!
True it would interesting. Each segment of the side quest, you get a boost to Health, Force Points, Stealth, Awareness, New Feat and Force ability to the Specialization when you come back to the Jedi Shadow Commander Holocron. It is Rescristed to Revan/PC regardless of class combination, gender or alignment.
There are several different holocrons and datacrons that deals with martial arts, class Specializations, Universal Specializations, Assault Training, Lightsaber Forms and Force Forms.
There are several different ways to get them and some of them can be gotten thru the Character Creation Screen.
For Example, you can activate and get Taijutsu Martial art, GearSet and Datacron when you wake up on Endar Spire.
Also Full Unarmed Combat Tree (passive) for all classes, Also Full Combat Trees(passives) for all classes but Soliders and Jedi Guardian will get an extra Full Combat trees.
Modifié par DeathScepter, 21 août 2012 - 03:40 .
#209
Posté 21 août 2012 - 04:26
I hated DA2 at first because I was just so disappointed. It was NOWHERE close to origins. But now I actually think it's a nice and fun game. It got a lot of humor in it even though the story etc lacks it's still a funny experience but nowhere close to what I wanted. The combat isn't that bad, it's outdated for sure. But it flows A LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT better than the kotor combat. The combat in kotor NEEDS to change, this is 2012
.
But no, they shouldn't abandon the roots that is not what I am saying. Just makes it flow better.
And btw, if you hate DA2 like I did. Try and see it as a fantasy adventure/comedy. It helped me a lot, it definetly has a ton of funny moments that made me lmao. But if you walk in wanting an epic adventure with deep story and characters then you will ofcourse be majorly disappointed. I have high hopes for DA3, I believe in Bioware. Even though I shouldn't......
I just wish Bioware could go back to their roots, like the early days.
I think what I meant was the speed of the combat. Make it faster, Origins combat could easily make you Zzzz sometimes. Still keep the tactical approach but make it faster with better animations.
I missed the execute animations in DA2 tho
But no, they shouldn't abandon the roots that is not what I am saying. Just makes it flow better.
And btw, if you hate DA2 like I did. Try and see it as a fantasy adventure/comedy. It helped me a lot, it definetly has a ton of funny moments that made me lmao. But if you walk in wanting an epic adventure with deep story and characters then you will ofcourse be majorly disappointed. I have high hopes for DA3, I believe in Bioware. Even though I shouldn't......
I just wish Bioware could go back to their roots, like the early days.
I think what I meant was the speed of the combat. Make it faster, Origins combat could easily make you Zzzz sometimes. Still keep the tactical approach but make it faster with better animations.
I missed the execute animations in DA2 tho
Modifié par megamacka, 21 août 2012 - 04:31 .
#210
Posté 23 août 2012 - 02:22
we all believe in Bioware.
#211
Guest_Tesclo_*
Posté 24 août 2012 - 08:24
Guest_Tesclo_*
Let's be honest with ourselves for a moment, Swtor sucks. It is not Kotor 3, 4, 5, 6, 7. It's an online mmo that is just like all the other failed mmos but with a story. We need a true kotor 3, but that's not going to happen until that stupid mmo that nobody even plays gets abandoned.
#212
Posté 24 août 2012 - 04:14
Well I did play beta for awhile it was alright. My only beef is how they dealt with Revan and Jedi Exile. Other than that, it is alright with me. I have other ideas how to deal with them.
For example, Kotor 1 Special Edition becoming tied to Kotor 3.
Revan "Dead" ending is one of the flags. It entails that Republic regard Revan dead and killed by Malak. Yes Revan is still alive but in hiding from both Republic and Sith.
Revan "Hero" ending is Traditional DS and LS endings.
Dark Bastila LS Ending. She kills Malak and Revan and gets redeemed by the Rest of Ebon Hawk crew.
Dark Bastila DS Ending. She kills Malak and Revan and converts the Ebon Hawk to the Dark Side and the Sith.
Darth Malak Ending. Kills Revan violently with Death Field. And Confidently proclaims, I AM THE MASTER.
Dark Master Ending: Revan converts the entire Ebon Hawk Crew to the dark side and Sith.
Epic Confusion Ending: LS Revan with DS crew. Or DS Revan and LS crew.
Epic Tier Gear and Weapons: Having Exar Kun's All Black Armor suit that allows for Force abilities and boost all Dark Side abilities. Also having his double lightsaber(it is blue and overpowered like him). Also Much stronger Markos Ragnos's gaunlets(he is a powerful warrior and powerful Sith Lord). More venomous Naga Sadow's Sword. More dangerous Ajunta Pall's Double Sword.
Bendak's Blaster should be Excellent One Kill Shot Blaster to compliment Carth's Blaster.
Karath's Sith Pistol should be just as dangerous. Same with Cassus Fett's Blaster and armor set.
Darth Bandon's Armor should be worthy of a Late game boss and same with his double lightsaber.
Calo Nord's Armor should be more tankier.
Kotor 1 Special Edition should be much harder with greater variety.
For example, Kotor 1 Special Edition becoming tied to Kotor 3.
Revan "Dead" ending is one of the flags. It entails that Republic regard Revan dead and killed by Malak. Yes Revan is still alive but in hiding from both Republic and Sith.
Revan "Hero" ending is Traditional DS and LS endings.
Dark Bastila LS Ending. She kills Malak and Revan and gets redeemed by the Rest of Ebon Hawk crew.
Dark Bastila DS Ending. She kills Malak and Revan and converts the Ebon Hawk to the Dark Side and the Sith.
Darth Malak Ending. Kills Revan violently with Death Field. And Confidently proclaims, I AM THE MASTER.
Dark Master Ending: Revan converts the entire Ebon Hawk Crew to the dark side and Sith.
Epic Confusion Ending: LS Revan with DS crew. Or DS Revan and LS crew.
Epic Tier Gear and Weapons: Having Exar Kun's All Black Armor suit that allows for Force abilities and boost all Dark Side abilities. Also having his double lightsaber(it is blue and overpowered like him). Also Much stronger Markos Ragnos's gaunlets(he is a powerful warrior and powerful Sith Lord). More venomous Naga Sadow's Sword. More dangerous Ajunta Pall's Double Sword.
Bendak's Blaster should be Excellent One Kill Shot Blaster to compliment Carth's Blaster.
Karath's Sith Pistol should be just as dangerous. Same with Cassus Fett's Blaster and armor set.
Darth Bandon's Armor should be worthy of a Late game boss and same with his double lightsaber.
Calo Nord's Armor should be more tankier.
Kotor 1 Special Edition should be much harder with greater variety.
#213
Posté 26 août 2012 - 07:11
I would like to see Calo Nord and Darth Bandon have better and morw active parts in the story, the only thing we know about Bandon is that he is Malaks apprentice, goes to whatever planet to kill u and fails...
And btw, i am actually playing this again to see where things need better parts
And btw, i am actually playing this again to see where things need better parts
#214
Posté 26 août 2012 - 08:23
Wow, i have just started and im already peeved, the Endar Spire battle, come on! There should be a nice long battle scene with the Endar Spire getting its ass kicked, but instead u get a 30 sec one with fighters blowing up a wing or something... disgraceful, that definantly needs work
#215
Posté 26 août 2012 - 06:31
Trask's death needs to be more epic. You, Trask and Several Jedi and Republic Soliders fight Bandon. Just say, Bandon wins and everyone else dies violently and brutally but you. Even then, you make it out barely.
More scenes with Trask and your character. So the line comes up, "You killed Trask you will pay." it will come across of a Tranquil Fury mode of anger. Tranquil Fury is a Quiet, Calm Dangerous Anger. Quiet and Calm on the outside, A blazing inferno on the inside.
More scenes of Darth Bandon stalking you, harassing you, tormenting you. There should be a good reason why Bandon is Darth Malak's apprentice both intelligence, cunning and overall abilities.
Even within the EU, Darth Maul was a very competent Sith Assassin. I do believe that Darth Bandon has some elements with Darth Maul. So Like Darth Maul, Bandon should come across as a very competent and dangerous Sith Assassin and as boss character, He should have excellent Armor for Force usage and A Boss Level Double Lightsaber. For sake of Irony, Able to use Darth Bandon's Armor and Double Lightsaber regardless of Alignment or build, and able to defeat Darth Malak. Do I say Improve Darth Malak a great deal? YES he should be 20% or more stronger than Revan regardless of Revan's overall build.
Your character should be able to Master 1 martial art system, 1-3 Lightsaber Form Masteries, 1-3 Force Form Masteries depending on what build you want to aim for.
Darth Malak's official title as of Kotor campaign guide is Sith Magnus. It should be his specialization and it should be reflective of a Dark Sith Warrior-Sage training. So Boost to all Dark Side Abilities. Also Darth Malak has Dark Rage Mastery. In turn Boost All Force abilities, Attacks, Attack Per Round, Damage, and Criticals. Also Generous usage of Master Force Speed to stack with Dark Rage Mastery. Malak should have all of the Neutral and Dark Side Force abilities with complimentary Force Feats and Passive stances that is worthy of Dark Lord. Darth Malak's gameplay should be reflective that he is THE Dark Lord of Kotor 1.
I do have a fanon character that has a history with Bandon and they hate each other. It would be cool to have a character help tell about what and whom Darth Bandon really is and his history with the Sith.
Calo Nord should have more darker scenes that should his sociopathic nature. So we can geniunely hate Calo Nord. As a boss character, It would be recommended to have Canderous, Juhani, Zaablar or HK-47. For gameplay and storyline purposes, those 4 should be able to take Calo Nord on and win. Or a very dark and violent scene with a weaker member of your group. So having two combat friendly combat characters should be quite important.
Able to have a Massive Dark Side Point Shift while showing how angry you are at Dark Bastila and able to kill her in two possible ways. One is to force push her(even if you don't have it, you will get it for the rest of the game) into her ship. Another is to drag her into one of the torture chambers, then torture her until she gives you every detail of the star forge internal defenses then kill her. New Cutscenes and Those 3 Dark Jedi from the Dark side Star Forge Battle will make an appearance at the chamber. So a Diffcult 3 on 1 Battle. But the Fully Empowered Dark Bastila would slightly weaker than Malak. I mean by 5% weaker than Malak. And Malak will be overpowered like a True Dark Lord should be.
Also Have Darth Bandon would be 7% weaker than Darth Malak. Yes I want Darth Bandon to be a Diffcult Level 20 Dark Jedi Guardian/Sith Assassin with an excellent gear and weapon sets. So when you are in the mood for Irony, you can use Darth Bandon's gear(Excellent Force Using Armor, Good Fore Arm Bands, Great Gauntlets, Superb Implants, good stealth belt) And Excellent Double Lightsaber(it will useful to fight Darth Malak, Korriban Sith Masters, Unknown World Sith Blademaster(a Dark Jedi Battlemaster with Sith training.))
Iconic Weapons should a bit overpowered to start with. Also having unique stats if you compared them to their normal counterparts.
For example, Darth Bandon and Exar Kun's double lightsabers will have a Defense +5, Attack +5, Damage +5 Electrical/Energy/Piercing/Slashing. Of Course there will be difference between Bandon's Double Lightsaber and Exar Kun's Double Lightsaber.
Exar Kun's Double Lightsaber has Much better Attribute Point Debuffer. For Dark Siding Double Light saber lovers, Exar Kun's Double Lightsaber will be the weapon of choice. Also for Solari's lovers, Exar Kun's Double Lightsaber is so evil it will corrupt it, where it is usable by Dark siders within that lightsaber.
Another Common Thing Both Double Lightsabers will have,
Feat Required: Master Two Fighting Weapon, Master Conditioning, and Master Battle Strike.
The Kotor 2 Quioxi Crystal is an excellent dark jedi's crystal and it will be used by the Boss Sith Lords, Including Darth Bandon, Yuthura Ban, Uthar Wynn, Jorak Uln, Manaan Sith BladeMaster, and Lehon Sith BladeMaster.
I do think that the Leviathan should have a few good Sith Bosses other than Darth Malak. For example, On the Bridge, 2 High Tier Dark Jedi WarBlades to fight Bastila and Revan. And While controlling Canderous and his group to raid the Hanger Bay, Facing the Dreaded Sith BladeMaster. Revan can take A Sith BladeMaster and all Sith BladeMaster are insanely dangerous and Mastered all Lightsaber forms and buffs all of his allies. Just say, Have Canderous(if Fully specced into Mandalorian Berserker Commander), HK-47(if specced Droid Assassin), Juhani(if specced to Jedi BattleMaster), or Zaablar(if specced Wookie Berserker).
More scenes with Trask and your character. So the line comes up, "You killed Trask you will pay." it will come across of a Tranquil Fury mode of anger. Tranquil Fury is a Quiet, Calm Dangerous Anger. Quiet and Calm on the outside, A blazing inferno on the inside.
More scenes of Darth Bandon stalking you, harassing you, tormenting you. There should be a good reason why Bandon is Darth Malak's apprentice both intelligence, cunning and overall abilities.
Even within the EU, Darth Maul was a very competent Sith Assassin. I do believe that Darth Bandon has some elements with Darth Maul. So Like Darth Maul, Bandon should come across as a very competent and dangerous Sith Assassin and as boss character, He should have excellent Armor for Force usage and A Boss Level Double Lightsaber. For sake of Irony, Able to use Darth Bandon's Armor and Double Lightsaber regardless of Alignment or build, and able to defeat Darth Malak. Do I say Improve Darth Malak a great deal? YES he should be 20% or more stronger than Revan regardless of Revan's overall build.
Your character should be able to Master 1 martial art system, 1-3 Lightsaber Form Masteries, 1-3 Force Form Masteries depending on what build you want to aim for.
Darth Malak's official title as of Kotor campaign guide is Sith Magnus. It should be his specialization and it should be reflective of a Dark Sith Warrior-Sage training. So Boost to all Dark Side Abilities. Also Darth Malak has Dark Rage Mastery. In turn Boost All Force abilities, Attacks, Attack Per Round, Damage, and Criticals. Also Generous usage of Master Force Speed to stack with Dark Rage Mastery. Malak should have all of the Neutral and Dark Side Force abilities with complimentary Force Feats and Passive stances that is worthy of Dark Lord. Darth Malak's gameplay should be reflective that he is THE Dark Lord of Kotor 1.
I do have a fanon character that has a history with Bandon and they hate each other. It would be cool to have a character help tell about what and whom Darth Bandon really is and his history with the Sith.
Calo Nord should have more darker scenes that should his sociopathic nature. So we can geniunely hate Calo Nord. As a boss character, It would be recommended to have Canderous, Juhani, Zaablar or HK-47. For gameplay and storyline purposes, those 4 should be able to take Calo Nord on and win. Or a very dark and violent scene with a weaker member of your group. So having two combat friendly combat characters should be quite important.
Able to have a Massive Dark Side Point Shift while showing how angry you are at Dark Bastila and able to kill her in two possible ways. One is to force push her(even if you don't have it, you will get it for the rest of the game) into her ship. Another is to drag her into one of the torture chambers, then torture her until she gives you every detail of the star forge internal defenses then kill her. New Cutscenes and Those 3 Dark Jedi from the Dark side Star Forge Battle will make an appearance at the chamber. So a Diffcult 3 on 1 Battle. But the Fully Empowered Dark Bastila would slightly weaker than Malak. I mean by 5% weaker than Malak. And Malak will be overpowered like a True Dark Lord should be.
Also Have Darth Bandon would be 7% weaker than Darth Malak. Yes I want Darth Bandon to be a Diffcult Level 20 Dark Jedi Guardian/Sith Assassin with an excellent gear and weapon sets. So when you are in the mood for Irony, you can use Darth Bandon's gear(Excellent Force Using Armor, Good Fore Arm Bands, Great Gauntlets, Superb Implants, good stealth belt) And Excellent Double Lightsaber(it will useful to fight Darth Malak, Korriban Sith Masters, Unknown World Sith Blademaster(a Dark Jedi Battlemaster with Sith training.))
Iconic Weapons should a bit overpowered to start with. Also having unique stats if you compared them to their normal counterparts.
For example, Darth Bandon and Exar Kun's double lightsabers will have a Defense +5, Attack +5, Damage +5 Electrical/Energy/Piercing/Slashing. Of Course there will be difference between Bandon's Double Lightsaber and Exar Kun's Double Lightsaber.
Exar Kun's Double Lightsaber has Much better Attribute Point Debuffer. For Dark Siding Double Light saber lovers, Exar Kun's Double Lightsaber will be the weapon of choice. Also for Solari's lovers, Exar Kun's Double Lightsaber is so evil it will corrupt it, where it is usable by Dark siders within that lightsaber.
Another Common Thing Both Double Lightsabers will have,
Feat Required: Master Two Fighting Weapon, Master Conditioning, and Master Battle Strike.
The Kotor 2 Quioxi Crystal is an excellent dark jedi's crystal and it will be used by the Boss Sith Lords, Including Darth Bandon, Yuthura Ban, Uthar Wynn, Jorak Uln, Manaan Sith BladeMaster, and Lehon Sith BladeMaster.
I do think that the Leviathan should have a few good Sith Bosses other than Darth Malak. For example, On the Bridge, 2 High Tier Dark Jedi WarBlades to fight Bastila and Revan. And While controlling Canderous and his group to raid the Hanger Bay, Facing the Dreaded Sith BladeMaster. Revan can take A Sith BladeMaster and all Sith BladeMaster are insanely dangerous and Mastered all Lightsaber forms and buffs all of his allies. Just say, Have Canderous(if Fully specced into Mandalorian Berserker Commander), HK-47(if specced Droid Assassin), Juhani(if specced to Jedi BattleMaster), or Zaablar(if specced Wookie Berserker).
Modifié par DeathScepter, 26 août 2012 - 07:15 .
#216
Posté 31 août 2012 - 11:24
AWESOME! I also think that Trask should make it to taris with you, and be with you and Crth for a little while, but when you go outside in the battle witht the sith guys, he dies and gives you a good sword or something
#217
Posté 31 août 2012 - 05:29
Darth Bandon should kill Trask brutally. Basicly showing How disturbingly brutal he truly is.
#218
Posté 01 septembre 2012 - 02:54
Or theres that, i like that too
#219
Posté 01 septembre 2012 - 04:26
Make the Endar Spire much longer. Make Darth Bandon more of a badass, while on the Endar Spire, Darth Bandon fights Several Jedi and Republic Soldiers killing all of them including Trask. Just say, PC barely escapes due to an explosion. And PC sees Bandon escaping and PC decides to escapes as well.
#220
Posté 01 septembre 2012 - 08:06
awesome!
#221
Posté 01 septembre 2012 - 04:00
Darth Bandon is supposed to be an dangerous Sith Lord. Why not have an opening scene that proves that. In his original biography, Darth Bandon is training and plotting to overthrow Darth Malak. So why not make Darth Bandon more personal, darker and more dangerous character than he already is.
Have more scene with Trask, Play up his heroic side a great deal. Revan and Trask should develop a mutunal respect and friendship while on the endar spire battle. The greater the friendship the more vicious Trask should die.
Like a glowing skeleton after Darth Bandon fries Trask with Force lightning. Yes you see Trask's skeleton glows similar to Darth Vader's during that one scene of Return of the Jedi. Yes Trask is screaming for several minutes. Revan is on the wall, injured and scared ****less in the vicious-ness of Trask's death.
Before Darth Bandon goes for the the kill on Revan, A nice explosion in between them. Both of them look at explosion and at each other, giving each other the same thought of escaping with a mutunal understanding of meeting again and going to kill each other violently. Both escapes in their respective ships.
Play up the Worthy Oppoent, Blood Knight, Complete Monster and the StarScream of Tvtrope within the Darth Bandon.
Several good scenes of Darth Bandon telling Darth Malak about Revan, Darth Malak being mildly disturbed by the turn of events. Later on Calo Nord confirming what Darth Bandon's story. Several scenes of Darth Bandon stalking both Calo Nord and Revan. Darth Bandon has a sinking feeling and admits it to another Sith Master that Calo Nord might kill his prey. They both have a conversation about removing threats from Darth Malak's reign as Current Dark Lord. Darth Bandon comes across eager to prove him but well spoken and knowledgeable both on theorycraft and Practical application of Sith Philosophy and training to the Point of being a Reliable Dark Lord of the Sith.
I am all for better characterization of Darth Bandon and Calo Nord as Villains.
Game Mechanics:
Juyo Intiate: Similar Kotor 2 verison(Good Damage, +1 Attack Per Round, Good Critical Threat, 0 Force Resistance)
Juyo Expert: Slightly Improved Force Resistance and Improved Critical Threat
Juyo Master: Improved Force Resistance and Improved Critical Threat
Tempered Aggression Intiate: Force Buff: Requirement: Juyo. Alignment: Netural. Description: Excellent Defense, Good Saving Throws, Improved Force Resistance. Improves All Melee and Weapon Damage
TA Expert: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves All Melee And Weapon Damage
TA Master: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves all Melee And Weapon Damage
Vornskr's Ferocity 1: Combat Ability: Similar to Flurry. +4 Attack per Round, +5 Damage, -5 Defense. Improves All Melee and Weapon Damage.
Vornskr's Ferocity 2: Keep +4 ApR same, +7 Damage, -3 Defense
Vornskr's Ferocity 3: Keep +4 ApR same,. +9 Damage, -1 Defense
Swift Flank: 2 possible routes. A Passive Tree that stacks with sneak attack of Scoundrel when Flanking or Stunning(when the enemy is effect By Stun Effect, Stasis Effect, Force Choke Effect, Fear/Horror/Insanity Effect) or A combat ability, while flanking an enemy, you can use it to stun them and do minor damage but setting them up for a stronger technique. Either way, Swift Flank is an good Juyo Ability to keep high level bosses locked down. Think Darth Malak.
Have more scene with Trask, Play up his heroic side a great deal. Revan and Trask should develop a mutunal respect and friendship while on the endar spire battle. The greater the friendship the more vicious Trask should die.
Like a glowing skeleton after Darth Bandon fries Trask with Force lightning. Yes you see Trask's skeleton glows similar to Darth Vader's during that one scene of Return of the Jedi. Yes Trask is screaming for several minutes. Revan is on the wall, injured and scared ****less in the vicious-ness of Trask's death.
Before Darth Bandon goes for the the kill on Revan, A nice explosion in between them. Both of them look at explosion and at each other, giving each other the same thought of escaping with a mutunal understanding of meeting again and going to kill each other violently. Both escapes in their respective ships.
Play up the Worthy Oppoent, Blood Knight, Complete Monster and the StarScream of Tvtrope within the Darth Bandon.
Several good scenes of Darth Bandon telling Darth Malak about Revan, Darth Malak being mildly disturbed by the turn of events. Later on Calo Nord confirming what Darth Bandon's story. Several scenes of Darth Bandon stalking both Calo Nord and Revan. Darth Bandon has a sinking feeling and admits it to another Sith Master that Calo Nord might kill his prey. They both have a conversation about removing threats from Darth Malak's reign as Current Dark Lord. Darth Bandon comes across eager to prove him but well spoken and knowledgeable both on theorycraft and Practical application of Sith Philosophy and training to the Point of being a Reliable Dark Lord of the Sith.
I am all for better characterization of Darth Bandon and Calo Nord as Villains.
Game Mechanics:
Juyo Intiate: Similar Kotor 2 verison(Good Damage, +1 Attack Per Round, Good Critical Threat, 0 Force Resistance)
Juyo Expert: Slightly Improved Force Resistance and Improved Critical Threat
Juyo Master: Improved Force Resistance and Improved Critical Threat
Tempered Aggression Intiate: Force Buff: Requirement: Juyo. Alignment: Netural. Description: Excellent Defense, Good Saving Throws, Improved Force Resistance. Improves All Melee and Weapon Damage
TA Expert: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves All Melee And Weapon Damage
TA Master: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves all Melee And Weapon Damage
Vornskr's Ferocity 1: Combat Ability: Similar to Flurry. +4 Attack per Round, +5 Damage, -5 Defense. Improves All Melee and Weapon Damage.
Vornskr's Ferocity 2: Keep +4 ApR same, +7 Damage, -3 Defense
Vornskr's Ferocity 3: Keep +4 ApR same,. +9 Damage, -1 Defense
Swift Flank: 2 possible routes. A Passive Tree that stacks with sneak attack of Scoundrel when Flanking or Stunning(when the enemy is effect By Stun Effect, Stasis Effect, Force Choke Effect, Fear/Horror/Insanity Effect) or A combat ability, while flanking an enemy, you can use it to stun them and do minor damage but setting them up for a stronger technique. Either way, Swift Flank is an good Juyo Ability to keep high level bosses locked down. Think Darth Malak.
Modifié par DeathScepter, 01 septembre 2012 - 06:02 .
#222
Posté 01 septembre 2012 - 09:23
Lehon Temple: Revan meets Holocron version of Himself. Tells himself the reasons for using the Star Forge and destruction. Darth Revan Hologram tells Revan that Starforge needs to be destroyed For many reasons for galatic safety. Darth Revan hologram explains that he is a failsafe if the Jedi Council capture himself and re use him to fight Malak. Explains Why he pick Darth Malak as his apprentice.
In being just creepy as hell, Darth Revan hologram names off all of your crew mates that you have on the Ebon Hawk and Bastila on the star forge. The reason, to be utterly and completely creepy. Darth Revan Hologram does give you and your crew Dark side based Mind Control Resistance to Find against Star Forge. Explains the connection between the Star Forge and Dark Reaper, that the Dark Reaper is a living creature that dismantled by the Jedi 40 years. But its technology is base off the Star Forge Technology. Star Forge is an living creature of machine that corrupts all things and wants the galaxy to burn. To Star Forge, all life is a blight. So during the Beginning of the Jedi Civil War, Revan and a selected group of Sith planted bombs at key points thru out the entire Star Forge complex. So Darth Revan hologram explains why he was created to give original Revan to kill the Star Forge. Darth Revan hologram tells Revan that Vandar would be an idiot if Killing Darth Malak would stop the Jedi Civil War, it is more important to destroy the Star Forge.
The Star Forge Battle is much darker overall in tone similar to ME 2 Suicide Mission. If you don't prepared completely, you will have casualities. Even with excellent prepareness, Republic Fleet will get high casualities.
A key moments, you will find strike teams fighting. Just say even if they defeat the Sith defenders. Star Forge will send droids out and kill them anyways. And while draining them of life.
You have to take Hk-47 and T3-M4. And New Character with you to a hub server. Hub Server is important due to When you are Darth Revan, you set it up to have an astro mech like T3-M4 to take control of many of the droids and other functions.
While bunk of your crew stays to defend the Ebon Hawk, Yes you can send droids defend the Ebon Hawk but you need all of your crew to defend it(LS ending and DS ending both have reasons having defending Ebon Hawk segment)
Hk-47 and New Character defends T3-M4. Revan going thru his original plan to destroy the Star Forge by going to the key points. Yes Revan will be solely many Sith Lords, Warriors, Assassins, Troopers(there is at least 3 types that compliment to each other). As T3-M4 segment, you can send many droids Revan's way And Redirect Enemy squads into poison filled rooms, Convert their droids to your side, convert the turrets to shoot them, explode electronics.
Defending the Ebon Hawk you have everyone fighting tooth and nail against Sith Troopers and Many Sith masters
In being just creepy as hell, Darth Revan hologram names off all of your crew mates that you have on the Ebon Hawk and Bastila on the star forge. The reason, to be utterly and completely creepy. Darth Revan Hologram does give you and your crew Dark side based Mind Control Resistance to Find against Star Forge. Explains the connection between the Star Forge and Dark Reaper, that the Dark Reaper is a living creature that dismantled by the Jedi 40 years. But its technology is base off the Star Forge Technology. Star Forge is an living creature of machine that corrupts all things and wants the galaxy to burn. To Star Forge, all life is a blight. So during the Beginning of the Jedi Civil War, Revan and a selected group of Sith planted bombs at key points thru out the entire Star Forge complex. So Darth Revan hologram explains why he was created to give original Revan to kill the Star Forge. Darth Revan hologram tells Revan that Vandar would be an idiot if Killing Darth Malak would stop the Jedi Civil War, it is more important to destroy the Star Forge.
The Star Forge Battle is much darker overall in tone similar to ME 2 Suicide Mission. If you don't prepared completely, you will have casualities. Even with excellent prepareness, Republic Fleet will get high casualities.
A key moments, you will find strike teams fighting. Just say even if they defeat the Sith defenders. Star Forge will send droids out and kill them anyways. And while draining them of life.
You have to take Hk-47 and T3-M4. And New Character with you to a hub server. Hub Server is important due to When you are Darth Revan, you set it up to have an astro mech like T3-M4 to take control of many of the droids and other functions.
While bunk of your crew stays to defend the Ebon Hawk, Yes you can send droids defend the Ebon Hawk but you need all of your crew to defend it(LS ending and DS ending both have reasons having defending Ebon Hawk segment)
Hk-47 and New Character defends T3-M4. Revan going thru his original plan to destroy the Star Forge by going to the key points. Yes Revan will be solely many Sith Lords, Warriors, Assassins, Troopers(there is at least 3 types that compliment to each other). As T3-M4 segment, you can send many droids Revan's way And Redirect Enemy squads into poison filled rooms, Convert their droids to your side, convert the turrets to shoot them, explode electronics.
Defending the Ebon Hawk you have everyone fighting tooth and nail against Sith Troopers and Many Sith masters
#223
Posté 04 septembre 2012 - 01:28
Game Mechanics:
Juyo Intiate: Similar Kotor 2 verison(Good Damage, +1 Attack Per Round, Good Critical Threat, 0 Force Resistance)
Juyo Expert: Slightly Improved Force Resistance and Improved Critical Threat
Juyo Master: Improved Force Resistance and Improved Critical Threat
Tempered Aggression Intiate: Force Buff: Requirement: Juyo. Alignment: Netural. Description: Excellent Defense, Good Saving Throws, Improved Force Resistance. Improves All Melee and Weapon Damage
TA Expert: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves All Melee And Weapon Damage
TA Master: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves all Melee And Weapon Damage
Vornskr's Ferocity 1: Combat Ability: Similar to Flurry. +4 Attack per Round, +5 Damage, -5 Defense. Improves All Melee and Weapon Damage.
Vornskr's Ferocity 2: Keep +4 ApR same, +7 Damage, -3 Defense
Vornskr's Ferocity 3: Keep +4 ApR same,. +9 Damage, -1 Defense
Swift Flank: A Passive Tree that is similar and stacks with sneak attack of Scoundrel when Flanking or Stunning. Swift Flank will use Dexterity and Intelligence Modifers with level. Swift Flank is an good Juyo Ability to keep high level bosses locked down. Think Darth Malak. Often many Sith masters will use Juyo mastery, Swift Flank Mastery and Vornskr's Ferocity. Many Sith Masters will use Dark Rage Mastery over Tempered Aggression.
Tempered Aggression is great for both Light Jedi and Grey Jedi players due to it is a reliable Tanking ability that is suited and it is an universal ability.
Dark Rage=Stronger Offense(Increase strength, increase attacks per round, Increase force damage,Health Regeneration, Health Boost) Weaker defense(during and post)(During Dark Rage: Defense - 5) (Post Dark Rage:Health Penalities Current Level+ -50 when ran of Force points or turned off and Penalities to Damage Resistance for 3 rounds)
Ulimately Dark Rage and Tempered Aggression should compliment Juyo
Well Each Lightsaber forms should have 1 to 2 Force Buff abilties, 1 Combat Ability and 1 passive ability.
Juyo Intiate: Similar Kotor 2 verison(Good Damage, +1 Attack Per Round, Good Critical Threat, 0 Force Resistance)
Juyo Expert: Slightly Improved Force Resistance and Improved Critical Threat
Juyo Master: Improved Force Resistance and Improved Critical Threat
Tempered Aggression Intiate: Force Buff: Requirement: Juyo. Alignment: Netural. Description: Excellent Defense, Good Saving Throws, Improved Force Resistance. Improves All Melee and Weapon Damage
TA Expert: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves All Melee And Weapon Damage
TA Master: Improved Defense, Improved Saving Throws, Improved Force Resistance. Improves all Melee And Weapon Damage
Vornskr's Ferocity 1: Combat Ability: Similar to Flurry. +4 Attack per Round, +5 Damage, -5 Defense. Improves All Melee and Weapon Damage.
Vornskr's Ferocity 2: Keep +4 ApR same, +7 Damage, -3 Defense
Vornskr's Ferocity 3: Keep +4 ApR same,. +9 Damage, -1 Defense
Swift Flank: A Passive Tree that is similar and stacks with sneak attack of Scoundrel when Flanking or Stunning. Swift Flank will use Dexterity and Intelligence Modifers with level. Swift Flank is an good Juyo Ability to keep high level bosses locked down. Think Darth Malak. Often many Sith masters will use Juyo mastery, Swift Flank Mastery and Vornskr's Ferocity. Many Sith Masters will use Dark Rage Mastery over Tempered Aggression.
Tempered Aggression is great for both Light Jedi and Grey Jedi players due to it is a reliable Tanking ability that is suited and it is an universal ability.
Dark Rage=Stronger Offense(Increase strength, increase attacks per round, Increase force damage,Health Regeneration, Health Boost) Weaker defense(during and post)(During Dark Rage: Defense - 5) (Post Dark Rage:Health Penalities Current Level+ -50 when ran of Force points or turned off and Penalities to Damage Resistance for 3 rounds)
Ulimately Dark Rage and Tempered Aggression should compliment Juyo
Well Each Lightsaber forms should have 1 to 2 Force Buff abilties, 1 Combat Ability and 1 passive ability.
Modifié par DeathScepter, 04 septembre 2012 - 01:32 .
#224
Posté 04 septembre 2012 - 12:42
I would like to see that with the Darth bandon stalking Revan and Calo Nord, tht when you finally face off with Calo, he beats you easily, (kills majority of your health) Then a cutscene introduces, and you pass out, what Revan doesn't see is Darth bandon argueing with Calo because he wants to kill you and hang you up on a wall, then Bandon vicously snaps Calo's neck and lighting throws him away, and i LOVE the idea of the Star forge, but i think they should do it like the Onderon/Dxun split parties on Kotor 2, but with 3, One if Revan and 2 others, one is T3M4 and 2 others, and ne is the other 3+ fighting at the Ebon Hawk
I would like to see an escape from the Star Forge, as well as you having to manually arm ALL the charges before finding Malak, and he has the last one, so instead of killing him, you can mortally wound him, and detonate the charges, then you can have a cutscene of revan using Force Speed/Jump to get quickly to the Ebon hawk where everyone awaits u, (T3M4 and others left when the charges were armed) I also like the Star Forge Alive thing, and the temple
I would like to see an escape from the Star Forge, as well as you having to manually arm ALL the charges before finding Malak, and he has the last one, so instead of killing him, you can mortally wound him, and detonate the charges, then you can have a cutscene of revan using Force Speed/Jump to get quickly to the Ebon hawk where everyone awaits u, (T3M4 and others left when the charges were armed) I also like the Star Forge Alive thing, and the temple
#225
Posté 04 septembre 2012 - 03:45
Well my Star Forge Battle is very much similar to what we gotten Onderon/Dxun. with 3 to 4 sections.
your idea with Bandon and Calo, the player need to meet certain conditions in relationship to Calo Nord.
I do think that Endar Spire should have 1 hour or long content. And all planets should have at least 2 or more hours of content. Star Forge should be equal to 2 or more planets(total completion of planet in a reasonable time too)
Leviathan Ship arch should be at least 2 hours longer. It supposed to be huge ship similar to a Super Star Destroyer.
Darth Malak and Darth Bandon should have a scene where Malak suspects that Revan is working with the Jedi after Calo Nord confirms Darth Bandon's story of a person matching Revan's description. Darth Malak explains what type of fighter his old master was on a different rant. Knowing that he is a highly skilled fighter himself, he admits that facing Revan in the traditional Sith Method is foolish at best and suicide at worst due to Revan's own vicious nature regardless what Revan's side he was on.
In Original Transformer The Movie 1986, Optimus Prime was being epic. So have T3-M4 pulls an Optimus Prime from that transformer movie. Running down many enemies and shooting them all.
After Malak and Revan duel, Revan is exhausted regardless if you are a dedicated LS ending, Dedicated DS or somewhere in the middle. So having a Saving Revan side quest by choosing 2 party members to save his life.
Star Forge should be the Jedi Civil War's Malachor 5 in its brutality and high casualities rates.
I do have 4 fanon characters that could work within Kotor 1.
your idea with Bandon and Calo, the player need to meet certain conditions in relationship to Calo Nord.
I do think that Endar Spire should have 1 hour or long content. And all planets should have at least 2 or more hours of content. Star Forge should be equal to 2 or more planets(total completion of planet in a reasonable time too)
Leviathan Ship arch should be at least 2 hours longer. It supposed to be huge ship similar to a Super Star Destroyer.
Darth Malak and Darth Bandon should have a scene where Malak suspects that Revan is working with the Jedi after Calo Nord confirms Darth Bandon's story of a person matching Revan's description. Darth Malak explains what type of fighter his old master was on a different rant. Knowing that he is a highly skilled fighter himself, he admits that facing Revan in the traditional Sith Method is foolish at best and suicide at worst due to Revan's own vicious nature regardless what Revan's side he was on.
In Original Transformer The Movie 1986, Optimus Prime was being epic. So have T3-M4 pulls an Optimus Prime from that transformer movie. Running down many enemies and shooting them all.
After Malak and Revan duel, Revan is exhausted regardless if you are a dedicated LS ending, Dedicated DS or somewhere in the middle. So having a Saving Revan side quest by choosing 2 party members to save his life.
Star Forge should be the Jedi Civil War's Malachor 5 in its brutality and high casualities rates.
I do have 4 fanon characters that could work within Kotor 1.





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