Personally I love playing the sentinel because I like close quarters combat, and I find that the sentinel is best at it.
Here are my recommendations.
1. Max your assault armor and guardian as quickly as possible.
2. Get Mordin's Garrus's and Kasumi's mission out of the way as quickly as possible, so you get the 50% cooldown for you assault armor.
3. Don't invest more than 1 point in overload to blow up flammethowers. Invest in energy drain until the last mission before horizon. Don't bother putting any points in warp until just before horizon either.
4. Take Jacob and Miranda as squadmates. They are the best team for an assault sentinel. Max Jacob's squad incendiary and upgrade Miranda to Area overload quickly, then work on her warp. Don't bother with her passive until the warp and overload are filled.
Tactics.
Other than Mordin's and a part of garrus' mission. All pre horizon missions will have shielded enemies. (If you want to do with mordin's mission first, you can take reave instead of energy drain, and switch to energy drain once you recruit mordin)
That being said, enegry drain one of your enemies, have miranda overload the other. Run to the stripped enemy and let your assault armor knock them down as you run to them. As you run, reboot your assault armor, and shoot them with your SMG loaded with incendiary ammo and it should be a quick kill. Don't be afraid to punch enemies to death, especially on earlier levels and melee will quickly kill most enemies other than krogan.
Do all the N7 and DLC you can before horizon. If you started at level 5 and have all the DLC, you should be level 17 by horizon. After you recruit your last squadmate before horizon (For me it's usually grunt, because you only get the sniper and krogan vitality upgrade, which isn't very useful to me), reset your bonus power. If you put points into energy drain, you can free up all those points. Take what you like, but I usually take energy drain again because post horizon mission will be mostly shields anyway. However with the free points, you can throw them into warp, which is useful on horizon.
On horizon, be sure not to use the carnifex hand cannon on scions. A predator pistol with jacobs incendiary is a superior weapon with higher DPS and more ammo. It will take out scions fast. Almost as fast as if you had a viper.
After Horizon the game is a cakewalk.
My final build is:
4 area throw (great for clearing out husks if you use area reave or mordins area incenerate)
4 Heavy Warp
4 assault armor
1 overload (to kill flammers)
4 guardian
4 Area Reave (The suicide mission has no shields, and its good to have an area effect power, especially for swarming husks) As I said above I usually have Area Energy drain.
Miranda I usually have it as 4 Area Energy drain
4 heavy warp (You want to destroy barriers for low level collectos in one shot)
4. Cerberus leader ( you don't need the health boost on a sentinel)
1. Slam
I once posted a vid of an assault sentinel in action. I'll post it again if you are interested. I took the shotgun, I love it, but in the vid, I used the weak katana. An assault sentinel can do just as well without it, but you're better off with it.
www.youtube.com/watch
Modifié par mosor, 18 juillet 2010 - 07:15 .