Wild Woods tileset
#176
Posté 23 octobre 2010 - 02:45
#177
Posté 23 octobre 2010 - 11:49
#178
Posté 24 octobre 2010 - 03:25
Check it out on the vault or download here
http://nwn1cc.com/six/_dumpit/woodsv07
#179
Posté 24 octobre 2010 - 03:28
_six wrote...
Also, am I detecting a declining interest in this tileset lately, or is that just with NWN in general? I'm currently effectively running project Q and if people aren't too bothered about Wild Woods updates, then I may think about spending my Wild Woods time over there too.
No, there's no declining interest in the tileset on my end. I've just been caught up with other things for a while. I'm planning to build the areas for Sanctum 3 using Wild Woods next month, so expect the possibility of a barrage of feedback from me then.
Needless to say, the WIP in the meantime looks absolutely awesome.
#180
Posté 24 octobre 2010 - 03:36
lordofworms wrote...
I dont think its died down, but rather secretely gathering energy. I say this because I know myself and others have really seemed to explode with ideas and concepts and have been dutifully making things.
I'm kind of inclined to agree with this. It's difficult sometimes to manage my time between work and "real life," but my focus on NWN building hasn't wavered. It's getting done, but I'd guess that we all have upped our expectations and are working on more ambitious projects than in the past. And that just takes more time and focus.
#181
Posté 24 octobre 2010 - 04:37
Simply perfect
#182
Posté 26 octobre 2010 - 02:48
I'm definitely still interested, Six - I was just keeping my head down NWN-wise, trying to finish my pirate outfit. Anyway, your new shots are great. I especially love the gorgeous windows in the gothic manor terrain! <3
Modifié par Estelindis, 26 octobre 2010 - 02:50 .
#184
Posté 27 octobre 2010 - 01:17
#185
Posté 29 octobre 2010 - 12:40
#186
Posté 30 octobre 2010 - 12:29
#187
Posté 01 novembre 2010 - 06:18
#188
Posté 01 novembre 2010 - 07:38
Is there anything at all that you don't do well?
Maybe the answer to that is 'a steak'
Modifié par Zwerkules, 01 novembre 2010 - 07:39 .
#189
Posté 01 novembre 2010 - 09:37
Hehe, thanks very much. But yeah, cooking... Cleaning... Anything else... practical... or useful... really...Zwerkules wrote...
Really nice pieces of music, Six!
Is there anything at all that you don't do well?
Maybe the answer to that is 'a steak'
#191
Posté 02 novembre 2010 - 05:47
#192
Posté 03 novembre 2010 - 06:48
#193
Posté 03 novembre 2010 - 08:17
DM_Vecna wrote...
I just wanted to chime in. I was unable to post previously how much I love and am using your tile sets six. Please please please continue to develop them, all of them. I would love to see more for Dwarven Chasms, Sewers, Barren Lands, etc. as well. But this one is a crown Jewel. My players thank you in advance.
Why thanks very much :happy: As for the other tilesets, I don't want to make any promises, but I think Dwarven Chasms and possibly the Undercity will get further updates somewhere along the line.
#194
Posté 03 novembre 2010 - 08:46
#195
Posté 21 novembre 2010 - 12:29
#196
Posté 21 novembre 2010 - 08:52
I'm not entirely sure what I'm going to be working on for this tileset next, besides making Thicket paint next to Cliffs, so any requests would be a massive help motivation wise...
#197
Posté 22 novembre 2010 - 12:18
#198
Posté 22 novembre 2010 - 08:59
#199
Posté 22 novembre 2010 - 11:58
#200
Posté 23 novembre 2010 - 12:32
appreciate any further such creations.
Many such buildings had a small
entrance porch area, if you could make two tiles, one with a porch
from the centre towards the corner and another from the centre
towards the mid point of a side then the actual buildings could be
placeables. By varying the amount of the porch that protrudes and
it's position and angle to the main structure and possibly even the
placeable's height then 2 tiles and perhaps six placeables could
create wonderfully varied pre-medieval villages, humanoid settlements
and a squillion and one other possibilities that I've not thought of
yet. From my own point of view I could build some great Celtic
settlements. Having said all that, it is wonderful as it is.





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