Bahanix wrote...
Last Darkness wrote...
Bahanix wrote...
Absolutely Last Darkness. I still haven't decided on exactly how I'm going to do the build yet; this debate has a lot of info to consider. I appreciate all the input.
I suggest Duelest/Ranger at first, its easier to play as and very viable. You dont always have to position yourself optimaly and such and can just duke it out and rely on stuns and your sweet duelest 100% crit rate for like 15 seconds ability. Unless you want to use wolf or bear for looks, Spider can often be a better choice due to its ability to web for a extra crowd control and giving you an extra ability where you can do automatic crits.
Put a Paralysis rune in each weapon and really try and use stun poisons and youll be fine. Also keep in mind having someone who can use herbalism to craft Swift salves will help too since they stack with momentum. Also to conserve points you only need 3 Herbalism on one character to craft Swift Salve and most the useful stuff, same thing with poison. You only need Poison making 3 to craft the best stun poison.(Concentrated Crow Poison - Deals 6 nature damage, with a 15% chance of causing a 7 s stun, per hit.
This effect cannot be applied over itself.)
You only need poison 1 on your main character to use poisons, so if you train leilana or zevran to poison 3 they can craft it for you. This setup lets you deal critical damage as much as possible I would think fo the simplest effort. Also dont forget if you have a mage in the party try and get "Paralyze" from the entropy tree. Setup a tactic for that mage that goes something like. "Target of Warden - Cast Paralyze" So that they will always cast that spell on who your targeting so you can get even more free hits of critical damage.
I have never really used Herbalism or Poison-making in any playthrough. Of course, out of the 4 characters I've beat the game with, only 1 could have used it. That was a Rogue Archer. All other games have been Arcane Warriors (love that class). I think that this could be a good time as any to try those skills.
Any suggestions on race? I was thinking City Elf for Fang later on or a Dwarf Noble for 100 soverigns after the origin. (at least that's what I've read anyway. Never completed that quest that way).
Fang is allright, but requires you to be at the end of the game to get and have to do a certain series of events in your Origen and when you return to the Alienage at the end of the game. Theres better options.
I highly suggest a Dwarf Noble, it has a intresting storyline, excellent stats. Just get used to being shorter then everyone else and know if you want to be a "Good" guy when you get back to Orzamaar you have to Destroy the Anvil and make Bhelen King despite your personal grievances against him hes the best option for a good outcome. Make Harromont King and Side with Branka, and help brother Burkle for the worst possible outcome for the dwarves.
As for Random70 and Soteria, *Sigh* Im not going to argue with either of you anymore as your not worth my time. Your ignoring what im saying, jumping to conclusions and trying to argue for arguments sake. Either of you have yet to prove to me what i asked for, enough said.





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