As someone on the GameInformer forums stated, "They better not cut out the RPG elements like they did to Mass Effect 2." This worries me greatly due to the mention of a single protagonist (so far). Granted, the ME 'franchise' is a Space-based adventure. Space is not a tratidional (dark) fantasy setting as most rpg 'experts'/players might proclaim. However, I am one of those people who liked Bioware's original ME rpg-based space setting because it was new to the Space-based game genre as far as I know compared to the "shooter" genre that ME2 seems to fall under.
Dr. Muzyka states , and I quote, “Dragon Age 2 will simultaneously deliver an epic story and set a new
bar for intense action in the genre.”, as well as saying, "players will be able to 'think like a general and fight like a Spartan,'” This, unforturnately, sounds as though Bioware is taking a similar approach in DA2 as they did in ME2, and therefore, in my opinion, removing the rpg aspect of the Dragon Age dark fantasy setting, As Bioware approached Green Ronin to create a dark fantasy pnp rpg based on the DA world, I am hoping that the DA franchise remains true to the "Origin"al presentation of the DA universe.
You must remember, however, that ME was originally a console game which was later ported to the PC, and most console games are fast-paced compared to the DA crpg where there was much one could do in terms of precisely directing party members' actions, especially through pause-and-play. And also remember that DA was originally a PC-based game, and then transferred to consoles. This role reversal may influence whether or not DA2 remains true to its predecessor's traditional PC rpg-based background. I think that this difference is a crucial difference between the DA franchise and the ME franchise.
On a different tangent, I remember an early slip of info mentioning that DA2 will take place at the end of the Dragon age, around Dragon Age 70 and therefore the original party members will definitely not be participants in DA2. i thik the game will focus more on the recovery of the nation after a blight has crushed its foundations, much like how the Tevinter Emperium is now a shell of its former self, as others have mentioned.
UPDATE TO TOPIC
I apologize for striking up such a nerve with the forumites comparing
both DA and ME.
I guess Action RPG vs Strategic RPG [thanks, slimgrin] is what I truly meant. I
guess what I meant to say was that i preferred the strategic-ness of
DA, which Edge of Reality was able to convey on the console versions as
well. I say this because although I am a fan of strategy rpgs, I am not
a fan of isometric, top-down, rpgs. If I remember correctly, Kotor was
not Isometric, top-down. Several ps3 version players have stated on
the ps3 Bioware Social.DA forum, and I agree, the closeness of the
console versions to the characters created a closeness to the characters
themselves for the players.
So...I hope DA2 does not stray from
the realm of Strategy crpgs, rather than following in the footsteps of
ME 1&2 into the realm of Action crpgs.
Of course, this is
just my opinion,
I hope info on the timeframe of DA2 within the
Dragon Age is mentioned in the GameInformer Mag.
C9136!! I
agree wholeheartely with you!
Modifié par Tollak_Grippsson, 14 juillet 2010 - 02:14 .





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