The custom content is in hak files and the 2da as well.
The 2da will be in specific hak file containing only 2DA, wich mean it will be really small and really easy to update for poeple who wants to tweaks the game with content that require 2da.
There is 2 set of 2Da, one for the modules that doesn't work with SOZ placeable, and one for the modules that works with SOZ placeable
There will be a custom TLK since we got many custom text entry, and 6 custom custom spell/feat al ready (The custom ability that the main char gain as the game is progressing, 3 for good aligned, 3 for evil aligned.), and the description need to be in TLK.
For those a little curious, the 3 good ability are a direct translation or strongly inspired from those of the original game, except that they scale better with the lvl, they scale as "normal spells/abilitty" do, they don't remain lvl 1 when youa re lvl 9, they'll be usefull and powerfull ability at lvl 9 for a lvl 9 without beeing monster ability that destroy all .
Evil ability in the original game were very crappy and useless next to the good one. For those reason they have been 100% altered to give as much power as the good one. 2 of them are 100% original.
I made new VFX when needed for those spell, 3 of the 6 spell got a custom VFX. 1 for the good one and 2 for the evil one.
Also just like in the orignal game, if you are to much evil, things can becommes really ugly for you.
We'll also have custom voiceset made from the orignals one for NPC.
Modifié par Shallina, 09 décembre 2010 - 11:02 .





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