Heya there,
first off - this is probably the project I'm looking forward to the most. I'm following your progress (silently) for several years now and I recently signed in exclusively to be able to write this post. BG is after all those years still my favourite RPG. And to see it being created within the NWN2 engine is like a dream coming true.I'm especially admiring that you managed to stick so close to the original look/atmosphere that a BG "veteran" instantly recognizes what area is shown on a given screenshot.
Keep up the great work!
I have a few questions though:
(1) Will your mod support multiplayer? The original BG was a bit tricky about MP and I still dream of a real RP experience for that fantastic story.
(2) Somewhere in all those many threads about BGR you mentioned that you implement an older version of Kaedrin's custom content. I'm curious what version you may implement (since he added a few really nice PrC's for example :innocent: ). What about his added feats for example (the wizard reserve feats, oversized two weapon fighting and the like). What can we expect here?
(3) Will you implement the original BG system of partially respawning enemies?
I always found it odd that you could "clear" the first level of a multi-level-dungeon, retreat for resupplying/resting and find an empty level 1 of that dungeon when you came back, so I really hope you implement the original system.
(4) Will you re-introduce the experience system of BG - the one where xp gained from any source were distributed among the party members (in opposition to the system of NWN2 and - partially - BG2/ToB where every party member just got the full amount of gained xp)?
(5) Will there be xp for picking locks/disabling traps? And how will you solve the problem of really low skill values (in BG/AD&D your thief for example could reach 100%+ in trap/lock/stealth skill, but in NWN2/D&D the whole system is different) - I'm really curious about this too.
(6) Not a question, more of a begging: Please use the social skills as often as (reasonably) possible.
(7) Will the treasure/loot be determined as in BG or random as in - for example - IWD?
Phew, that were a few more than just "a few questions". :innocent:
Thanks in advance for answering, I'll keep crossing fingers that you will be able to finish your project.
If you succeed - and with the fantastic IWD remake being short before completion as well as Europa Barbarorum II coming along sometime in the future - I will be busy for the next ten years I assume.
Which is a good thing.

*secretly dreams about BGII/ToB being remade as well

*
P.S.: Sorry for limited english, it's not my native language.
Modifié par Irvin Trout, 08 juillet 2011 - 10:31 .