Kuken2Kuken wrote...
Yeah me too! I love this mod and I check this thread every day!
Btw, how are those screenshots coming along?
I'll try to have some new ones by the end of this weekend
Kuken2Kuken wrote...
Yeah me too! I love this mod and I check this thread every day!
Btw, how are those screenshots coming along?










lady_lunatic wrote...
It looks brilliant! Er....have you got an estimated time to complete day yet hahaha has that question been overused
,drechner wrote...
A WIP of Firewine Bridge from early this year, which I have to say kinda
stings since I'll have to redo both it and Gullykin (not pictured)
after one of my HDD's got wiped:
Kuken2Kuken wrote...
,drechner wrote...
A WIP of Firewine Bridge from early this year, which I have to say kinda
stings since I'll have to redo both it and Gullykin (not pictured)
after one of my HDD's got wiped:
Ah that must be so irritating!
Well thanks for the screenshots! Always nice with some screenies
Modifié par drechner, 22 mai 2012 - 10:21 .
Shallina wrote...
The bridge is made with BCK that you can download on the vault. We are using very very few custom content only made for BGR (basically the only custom content BGR specific are picture I think, for maps and sign post).
More than 99% of the custom content we use are well known content al ready on the vault that you probably al ready have if you play on a NWN2 PW. We aren't numerous at all, if we start to do custom placeable and creature on our own, we'll nevers finish.
Modifié par rjshae, 23 mai 2012 - 07:03 .
rjshae wrote...
Sure, well I wasn't suggesting that you make your own. There are plenty of wall pictures available on the vault. But no matter. Thanks.
It's a small touch but I like to doctor up beds a little so they look more unique. E.g. adding extra pillows and/or putting a tintable blanket over the flat part. Shrug.
drechner wrote...
rjshae wrote...
Sure, well I wasn't suggesting that you make your own. There are plenty of wall pictures available on the vault. But no matter. Thanks.
It's a small touch but I like to doctor up beds a little so they look more unique. E.g. adding extra pillows and/or putting a tintable blanket over the flat part. Shrug.
That's definitely already the case, though the screenshots above don't really reflect that very much. Also, keep in mind that these areas don't really represent final deco. I'll be doing a pretty signficant deco pass on all areas in the upcoming months to ensure they look pretty and also, unique
Modifié par rjshae, 25 mai 2012 - 01:14 .

Modifié par drechner, 27 mai 2012 - 07:44 .
sirchet wrote...
So, instead of releasing this module by module as slow_divefan did with Icewind Dale, it looks like you're planning on a big release this winter?
This is very exciting!
Good luck and I'll keep watching and hoping.
laxmanstretch wrote...
excellent!
what expansion packs do we need to play this, i have NWN2 and MotB, but no SoZ?
If you've played the original Baldur's Gate, recall that it's a very free-form world. Aside from the Prelude, which could be released as a small, stand-alone taster, it would be quite difficult to section it into modules. Probably the city could be released as a second module since you can't get in until Chapter 5, as could Chapter 6, but I imagine it would be kind of awkward.sirchet wrote...
So, instead of releasing this module by module as slow_divefan did with Icewind Dale, it looks like you're planning on a big release this winter?
Shallina wrote...
As today only the hafling sidequest (Gullykin's surrounding) are missing. (around 5 exteriors area, including a little village, a dunjon, and less than 10 interiors area for the village)
All the rest has its area done and scripted. So all chapters, and the extension (TOSC) are functionnal.
nimzar wrote...
How long has this been going on? I feel like I've been following the progress on this for years.
And now it is actually happening O_O. Someone pinch me, I think I may be dreaming.
rjshae wrote...
Awesome! Have you got some little round hut models for the halfling hovels?
Modifié par drechner, 06 juin 2012 - 02:41 .
Modifié par dslamo, 04 juillet 2012 - 10:42 .