The Baldur's GAte remake thread
#1376
Posté 05 juillet 2013 - 12:59
"Could not load the module. Module file might be corrupted OR it was created using a newer version of the toolset and/or game resources."
Does anybody have an idea how can I solve this issue?
#1377
Posté 05 juillet 2013 - 05:36
#1378
Posté 07 juillet 2013 - 02:07
#1379
Posté 22 juillet 2013 - 05:41
#1380
Posté 24 juillet 2013 - 09:15
Modifié par Axe_Edge, 24 juillet 2013 - 09:37 .
#1381
Posté 25 juillet 2013 - 12:42
Nice!Axe_Edge wrote...
Noticed BGR Patch 1.1 is up
I need some help to create the ultimate character. I obviously want to be a character that can talk my way thorugh the game but I also want to be good in combat. Suggestions?
#1382
Posté 27 juillet 2013 - 05:50
#1383
Posté 27 juillet 2013 - 06:10
As for not sucking in combat, BG is no different than other modules in that regard. You start at level 1, so some sort of melee character is probably easier early on. If you're planning on using a particular party, you can play a class that complements your companions' (i.e. if none of your companions is a cleric, you can play one).
#1384
Posté 28 juillet 2013 - 12:52
Arkalezth wrote...
There's no "ultimate character". Any class works really. I think all dialogue skills are used at some point, but the checks are hidden. I don't think they make a great difference, anyway, and they're not used everywhere like in other modules.
As for not sucking in combat, BG is no different than other modules in that regard. You start at level 1, so some sort of melee character is probably easier early on. If you're planning on using a particular party, you can play a class that complements your companions' (i.e. if none of your companions is a cleric, you can play one).
alright but which is on of the best chars possible given that I want to excell in dialog as a lawfull or neutral good? A cleric is obvioulsy better than a fighter since clerics have high charisma and diplomancy. But how should I spec the stats? and so on. The only guides I can find focus on combat. My focus is dialog.
#1385
Posté 28 juillet 2013 - 01:30
Not necessarily. You can perfectly dump CHA on a cleric, or increase it on a fighter. And fighters have Intimidate, which I guess you may not like for RP purposes, but it's still a conversation skill.Kuken2Kuken wrote...
A cleric is obvioulsy better than a fighter since clerics have high charisma and diplomancy.
Anyway, there's not much to discuss. Just maxing conversation skills is usually enough; if it isn't for you, increase your CHA. If that's still not enough, take feats that increase your conversation skills, such as Silver Palm or Negotiator. Some classes, like warlock (alignment restricted) or shadow thief add some bonuses too, but seriously, that's overkill. Besides, it's not as if conversation skills were used everywhere in this module.
If there was a single ultimate character to fit your needs, I would have mentioned it in my first post. Just for the sake of it, if you really want me to suggest something specific... maybe a bard?
#1386
Posté 28 juillet 2013 - 02:29
#1388
Posté 30 juillet 2013 - 11:09
Edit:
Is 18 points in charisma necessary for a paladin in the BG campaign? Could I drop it to 16 or 14?
Modifié par Kuken2Kuken, 30 juillet 2013 - 11:10 .
#1389
Posté 30 juillet 2013 - 03:03
For a paladin, I'd suggest leaving CHA at 14 and focusing on STR. You don't "need" anything; technically, you could even leave CHA at 8 if you wanted.
#1390
Posté 30 juillet 2013 - 08:44
"CHA powers just about all of a Paladin's important abilities that set him apart from a plain ol'
Fighter or Fighter/Cleric. Don't start with any less than a 14 in this stat."
I'm not entirely clear about what charisma is good for. Some epiq feats require charisma of 21, but since I know I will end the campaign around lvl 10 my question is if a high charisma score is that necessary. Would a charisma of 16 or even 14 do me as good as charisma of 18 in the BG campaign? And put the points in con and strenght instead.
I'm not that familiar with d&d rules.
#1391
Posté 30 juillet 2013 - 09:57
#1392
Posté 31 juillet 2013 - 09:32
#1393
Posté 31 juillet 2013 - 10:35
Kuken2Kuken wrote...
How do I talk to my companions?
Right-click on them to bring up a menu. There'll be an option to talk to them there.
#1394
Posté 02 août 2013 - 03:59
Also she is a cleric of Shar - shouldn't she have Darkness and Evil domains instead of Destruction and Earth??
Modifié par Anacronian Stryx, 02 août 2013 - 04:57 .
#1395
Posté 02 août 2013 - 07:09
#1396
Posté 02 août 2013 - 09:39
Either way, I haven't played with the new patch yet, but all the clerics used to have the Air/Animal domain bug, which is present in many other modules as well, meaning that they'd get the bonus spells from those two domains, regardless of the "real" ones (Destruction and Earth in this case).
#1397
Guest_Iveforgotmypassword_*
Posté 02 août 2013 - 10:26
Guest_Iveforgotmypassword_*
#1398
Posté 02 août 2013 - 11:02
Iveforgotmypassword wrote...
Can't you just bump up the wisdom with the console and have a charismatic cleric.
I have given Viconia her original BG 1 stats - but somehow i can't change her domains (removefeat# doesn't seem to work)
Modifié par Anacronian Stryx, 02 août 2013 - 11:03 .
#1399
Guest_Iveforgotmypassword_*
Posté 03 août 2013 - 12:25
Guest_Iveforgotmypassword_*
rs ga_give_feat("tag of npc",feat number,0,0) will do it ( replace the feat number part with the actual number though).
What are the feats because I can give you the numbers but I'm stumped on the tag as I haven't got Baldurs gate installed. It might work without it if you select her though.
#1400
Posté 07 août 2013 - 10:57
Iveforgotmypassword wrote...
You might need her tag and the feat number. To add a feat I think that..
rs ga_give_feat("tag of npc",feat number,0,0) will do it ( replace the feat number part with the actual number though).
What are the feats because I can give you the numbers but I'm stumped on the tag as I haven't got Baldurs gate installed. It might work without it if you select her though.
Viconia is quite messed up. Her stats aren't at all accurate with the BG1 version. And I know of the ADnD vs 3.5 differences. The adaptation is inaccurate. Her DEX should be around 18 not her CHA.
She was never that charismatic and her STR and CON should be set to 10 (no penalty as in BG1).
EDIT: Nevermind, it's fixable with the the Character Editor. If it gives you an error when you open her file, remove the feat 3202 (Faerie Fire) and it will work.
Modifié par Luminus, 07 août 2013 - 11:50 .





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