Aller au contenu

Photo

The Baldur's GAte remake thread


  • Veuillez vous connecter pour répondre
1480 réponses à ce sujet

#1376
mladennspd

mladennspd
  • Members
  • 1 messages
Hi guys, when I installed the mod while following the instructions, I could not start the campaign. It stated:

"Could not load the module. Module file might be corrupted OR it was created using a newer version of the toolset and/or game resources."

Does anybody have an idea how can I solve this issue?

#1377
Arkalezth

Arkalezth
  • Members
  • 3 189 messages
That usually happens when the module hasn't been installed correctly. Make sure that you've followed all the installation steps as described in the readme.

#1378
Raduziel

Raduziel
  • Members
  • 52 messages
Make sure you unpacked ALL the download parts.

#1379
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages
when do you release patch 1?

#1380
Axe_Edge

Axe_Edge
  • Members
  • 278 messages
Noticed BGR Patch 1.1 is up

;)

Modifié par Axe_Edge, 24 juillet 2013 - 09:37 .


#1381
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages

Axe_Edge wrote...

Noticed BGR Patch 1.1 is up

;)

Nice!

I need some help to create the ultimate character. I obviously want to be a character that can talk my way thorugh the game but I also want to be good in combat. Suggestions?

#1382
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages
I need some help creating my character. I don't want to miss out on any of the dialog but I don't wanna suck at combat. What should I pick. How important are int, wis and char for dialog? Is diplomancy skill the only thing that counts? I wanna be a neutral or lawfull good character.

#1383
Arkalezth

Arkalezth
  • Members
  • 3 189 messages
There's no "ultimate character". Any class works really. I think all dialogue skills are used at some point, but the checks are hidden. I don't think they make a great difference, anyway, and they're not used everywhere like in other modules.

As for not sucking in combat, BG is no different than other modules in that regard. You start at level 1, so some sort of melee character is probably easier early on. If you're planning on using a particular party, you can play a class that complements your companions' (i.e. if none of your companions is a cleric, you can play one).

#1384
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages

Arkalezth wrote...

There's no "ultimate character". Any class works really. I think all dialogue skills are used at some point, but the checks are hidden. I don't think they make a great difference, anyway, and they're not used everywhere like in other modules.

As for not sucking in combat, BG is no different than other modules in that regard. You start at level 1, so some sort of melee character is probably easier early on. If you're planning on using a particular party, you can play a class that complements your companions' (i.e. if none of your companions is a cleric, you can play one).


alright but which is on of the best chars possible given that I want to excell in dialog as a lawfull or neutral good? A cleric is obvioulsy better than a fighter since clerics have high charisma and diplomancy. But how should I spec the stats? and so on. The only guides I can find focus on combat. My focus is dialog. 

#1385
Arkalezth

Arkalezth
  • Members
  • 3 189 messages

Kuken2Kuken wrote...
A cleric is obvioulsy better than a fighter since clerics have high charisma and diplomancy.

Not necessarily. You can perfectly dump CHA on a cleric, or increase it on a fighter. And fighters have Intimidate, which I guess you may not like for RP purposes, but it's still a conversation skill.

Anyway, there's not much to discuss. Just maxing conversation skills is usually enough; if it isn't for you, increase your CHA. If that's still not enough, take feats that increase your conversation skills, such as Silver Palm or Negotiator. Some classes, like warlock (alignment restricted) or shadow thief add some bonuses too, but seriously, that's overkill. Besides, it's not as if conversation skills were used everywhere in this module.

If there was a single ultimate character to fit your needs, I would have mentioned it in my first post. Just for the sake of it, if you really want me to suggest something specific... maybe a bard?

#1386
kamal_

kamal_
  • Members
  • 5 250 messages
Bard/Swashbuckler/Shadow Thief. But if you really want to talk, play Crimmor, BGR is a recreation and there were no skill checks in the original.

#1387
Arkalezth

Arkalezth
  • Members
  • 3 189 messages

kamal_ wrote...

BGR is a recreation and there were no skill checks in the original.

Shallina said they added some. That said, I haven't noticed convo skills making a great difference, so I wouldn't worry too much about them, but to each his own.

#1388
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages
Ok I'm playing a paladin. Anyway I was wondering if this mod have an xp-cap or a level cap. Is 89000 xp still the maximum amount?

Edit:

Is 18 points in charisma necessary for a paladin in the BG campaign? Could I drop it to 16 or 14?

Modifié par Kuken2Kuken, 30 juillet 2013 - 11:10 .


#1389
Arkalezth

Arkalezth
  • Members
  • 3 189 messages
There's no cap, but you can expect to finish at level 10 or so.

For a paladin, I'd suggest leaving CHA at 14 and focusing on STR. You don't "need" anything; technically, you could even leave CHA at 8 if you wanted.

#1390
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages
I based my current character build on a guide that states:

"CHA powers just about all of a Paladin's important abilities that set him apart from a plain ol'
Fighter or Fighter/Cleric. Don't start with any less than a 14 in this stat."

I'm not entirely clear about what charisma is good for. Some epiq feats require charisma of 21, but since I know I will end the campaign around lvl 10 my question is if a high charisma score is that necessary. Would a charisma of 16 or even 14 do me as good as charisma of 18 in the BG campaign? And put the points in con and strenght instead.

I'm not that familiar with d&d rules.

#1391
Arkalezth

Arkalezth
  • Members
  • 3 189 messages
I have already answered that. If you have further questions about game mechanics, maybe you should start a new thread.

#1392
Kuken2Kuken

Kuken2Kuken
  • Members
  • 41 messages
How do I talk to my companions?

#1393
Dann-J

Dann-J
  • Members
  • 3 161 messages

Kuken2Kuken wrote...

How do I talk to my companions?


Right-click on them to bring up a menu. There'll be an option to talk to them there.

#1394
Anacronian Stryx

Anacronian Stryx
  • Members
  • 3 128 messages
So i just picked up Viconia - is it on purpose that she is a Cleric with 5 Wisdom and 18 Charisma or am i having some bug?

Also she is a cleric of Shar - shouldn't she have Darkness and Evil domains instead of Destruction and Earth??

Modifié par Anacronian Stryx, 02 août 2013 - 04:57 .


#1395
Tchos

Tchos
  • Members
  • 5 054 messages
It's not on purpose. According to comments in the mod's thread on the Nexus, her wisdom was originally set to 15 before the update, as it should be, and the new value is accidental. Don't know about the other question.

#1396
Arkalezth

Arkalezth
  • Members
  • 3 189 messages
The domain issue was also addressed in the beta, so I suppose it's in the "to fix" list already.

Either way, I haven't played with the new patch yet, but all the clerics used to have the Air/Animal domain bug, which is present in many other modules as well, meaning that they'd get the bonus spells from those two domains, regardless of the "real" ones (Destruction and Earth in this case).

#1397
Guest_Iveforgotmypassword_*

Guest_Iveforgotmypassword_*
  • Guests
Can't you just bump up the wisdom with the console and have a charismatic cleric.

#1398
Anacronian Stryx

Anacronian Stryx
  • Members
  • 3 128 messages

Iveforgotmypassword wrote...

Can't you just bump up the wisdom with the console and have a charismatic cleric.


I have given Viconia her original BG 1 stats - but somehow i can't change her domains (removefeat#  doesn't seem to work)

Modifié par Anacronian Stryx, 02 août 2013 - 11:03 .


#1399
Guest_Iveforgotmypassword_*

Guest_Iveforgotmypassword_*
  • Guests
You might need her tag and the feat number. To add a feat I think that..

rs ga_give_feat("tag of npc",feat number,0,0) will do it ( replace the feat number part with the actual number though).

What are the feats because I can give you the numbers but I'm stumped on the tag as I haven't got Baldurs gate installed. It might work without it if you select her though.

#1400
Luminus

Luminus
  • Members
  • 458 messages

Iveforgotmypassword wrote...

You might need her tag and the feat number. To add a feat I think that..

rs ga_give_feat("tag of npc",feat number,0,0) will do it ( replace the feat number part with the actual number though).

What are the feats because I can give you the numbers but I'm stumped on the tag as I haven't got Baldurs gate installed. It might work without it if you select her though.


Viconia is quite messed up. Her stats aren't at all accurate with the BG1 version. And I know of the ADnD vs 3.5 differences. The adaptation is inaccurate. Her DEX should be around 18 not her CHA.
She was never that charismatic and her STR and CON should be set to 10 (no penalty as in BG1).

EDIT: Nevermind, it's fixable with the the Character Editor. If it gives you an error when you open her file, remove the feat 3202 (Faerie Fire) and it will work.

Modifié par Luminus, 07 août 2013 - 11:50 .