Cody and his band of cleric/mages continue their adventures...
The party met a hostile party in a warehouse in the bridge district. The enemy mage was killed by a magic missile volley from everyone but Hanna, who engaged the nearest melee. Then the enemy cleric got hit with some missiles and blinded, next enemies got slowed and blinded by glitterdust, and it was a clean fight. And this despite most of our defensive buffs but stoneskin were already exhausted.
We headed to D'arnise Keep - this was one of the smoothest take downs of the Keep ever. But I am getting ahead of mysellf - first we got ambushed. We were unbuffed of course, so took more damage than usual, including Aerie killed by a lightning bolt - we emptied our spell books, but we successfully took down the enemeies. As for the Keep, no one ever got in danger of dieing, only had to potion maybe 3 times in the entire place. Our leading party members had -6 and -5 AC which is comparable to Minsc and such when I have a more balanced group. With MMMs, slows, blinds, and defenisive buffs, the trolls just couldn't do much.
For the Yuan-Ti mage in the 2nd floor, we used blessed/chanted skeletons (5).
Glaicas of course had zero chance of taking anyone of us down -- our opening was 2 dooms plus 3 hold persons, you can guess how it ended.
Golems were very smoothly taken down as well. The iron golem got to near death with two waves of MMMs, but we ran out of caps. Hanna then did maximum anti-melee buffs and walked up and used the FoA to finish the golem. This taught me though, I need anti-golem spell active. Therefore, had Joshua memorize polymporh self so he can use Flind Form when we need it.
4/5 of the Umber Hulks were taken down by cloudkills, so we only had to melee 1.
Time for Torgal, we tried to do some area effects but Cody messed up the timing trying to do a skull trap. So the enemies quickly got up to the party's position. However, we did max buffs like blur, mirror image and stoneskin, as well as did things like slow, glitterdust and holy smites and MMM. It was going well as you see below:

Torgal fell shortly after that. We reported our success to Nalia, putting the party at level 9 cleric/level 11 mage (I didn't realize clerics level so slowly).