Diary of Rajkumari Azure
The Air Genasi Cavalier
GENASI: Genasi are descended from elemental-related creatures, such as efreet, dao, djinn,
jann, and marids, among others. Most of them have had no direct contact with their elemental forebears, but the signs of their heritage are apparent. Genasi take great pride in their distinctive features and abilities. In this case blue skin, the reason for the name Azure
- ADVANTAGES: Infravision.
- DISADVANTAGES: -10% experience modifier.
Different Genasi also have their own racial advantages and disadvantages:
- AIR GENASI: +1 to Dexterity and Intelligence, -1 to Wisdom and Charisma, Breathless
(Immunity to spells like stinking cloud), and Free Action 1/day.
After leaving the dungeon, Jaheira and Minsc left and I carried on alone. I helped out at the circus and upon leaving was told about Jafir’s lamp. I was also asked to help the bookkeeper who has been burgled. I decided to go to the city gates as soon as possible to make enquiries about the lamp. However before I got there I came across slavers at the copper coronet and was also asked to help Nalia retake her castle and Korgan to find the book of Kaza. On the way, we were given the additional task of returning a poisoned casualty to a building in the docks. In the Gate District I returned Kalah to life upon discovering all the circumstances and also took a nice sword from under the nose of a lich who was supposedly defending it.
After retaking most of the D’Arnise castle without too many problems other than being roughed up a bit by golems, I opened the gates to let reinforcements in.
At that time Korgan started complaining that I wasn’t helping him to find the Book of Kaza. We therefore went to get it and whilst doing so were asked to recover a sword for a druid in the graves. We were also asked to recover a bear for the spirit of Wellyn, which we did before returning to clear the D’Arnise Stronghold which I have since been given the task of running. We also found a guardian for a child who had been orphaned.
Upon returning to the slums we did a little job for Xzar, which turned out to be easy enough, but did not turn out for Xzar as well as he had hoped. We discovered that Valygar was also having problems with the Cowled Wizards. We went upstairs in his house and discovered that one of the Cowled Wizards was still there. As we were unprepared we ran as fast as we could, but were followed by two familiars. They were easy enough to kill, and after buffing returned upstairs where we discovered that the wizard was our most powerful adversary to date. After following Valygar’s trail, he joined up with us and we entered the Planar Sphere. There we were joined by Tsujantha a mage from a different plane. Sadly both he and Valygar were confused in a fight and he was killed by Valygar. We have no cleric, so will not be able to raise him until we are able to return to Amn. Despite being evil, he seemed a decent enough bloke, so will raise him when I get the chance.
PS Level 1 NPCs has turned nalia into a multi-class mage/thief not dual class as she is supposed to be. Is there a way of rectifying this? If I can't, I suppose that I could use Shadowkeeper to make her a half-elf. At least then she would be legal, but there might be other changes that I ought to make of which I am unaware.
Modifié par Grimwald the Wise, 24 février 2012 - 08:16 .