OK, time to re-introduce that no-reload party, as it has been long forgotten by everyone (including me).
First to add that this party has completed almost all challenges available in chapters 2 and 3, including the entire WK lvl 3, except for Tahazaar, but haven't fought the Green Wurm on this level, because in chapters 3 it's scripted not to be available. The other remaining improved enemies in chapter 3 are:
Umar (Ranger Stronghold improved final fight)
City Gates' Grave Lich (Daystar guardian)
The Guarded Compound
The Viper Queen (Lady Vanya's last task in the Extended Paladin Stronghold)
The Ice challenge in the Extended Mage Stronghold - Marvella's tasks (third task)
The last challenge in the druid stronghold - improved Chaos.
Zallanora and the Cowled enforcers.
The party itself:
Astarta, LG Human Necromancer, level 36 (IA xp cap 12 200 000 xp). Knows lots of spells, still lacking only a couple of essential ones - all of the new Monster Summoning spells IV-VII, the Foreknowledge spell and of course, the *Recast Vital Energy spell. Armed with a +3 Cleric's staff and +4 Boneblade. Can memorize 12 spells from each level except 9th - there she can memorize only 11. Special equipment:



As well as two +2 Protection rings, a +1 protection cloak, the Circlet of Netheril, the Belt if Inertial Barrier, 40 PFMW scrolls, a Purple Bag of Holding (capacity 200) and some other containers.
*Info about that spell - later.
Torham the LG Human Ranger (18)-Cleric(37). Also hit the xp cap. All priest HLAs, including several Alchemy and Scribe scrolls. Has all available proficiencies. Has many spell slots on each lvl, on lvl 7 - has 10 slots. Has the Ranger HLA Contact with Nature. Special equipment:


Gauntlets of Weapon Skill, Vhailor's helm, Plate of Balduran, two +2 rings, a +2 cloak, +1 protective amulet, Boots of Avoidance.
Saros the LG Human Riskbreaker - lvl 39 (almost 40). Has 1Power Attack, 13 Critical Strikes and 6 Hardinesses. 198 HP. *****Bastard Sword *****Flail *****Short Sword **Two-Weapon. Special equipment:

Flail of Ages +4, short sword +3, a +3 and +2 ring, a +2 cloak, a +1 amulet, Pearly White Ioun Stone, Worn Slippers (25% cold res), Girdle of Bluntness. Has 13 proPoison green scrolls. Also carries a bunch of Alchemy-created Potions of Defense, and a bigger quantity of Superior Healing potions (these may be created via Wish as well).
Bane the LG Human Riskbreaker, lvl 35 (almost 36). Has 1 Power Attack, 10 Critical Strikes, 5 Hardinesses. 186 HP. *****Long Sword, *****War Hammer ***Short Sword **Two-Weapon Style. Special equipment:


Also has Spectral Brand +4 scimitar, a +3 short sword, +3 Hammer of Thunderbolts, Pale Green Ioun Stone, a ring +3, a +2 one, a +2 cloak, Borok's Fist +2, Ras +2, Adjatha the Drinker +2(protection from Domination effects if need be), a bunch of Defense and Superior Healing potions.
Alia the Sorceress - lvl 36. No special equipment. Robe of the Neutral Archmagi, Bracers of AC 3, a +3 ring, a +2 one, a cloak +2, an amulet +1, Mask of King Strohm III, Martial Staff +3, Pixie ****** +3, some scrolls in pack, Iron Horn of Valhalla. Spells:
Lvl 1: MM, LMD, ChrOrb, Armor, Shield
Lvl 2: Acid Arrow, Resist Fear, Invisibility, Blur, Mirror Image
Lvl 3: Haste, Remove Magic, ProFire, Lightning Bolt, Vampiric Touch
Lvl 4: Emotion, Stoneskin, Minor Sequencer, Ice Storm, Ray of Fragmentation
Lvl 5: Lower Res, SI, Sunfire, Breach, Soul Armor
Lvl 6: ProMW, GoI, Improved Haste, Giant Strength, Contingency
Lvl 7: Mass Invisibility, Mordy Sword, ProElements, Spell Sequencer, RRR
Lvl 8: ProEnergy, ADHW, Spell Trigger, Monster Summoning VI, Foreknowledge
Lvl 9: Wish, Chain Contingency, Absolute Immunity, *Recast Vital Energy, Monster Summoning VII
*RVE is an Improved Anvil ninth-level Necromancy spell with casting time of 4. The first effect of the spell is that it dispels all party illusions upon casting. Furthermore, the spell offers a variety of choices much like the Wish spell. Some of those are not so amazing, but some are. Necromancers benefit greatly from this spell, while sorcerers only a bit. More of the choices and their applications will be described in combat situations.
And last but not least, captain Jack sparrow, with level 23(Assassin)-34(Fighter) - capped. Has Grandmastery in Two-Handed sword, Quarterstaff, Halberd, and ** in Two-Handed weapon style. Has the Staff of Rynn +4, Carsomyr +5 and the Harmonium Halberd as weapons of choice for now. Also has several staves (of Curing, of Thunder and Lightning) and Lilalcor in pack. Has protective scrolls in pack too - Absolute Immunity (20), Improved Mantle (10), proEnergy (11), and some created via Alchemy -a bunch of Ghost Armor and Blur scrolls, as well as Breach scrolls. Since he's a non-arcane or divine caster, enemies with abilities such as Grave Silence won't try to silence him, and he may still breach or RRR them. Other equipment includes:



A +3 and +2 ring, a +2 cloak, Helm of Balduran, Paladin Bracers (poor guy needs all the extra HP he can get from items, and even so he has only 180), Boots of Stealth, Jansen's Adventurewear.
The party also has six of these:

This party has recently completed (with ease - at current levels!) the following fights:
The Guarded Compound:









This fight is not so easy, as upon entering, as may be seen, all buffs are dispelled. Except undispellable ones, and Alacrity is one of them. Which was the essential part of quickly winning the fight.
Loot: Helm of Charm protection, AI scrolls, Celestial Fury, insignificant items (Party has over 3 million gp)
The Guarded Compound - Greater Elemental Golem:




Loot: Hand of Undoing scroll, Ray of Fragmentation scroll, Aeger's Hide +3, Jhor the Bleeder +2, Holy Scabbard, Ring of Lock Picks.
Tahazaar and his minions - since this fight is almost vanilla - no pictures. Loot: Last of the Scepter Gems.
The Viper Queen:




Loot: Laeral's Tear necklace, 48th Sided Garnet (from the well)
The City Gates Grave Lich - fell so quick that couldn't take any screens here. Loot: Daystar +2, Rod of Terror, mage scrolls.
Marvella's Ice Challenge:







Loot - insignificant items, 30k gold.
Preparing to ship for Spellhold. Maybe will try improved Chaos before that.
Modifié par saros_shadow_follower, 03 mai 2012 - 05:37 .