Ud25; FINALMages are even wilder:

I let my sister play with the deck all three times because she needs the experience, overall she traded -1 saves for +5 fire resistance, so not what I’d hoped for my little pink sister but like they say “unlucky at cards...”
Crowd press:

With SCS installed Watchers level 4 gives me a good on-mass workout, so since they always try to gangbang me I put PfA on
Do’Dad/
Alyssia and hosed the room with ‘DeathFog’ i.e. three ‘DeathFog’ fired from a ‘Chain Contingency’ Doesn’t break stealth so just rinse and repeat... literally.
Lord of the pit:Six ‘Spike Traps’ &
Do’Dad/ myself firing ‘Energy Blades’ while
Haer’dalis/
Amber re-laid more traps up stairs for a plan B fall back... not needed.
Hell of a final battle AKA is that it?

Fixpack stops the normal goodguy exploits so I’m going to have to accept an alignment change in order to keep the sword & the evil solutions usually pay better but one Cad, Elder Orb gave me a scary moment before reaching the main event.
I wasn’t sure what to expect with ascension so I kept the basic self-buffs/ traps and one F-Deva from
Do’Dad... I didn’t want to waste all my adds at the start before seeing what comes through the door, Dum, Dum, DAR!
I love you too
Haer’dalis but I’d had thought that a Bard would have a better sense of timing... do you think
Icky is really dead or just faking?
Bug reportI tried refighting the battle without my Bard toyboy & even without the traps... The first time had no effect and the second
Irenicus didn’t show up at all. The game is a wipe and
Ormaline won’t be ascending the heights of ToB but I’m declaring the SOA part as a moral victory because after all
Icky is dead at her feet... I’ve had it with the ascension mod.
Always a bridesmaid:The
Haer’dalis romance is interesting but still needs some work on the timing... The first part of the game he will talk your head off (
even in the middle of battle) then he ran out of things to say until the final big “I love you”. I’d like to see some way of adjusting the talks timing before I go through it again but there were no bugs as such so maybe it’s just me.
Alyssia/
Do’Dad both did much more than hold their own & I have copies of the three characters for possible use as spare NPCs’ but I’m retiring
Ormaline at level 22 as a player1 character because 16 attempts would just be silly... it doesn’t take a brick... The End!