BelgarathMTH wrote...
I will now have four handsome men fighting over me.
Good Times!
Luck to you BelgarathMTH .
BelgarathMTH wrote...
I will now have four handsome men fighting over me.
BelgarathMTH wrote...
Gratz on your near-completion of SoA, Corey.
...
Farther dooming this run as a no-reload run is the fact that Kelsey has a
witch chasing him, wanting to dissect his sorcerous ability out of his
dead body, who has a Symbol:Stun, and I know she will attack us while we
are defenseless against it. She will cause a party-wipe very early in
this run, unless I get lucky with saves against the Symbol:Stun.







Modifié par ussnorway, 12 août 2012 - 05:11 .
Sounds like a good tip. You might even want to have potions of freedom available for a couple of other characters to make sure you can win the battle. I can't remember if Arbane protects against stun in vanilla, but if it does that's another option.corey_russell wrote...
The other possibility is things like magic blocking potions - if the enemy has time to cast Symbol: Stun, surely there's time for you to use a potion, which is faster (assuming your aura is clear). You could even try to use an invis potion on your sorc when the battle triggers, to make sure you live, as another idea.




Modifié par corey_russell, 12 août 2012 - 07:51 .


BelgarathMTH wrote...
Baldur's Gate rules, my friends - there will never be another game as good, for those of us from our generation, I think.



Modifié par ussnorway, 14 août 2012 - 10:59 .



Modifié par ussnorway, 14 août 2012 - 12:44 .
After a visit to the City Gates lich even a druid would be possiblecorey_russell wrote...
Wow, Grond0! 5 19's? You can dual to almost anything but a druid. Hope your guy can survive, I'd like to see an advanced solo Kensai/Thief.
I agree a kensai-mage makes more sense, but my original objective for this (quite some time ago now) was to try and maximise backstab damage. Despite many attempts I've never managed to get far enough to reactivate kensai abilities for a thief, but perhaps this is the oneussnorway wrote...
P.s. Wouldn’t Kensai – mage work better... the whole {no spells in armour} thing just seems to fit is all?
BelgarathMTH wrote...
Great progress, y'all. Gratz.
@UssNorway - thanks for the tips. I did know about the mimic's blood; that's why I was in there. My question was actually whether the umber hulks in the back area of the cave are guarding anything good. See, for years, I always have just been taking the mimic's blood and turning around and leaving. What I had forgotten is that there are a couple more back areas of the cave - that's where I stumbled onto the umber hulk last night. No biggie, though. I can check it out more thoroughly later when I have more chaotic commands spells available.




Modifié par Blackmalkin, 14 août 2012 - 08:41 .
They seem unimpressive, but I think they are dangerous enough to justify using a Protection from Poison scroll, especially when playing solo.Grond0 wrote...
For little chaps their poison is pretty nasty and Geisho was poisoned 3 times.
I suppose that would work, but if solo I prefer fire protection then potion of explosions from Roger to balance the buggers - they may have a bite, but they can't take much.Blackmalkin wrote...
They seem unimpressive, but I think they are dangerous enough to justify using a Protection from Poison scroll, especially when playing solo.Grond0 wrote...
For little chaps their poison is pretty nasty and Geisho was poisoned 3 times.