A word of warning though: if you still have the Tactics Remix De'Arnise Keep with Westley's Spirit Trolls installed, you may want to consider going somewhere else...
Modifié par Alesia_BH, 16 septembre 2012 - 06:34 .
Modifié par Alesia_BH, 16 septembre 2012 - 06:34 .
Serg BlackStrider wrote...
@Alesia: Congratulations on the successful ending of Mel even with some inconveniences - they spices the things up, aren't they?
Alesia_BH wrote...
Quick Note Everyone:
I'm considering starting an SCS-Ascension Solo Challenge much like the Ascension Solo Challenge from the old forums. Like the prior thread, it would permit reloads; it's purpose would be to encourage experimentation and allow people to showcase novel tactics. Fallen no reloaders would be welcome.
I'm curious: is there interest?.
If so, let me know.
Best,
A.
Gate70 wrote...
Alesia, create a thread to see what interest there is and options around it
Modifié par Alesia_BH, 16 septembre 2012 - 05:18 .
Alesia_BH wrote...
Thanks. It's a pretty reliable method for thieves. I'd like to work ones out for warriors and mages as well.
Modifié par Gate70, 16 septembre 2012 - 09:33 .
Modifié par Gate70, 16 septembre 2012 - 11:02 .
Modifié par Alesia_BH, 17 septembre 2012 - 03:40 .
Xiz wrote...
Aren't Alanis' tactics pretty reliable for mages? Hell, reading Alanis' story in the original Ascension challenge was pretty much what got me over the line in my own party play (I ended up with a sorcerer running the battle with telefields like you did with Alanis, except having some fighters meant way more margin for error).
Alesia_BH wrote...
In party play, Invisibility 10' Radius can be very helpful for dealing with SCS ambushes. It gives you the option of slipping past, of course, but it can also grant the tactical upper-hand if you choose to fight. In that fight, for example, you could position your characters, simultaneously breaking invisibility with a combined magic and weapon assault on them, and then deal with the Orogs however you choose.



Alesia_BH wrote...
My biggest concern is that I fear Melissan's more aggressive Time Stop->Meleeing would make PI stasis too dangerous. Perhaps you could have a ProMW: Hit Contingency in place before each Telefield->PI set but the devil is in the details with such things and I can't say for certain that things would play out favorably.
Modifié par corey_russell, 17 septembre 2012 - 03:23 .
Modifié par Alesia_BH, 17 septembre 2012 - 04:36 .
Xiz wrote...
Would there be enough time to get rid of the PI and then Focus on your main character?
Modifié par Alesia_BH, 17 septembre 2012 - 04:33 .
Alesia_BH wrote...
IAnyhoo. No need to get defensive. Feel free to try it. Or not- it's completely up to you. I only offered advice because I've noted that you tend to do so after other people's runs have ended if you are aware of ways to complete the same encounter with ease: I assumed you'd appreciate similar feedback. I can forgo commentary if you prefer (generally, I only offer tips if people ask directly).
Regardless, best of luck with your next run!
Modifié par corey_russell, 17 septembre 2012 - 04:43 .
Modifié par Alesia_BH, 17 septembre 2012 - 04:47 .