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Baldur's Gate 2 No-Reload Challenge


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#7501
Grond0

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Twerp - dwarf swashbuckler (9th and final update)

Twerp eventually lived up to his name and failed to test himself against the ToB challenges.

He made his way through Suldanesselar bumping off golems and rajahs in melee without problems.  For Nizi he laid down traps and dodged insects and breath until Nizi walked forward into them.  The 6 standard snares had him badly injured and the time trap finished him off.

On to the Tree of Life.  Traps were set for Jon, but failed to damage him (I was pretty sure this was different from vanilla, but just double-checking).  Twerp was also unable to hit him during his first time-trap.  That was also true at the start of his second, but mid-way through Carsomyr hit home.  Contingency saved Jon there, but his defenses were gone when the third time trap triggered - though again he took some time to accept that he had been defeated.

On to the Tears.  With my last swashbuckler I deliberately took on the elder orbs in the Fear challenge, but this time I intended to just pick up the Tear and leave.  I checked my spell save (-5) and concluded I didn't need any other means to defend against the fear effect.  That was the first mistake as I assumed that the effect could be saved against.  Twerp ran around for a while until he contacted the beholders, but their initial attacks were standard beholder fare and no danger to him and he came to his senses.  Still slightly shocked that was when I made the second mistake of assuming the fear effect was one time (and hence did not equip the dragon slayer sword).  As he was picking up the Tear Twerp got scared again - and this time there was to be no reprieve from the Monopoly death.

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#7502
corey_russell

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Yes, traps in vanilla do damage (and kill) Irenicus at the Tree of Life Fight - Corthief II did that in fact so the Tree of Life battle was quite short.

Sad to see Twerp become beholder food, but you never mentioned the imprisonment that the Elder Orb does (remember my Mazzy?) - what was Twerp's defense to that, and why is that not a problem even when he was feared?

Oh I see you were imprisoned - I looked a little closer to your picture. By the way, Picenon used a pro magic scroll here.

Modifié par corey_russell, 13 septembre 2013 - 06:51 .


#7503
Grond0

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corey_russell wrote...
Sad to see Twerp become beholder food, but you never mentioned the imprisonment that the Elder Orb does (remember my Mazzy?) - what was Twerp's defense to that, and why is that not a problem even when he was feared?

He didn't have a defense - that was the problemPosted Image.  The Monopoly death = go to jail (prison), go directly to jail.

#7504
corey_russell

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Grond0 - You had UAI didn't you? I just realized a simple solution - use a cheap resist fear scroll and then running in, getting your tear and run out would work! Viconia did resist fear and my team members never ran in fear, so that should work I would think, as long as you don't run the beholder side of course and and let them dispel it.

#7505
Grond0

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I wasn't letting him use any scrolls, potions or any other active magic items. He could have equipped Dragonslayer, but I hadn't expected that would be necessary. My last swashbuckler went down there not long ago and didn't get scared, but perhaps that was because he was running spell trap from the Staff of the Magi at the time (or perhaps the fear effect was turned off as all the beholders were dead by then).

#7506
Alesia_BH

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Gate70 wrote...
Alesia, no flip-flops of beach trekking?


No: No flip-flops of beach trekking- just minimalist runners on pavement sans trekking poles. And while that's not as foolish as as, say, hanging out in the beholder nook without Dragonslayer (:huh:Grond0...), it didn't work out that well either; my feet hurt pretty bad by the end of the day.

Anyhoo. I'm thinking I'll give Ashanti a shot at Mel tomorrow afternoon. I'll let you all know how it goes.

Best,

A.

#7507
corey_russell

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 Corthief II the level 29 half-elf assassin - Sendai's Enclave (interior)
Traveling with: Jaheira, Viconia, Edwin

Corthief II's team handled the interior of Sendai's Enclave very well. It was mostly unremarkable sans the final fight except the duel with the Captain. Corthief II was unable to hide due to the Spectator's cheating (true sight running) - hmm, no backstabs. So Corthief used his UAI abilities and got to -16 AC...Edwin apparently thought the Spectator was cheating as well, so he was throwing his firetooth dagger during the fight! How nice of him...took a lot of healing but Corthief II did win the duel...

The final fight was chaos, chaos, chaos...so much stuff happened (and very LONG fight) I don't know where to begin. Well, the drow adds weren't the problem this time. Corthief II used the opportunity to laid down snares/spike traps on the platforms so that Sendai would get hurt when she used her onyx ring...but the big events were that Sarevok and Korgan got chunked!

I didn't lose the equipment, but that's little consolation, as the replacement tanks will be very underleveled. It took like an hour to loot everything. Not sure who to replace them with, but that will be a big task. Losing Korgan was a big blow he was the lynch-pin of this party...

Jaheira was killed during the battle as well, but Corthief II, Viconia and Edwin did get the job done. Our big problem was we didn't have enough dispel invisibilities memorized, so lot of spells that Edwin and Viconia had coudn't be used. And thanks to the 15 pts per level, Corthief II's dispel illusion skill wasn't high enough apparently, though Corthief II did try. So our team was reduced to range attacks with summon distractions - took forever, but combined with Corthief II's traps on the platforms, Corthief II won the battle...losing Korgan and Sarevok was a high price to pay though...
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Modifié par corey_russell, 14 septembre 2013 - 02:03 .


#7508
Grond0

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I see the race is still on Corey - will Corthief II run out of opponents or friends first?

#7509
corey_russell

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 Corthief II the level 30 half-elf assassin - Abazigal's Lair
Traveling with: Anomen, Minsc, Jaheira, Viconia, Edwin
Permanently dead: Valygar, Keldorn, Jan, Imoen, Mazzy, Korgan, Sarevok

Corthief II continues his adventure. He decided to copy a play from Picenon (my solo fighter/thief who made it this far)- which is to send a summon up (a planetar in this case) and Corthief II assisted the planetar, with the party at the entrance. Also at the entrance is the best traps Corthief II can lay. Then, once Draconis changes to dragon form, Corthief II runs back to the party and hopefully Draconis dies on the traps - well that is exactly what happened - but Corthief II forgot to equip the shadow dragon armor (for acid resistance) and took a single breath attack and lost 80% of his life! Ouch! He continued running with Jaheira doing RoR on Corthief II to be safe.
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As for the lair itself, it was pretty straight-forward, except the two front-liners (who do NOT have hardiness or GWW since they are so low level) took a massive beating - once we won the opening fight, we left to recharge all 3 of our RoR wands. We returned and getting the geas scroll was no problem.

We had some problems with Abazigal though, as he requies +4 weapons to hurt - well I certainly don't want my weak party members charging with their melee weapons against such a powerful dragon! But range wise, we couldn't hurt him hardly. I tried all sorts of spells and such, but the melee guys just weren't getting it done. In fact, Keldorn got chunked! 

Minsc got killed too. Corthief II had enough - during the battle he laid down all his traps that he could and he had his party lead Abazigal to the traps - yep that killed him! Whew...
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Who to replace Keldorn with though was a big problem. The ONLY fighter level is Anomen, so I took him. I wanted some-one to use Yaga's Warhammer anyways with it's level drain protection. Getting near the end-game now, just 2 challenges, Balthsazar, and Melissan. I'm feeling a bit nervous, with everyone under-leveled - only Viconia is a survivor of my original BG 2 party.

Modifié par corey_russell, 14 septembre 2013 - 04:54 .


#7510
Grond0

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Good stuff Corey. Keep those traps going.

#7511
corey_russell

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 Corey_Russell/Dogdancing Multi-Player no-reload
Loqi - gnomish  Fighter/Cleric (protagonist) controlled by CR
Gum - level 7 berserker/level 27 thief controlled by Dogdancing

The team is ready for the BG 2 end-game. First task was to form the Crom Faeyr. Next a stop at Umar Hills to forge Gum the flesh armor. 7 spike traps/snares killed the enemies without having to do anything. With the flesh armor, Gum's saves are now negative - she can finally put the shield of harmony away and we equipped the Sentinel Shield - she has the same AC -9, but now her shield helps against range weapons and again negative spell saves as well.  To boot, when she uses the sword of balduran, that gives her 30% magic resistance as well.

One last task to do before main quest, we obtained the Daystar with an undead scroll. We then went to the graveyard and walked into a vampire ambush - but with us both having level drain protection, was simple to deal with.

In the interior, we found out that Loqi can turn and destroy some of the vampires. Gum did some backstabs just for the heck of it. We met Drizzt, who we basically ignored. We then went to the spike room to defeat a mage vampire and get the great gauntlets for Gum.

We then went downtairs and went after Bodhi. Loqi attacked Bodhi, while Gum used the Daystar sunray abilitiy then she assisted with melee. Corey_Russell was a bit silly here, as he forgot that Loqi had hardiness, WW and GWW - all of which would have slain Bodhi quite a bit sooner and saved some heal potions. But Loqi tanked OK and when Drizzt and Gum assisted she fell - we didn't get the experience for it though, Drizzt apparently got the kill shot.

Then we reported to Elhan and went to Suldanessar. Loqi tanked again with Gum assisting with her staff of smiting. He didn't summon anything for the first battle, but he got hurt pretty bad, so he summoned some friends - with friends, the rest of the city went much, much smoother. In fact nothing remarkable for the rest of the city.

Time to deal with Nizi the black dragon. We had some summons, but it was unnecessary, as Loqi tried to get the dragon to follow him, but the dragon kept casting stuff - eventually the dragon had enough bullets thrown at him and chased Loqi - to his doom of course, lots of traps waiting for him and Nizi was slain.

The team gets access to the palace, but Dogdancing is pretty tired and it was almost midnight, so we ended our session here. irenicus will be in our sights next session.

Modifié par corey_russell, 14 septembre 2013 - 07:02 .


#7512
corey_russell

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 Corthief II the level 31 half-elf assasin - Baltsazar, Ravager

So the party battles to Balthasazar's abode - took a while but we made it. Then we pocked planed and put chaotic commands on everyone, pro fire on everyone, and free action on everyone, as well as resist fear and pro evil. Once in, then Corthief II laid down 7 spike traps as a back up plan, then last buff was group haste, and also all diviners in group used true seeing. This plan worked excellent, only Corthief got hurt bad (range weapon equipped) so Corthief II ran to his traps, while the rest of the party and summons defeated Balthsazar and his monks.

Ravager, on the other hand, was an absolute disaster. One of the worst things I did to myself was cast a planetar, who of course immediately went hostile because it got hit by a  demon - it destroyed my summons AND my party!

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 I was using the Gesen bow but it was only doing like 1 damage a hit! Ridiculous...also I sure wished I was able to purchase the reflection shield, could have used it here (bad money we had in BG 2 portion). I must have used like 60 heal potions maybe more. So Corthief II was running around the ravager and using ranged attacks - he eventually picked up the sling of seeking and used bullets instead of the Gesen Bow. This was helping a little, but still taking forever. Eventually Corthief II thought of the idea of using a Storm Giant potion - this sped up the kill, and amazingly Corthief II survived and won!!!
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He'll have to resurrect his party, but what a crazy fight. Technically this is the first time I've ever soloed Ravager.

Modifié par corey_russell, 14 septembre 2013 - 10:27 .


#7513
Serg BlackStrider

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corey_russell wrote...
One of the worst things I did to myself was cast a planetar, who of course immediately went hostile because it got hit by a  demon - it destroyed my summons AND my party!


I wonder why? Your Planetar may went hostile if he got hit by your own attacks but should not if he was hit by your attackers (obviously)... Strange indeed...

In any case, I'm glad that Corthief survived the carnage! Best of luck in the ending, Corey!

#7514
corey_russell

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Serg BlackStrider wrote...

corey_russell wrote...
One of the worst things I did to myself was cast a planetar, who of course immediately went hostile because it got hit by a  demon - it destroyed my summons AND my party!


I wonder why? Your Planetar may went hostile if he got hit by your own attacks but should not if he was hit by your attackers (obviously)... Strange indeed...

In any case, I'm glad that Corthief survived the carnage! Best of luck in the ending, Corey!


It's just a vanilla bug Serg. Devas/Planetars go hostile whenever they attacked by a demon because they THINK the demon was summoned by me, even if it wasn't. Fixpack fixes this.

#7515
Aasim

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corey_russell
I have rarely seen such exciting posts as your current run. Best wishes for your asassin, keep up the good work.
Loss of Korgan is a big setback, but Jaheira does have huge ending potential....

#7516
corey_russell

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 Corthief II the level 31 half-elf assassin - FINAL Update

Sad news to report. For one, my team is utterly out-classed by Melissan summons and Melissan herself - the team keeps dying (except Corthief II), and when Corthief II is the last survivor I get this horrible bug - namely I see the pocket plane (though it's supposed to be destroyed) AND I can't click my characters, but they are not dead - I've reloaded twice and encountered the same bug. If anyone can't think of any solutions I will have to abandon the run. 
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I certainly don't know what Corthief II is supposed to do if he's the lone survivor.

#7517
Alesia_BH

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That's a shame Corey. I'm not sure what to make of the bug. I've never seen that one before.

Have you tried sending Corthief II in alone? What happens then?

Modifié par Alesia_BH, 14 septembre 2013 - 05:17 .


#7518
Gate70

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Ditto. Have you tried moving Corthief to the primary slot before it happens?
edit, don't think it is that as I just tried and didn't have the issue.

Modifié par Gate70, 14 septembre 2013 - 06:32 .


#7519
corey_russell

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Corthief II the level 32 half-elf assassin - FINAL FINAL update

I used Gate70's suggestion of putting Corthief into the leader position - this seemed to stop the bug from happening. I'll keep that in mind for next time. Melissan won without any bugs. Back to the drawing board.
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#7520
Alesia_BH

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Melissan won without any bugs. Back to the drawing board.


Condolences Corey: I was really liking Corthief II's chances.

Any thoughts on what's next?

Best,

A.


corey_russell wrote...
I used Gate70's suggestion of putting Corthief into the leader position - this seemed to stop the bug from happening.  


Interesting. Did that really remedy the problem, or was it a coincidence? Does anyone have any insight into what may have been going on mechanically there?

Modifié par Alesia_BH, 14 septembre 2013 - 08:11 .


#7521
corey_russell

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Alesia_BH wrote...

Melissan won without any bugs. Back to the drawing board.


Condolences Corey: I was really liking Cortheif II's chance.

Any thoughts on what's next?

Best,

A.


corey_russell wrote...
I used Gate70's suggestion of putting Corthief into the leader position - this seemed to stop the bug from happening.  


Interesting. Did that really remedy the problem, or was it a coincidence? Does anyone have any insight into what may have been going on mechanically there?


Not having Hardiness, WW or GWW on my fighters I think really hurt the team. I'm doing a solo fighter/mage at the moment..will submit him soon.

I don't think it was a coincidence, because I got the bug THREE times in a row and every time Corthief II was the last survivor. In the last try, Corthief II was final survivor again, but as he was leader the bug did not occur.

Modifié par corey_russell, 14 septembre 2013 - 07:07 .


#7522
Alesia_BH

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Quick Note: Good news beastmaster fans! You too can solo SCS-Ascension Melissan.
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It's a bit tricky- and it does take a long time- but it is do able. And with a bit of care, it's likely no-reloadable.

Since Ashanti's run was under-covered from begining to end -and since I now feel semi confident that I can complete a no reload with her- I'm tempted to fire her up in Candlekeep once again. I'll let you know what I decide. And either way, I'll post on her battle with Mel soon.

Best,

A.

Modifié par Alesia_BH, 14 septembre 2013 - 07:48 .


#7523
Gate70

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Alesia_BH wrote...
Quick Note: Good news beastmaster fans! You too can solo SCS-Ascension Melissan.

Doubtful, but it looks like you can!

#7524
Grond0

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Hard luck Corey, but a valiant effort.

Nice to know that rangers have what it takes Alesia. I'll look forward to a full demonstration in due course.

#7525
Grond0

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Klug - dwarf swashbuckler (update 1)

So far I suspect that my attempts to demonstrate that the power of the swashbuckler can overcome the inadequacies of its operator have failed to be convincing - but here's another tryPosted Image.

Klug made it through BG1 pretty much unscathed and has made a decent start in BG2.  The dungeon and circus were completed without incident.  At the Copper Coronet Klug was hurt by 2 criticals in a row from Amalas - forcing him to switch to run & shoot with his crossbow.  Also got caught in a skull trap from one of the slaver wizards, though not hurt too badly.

My last swashie run I did the early stages pretty much exclusively with shooting and traps, before switching to mainly melee later on.  Klug has made that switch rather earlier (possibly because I bought the AC3 bracers far sooner this time), but mixes up shooting and stealth attacks (and the odd Bhaal horror) for the stronger enemies. 
He's just cleared the top floor of Watcher's Keep.  That included the guardian golems that I don't normally bother with - the crimson dart proving handy when they were unable to get through a doorway.  Having just done them recently I also decided to clean up all the statues and managed that easily enough.  Closing a door in front of an enemy and setting traps on the other side proved a time-saver on a couple of occasions.

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Modifié par Grond0, 14 septembre 2013 - 08:18 .