Gate70/Grond0 Multiplayer attempt 26 {2} - (update 8)Stiel, halfling assassin (Grond0) & Andal, human bounty hunter (Gate70)
An extended session yesterday saw the duo through Spellhold and well into the Underdark.
On arrival at Brynnlaw there was a bit of trap preparation for a vampire ambush. That proved to be wasted as the duo rested after setting traps - meaning the vampires tried to ambush in daylight! They helped Ginia and her brother escape the island before taking on Perth. The idea there was for simultaneous backstabs, but Andal told Stiel to wait for her first, fake, swing before attacking - and promptly proceeded to
one-shot the mage with his 'fake' swing! Regrettably Stiel turned down the chance of a wyvern call before burning the book of infinite spells with its own burning hands ability.
In Spellhold Imoen was sent on her way before the duo explored the area. It was notable that the efreeti managed to kill the clay golem guarding the bag of holding with its scimitar (I think because it was summoned by Andal and the MP effect bypasses most restrictions). The lich tried out most of his spells on Andal, who was forced to save against possible death from a Wail of the Banshee, before a daystar sunray and follow-up melee saw it dead. Dace the vampire was killed by traps, but refused to be staked. After clearing everything else (including the yuan-ti mages who
caused a bit of dissension in the ranks) and trying out a few things we concluded that perhaps the fire effect on the traps had properly killed Dace in the first place - and consoled in his hand.
Andal was steadily refining his use of maze on enemies (and Stiel was steadily asking less "where did he go"). Here a
yuan-ti mage gets a nasty surprise when it reappears. We thought opening the chest would send all 3 clay golems hostile at once, but it didn't so traps were only partially effective - not to worry when you have an
efreeti specialising in golems!
Stiel picked up all the tokens to make sure there were no glitches and boots of speed and cold protection were acquired. We even managed to remember to rest separated in order to avoid Andal having to face the Slayer!
Lonk was mazed and trapped on the way to face Irenicus. The Asylum crew performed well there - pretty much dealing with Irenicus on their own while the duo finished off their clones. It wasn't long then before they followed Saemon and found themselves in Fish City. No problems there in deceiving, then killing the king, before
demonstrating to the Prince why rebellion is a bad idea.
In the Underdark stealth backstabs and poisoned darts made short work of the drow as they started popping back from maze. Traps outside the giant soul gem comfortably ensured
no-one would be imprisoned today. There was, however, a problem in taking out the balor for the gnomes. It was resistant to the basic trap damage as well as immune to the fire effect, so easily survived the initial traps and attacks from the summons. Stiel initially went the wrong way and had to survive one attack (potential vorpal I think) on his way out of the room where a
couple more traps finally did the job.
The final task of the session was invading the kuo-toa compound. The demon knights were mainly killed by traps, but the last survivor managed to scare Andal. Fortunately
Stiel was able to lead him into a freshly set couple of traps before he could capitalize. There was a bit of an error of judgement in moving towards the prince's quarters when the duo were out of traps and low on other daily use resources - here Stiel nearly pulled out his acid equipment before realising that Andal had resorted to a
first use of the Cloak of the Sewers. When the prince appeared he chased hard and followed them outside. Fortunately, Stiel still had Ras in reserve and was able to occupy the prince with the sword while the duo made their escape to rest. With traps available it was then a
simple job to maze the prince and finish him off.
Stats:
Stiel, assassin L23, 96 HPs (incl. 8 from ioun stone), 569 kills
Andal, bounty hunter L23, 90 HPs, 560 kills, 7 deaths
I was a bit surprised to see Stiel had overtaken Andal in that session - probably reflects that he's now sharing the kills from Stiel's special traps. Backstabs are also shared pretty evenly, but Stiel was picking up a fair number of additional victims from poisoned darts.
Modifié par Grond0, 27 septembre 2013 - 06:54 .