WaterMane wrote...
I'll have to give SCS and aTweaks a try for my next run, can they both be used at the same time as Acsension?
Not only are they compatible, SCS includes AI improvements for all Ascension bosses.
Grond0 wrote...
I was at range and there were several gnolls in front of him, so it was definitely some sort of death area effect. If not his aura the other possibility would be wail of the banshee, though I didn't see any spell animation happening.
I've never seen him cast that. What's your mod setup nowdays?
Will you be running another WM? I think you've had the most success out of any player with them, I'd never have the patience for it though.
DeeKayNL wrote...
I dont know if it is allowed for the no reload but I changed Viconia to a Fighter/Cleric multiclass. I also did shuffle her stats, but they still have the same total number as original.
Well, it's your game, so do what you want, but making Viconia into a magic resistant fighter/cleric with better physical stats is overpowered. In the vanilla game her poor strength and constitution and less useful single class are a trade off for her innate magic resistance... although I once entered a party with Mazzy kitted as an archer, so perhaps I shouldn't talk.
Anyway, good luck with your party, looks strong.
Fairly short Aleks update: After saving Raissa (sp?) in Trademeet and returning the mantle we have the best possible reputation. Returned to Athkatla for Nalia's father's funeral and brought the plate of Balduran and harmonium halberd - these aren't randomized - the halberd helps with the party's strength issues, since Keldorn has 19 str with this item and a strength spell from Nalia.
Went to investigate eyeless cult, accidentally electrocuted Sassar's friends while zapping the wraiths with the wand of lightning (didn't want to melee them because it's really annoying walking all the way back to the temple to get undrained). In spite - or rather, because - of my best efforts innocent people keep dying horribly shortly after meeting Aleks, it's the curse of the Bhaalspawn.
Luckily, even if Sassar is hostile he still talks to you and tells you about their plant in the cult when you walk back past him with the piece of the rift device.
There's an adult beholder with the gauths across the bridge, we need death ward before facing that, so go and recruit Anomen.
I hadn't tested it yet in the most recent versions of SCS; but my beholder killing strategy still works: Surround the beholder with invisible, hasted fighters, use a mage with MST to attract their anti-magic ray (they can't resist using it on the first spellcaster they see), chop the beholder up before he can use it again (one round).

Well, the beholders try to fly away when attacked which might be a problem in conjunction with their slow ray, fortunately PC and Valygar made their saves. Also had the cloak of reflection to protect from their lightning bolts.
Went through the undead town, nothing interesting here.
Quite a few adult beholders in the lair, I will probably end up alerting others if I attack one of them ("better calls for help"). Grabbing the items from the... um, polyp things... here under sanctuary isn't an option because of the tendency of SCS enemies tend to follow sanctuaried characters. I might leave it for later... as in, four chapters later.
Tarnor's gang in the sewers, really easy, Keldorn's first dispel failed but his
second try removed the blade barrier from one cleric and all the buffs from the mage (fight was over about 2 seconds afterwards, don't know why I even screenshotted it). Found dragon scale shield and ring of human influence here.
Planar prison next, as of now I've done everything except fighting the warden and it's been pretty easy without the extra Yuan Ti spawns. However, the Yuan Ti mage in the first room managed to bring Valygar down to 7hp with a 3x flame arrow sequencer.

The only reason it didn't kill him instantly is because he has 50% fire resistance with his armor and dragon helm. I keep my PC Improved Invisible in every fight with high level mages precisely to avoid getting fried by this kind of sequencer.
Aleks reached 9th level in this battle and became a grandmaster of flails (I'm playing with semi-nerfed GM - 5 stars in a weapon grants an extra 1/2 attack rather than a full attack).
Found gauntlets of dexterity on one of the thralls guarding the Wyvern.
Keldorn got level drained by the master of thralls, who also has an annoying tendency to go etheral when attacked, I think the best tactic is to wait until just after he has used one of his other powers (so it's another round before he can turn etheral) and pile on.
Modifié par polytope, 08 novembre 2013 - 09:48 .