WaterMane wrote...
Before this we decided to give the Twisted Rune a try. With the buffs to beholders I should have waited until I had time stop available as the attempt did not end well.
Hard luck, Rune should be a post underdark battle with SCS (unless you're willing to use cheese, a lot of traps, maybe project image + skull trap). It'd also probably be easier to kill Firkraag first and have Carsomyr for this encounter.
corey_russell wrote...
Also, Kangaxx absorbed like 1000 damage but despite being near death, we couldn't even get him into his demi-lich form, not even with Wewa's help. We might have ran into the "regen" bug, but not sure. Regardless, the battle went so long that our pro magic scroll wore off - hmm, that would be our cue to retreat! So we do, and it was getting pretty late so we saved here.
The usual cause with this bug is that Kangaxx was unable to give his opening dialogue, did he talk to you before the fight?
Adventures of Aleks (long update): Back in Athkatla, found the hideout with Dracandros and co. another easy fight, randomizer gave us the
sword of flame and book of infinite spells here, got Farsight on my first page turn, nice.
Completed the thief guild tasks, Keldorn recently made level 12 and dispels at 18th level - as did Valygar who can now cast MSD and hopefully avoid a repeat of his death with the trademeet raks. With these levels Rayic was easy, as was Maevar. Found ring of spell turning in Maevar's chest.
Keldorn also has a paladin-y interjection about Embarl which makes absolutely no sense:

Why is he congratulating me for sparing someone that he thinks "deserved his death"? Why does he even say "deserved" and "death" when Embarl is still alive and going to escape?
Also paid Gaelan Bayle (Aran gave us robe of the neutral Archmagi - which we sold - and boneblade dagger) and fought the last group of ambushing vampires. Tanova could not be lured into attacking Nalia with ProMW and fireshield, but fluttered away in bat form and returned later, clever!
Well, a slow spell helped reduce the threat of the other two vamps (though Keldorn got hit and drained once) and when ProMW wore off Tanova concentrated on attacking Nalia, but our mage has a good AC with spirit armor, blur, II and a +1 buckler so the vamp missed her repeatedly, allowing the fighters to dispatch her quickly.

Time to take on the
slave lords, I recruited Anomen to have some casts of death ward and CC available - Sion is likely to get off a few save-or-else spells in my experience.

I used the wand of cloudkill on Sion to interrupt his initial spell - this isn't fair but I can't think of any other way for a mid level party to get through his spell trap/spell shield/spell immunity combination - note that he had a self targetted wilting in his initial chain contingency, a good reason not to rush into this fight.
Sion ended up breaching/dispelling most of our buffs anyway, although the enemy fighters were already down and mages aren't usually able to do enough "burst" damage to kill you by themselves except for sequencers and ofc save-or-die spells (have 3 potions of magic shielding on PC just in case).
Rebuffed Nalia with some scrolls while Sion was killing our summons and had her cast Chaos on him a couple of times (we've got one memorized spell and two scrolls), the second attempt was a success and the fight is basically over now.
However
Sion's mordy sword chased us down stairs and we had no magic missiles memorized to destroy it... memorizing protection from petrification might seem pointless with improved invisibility and the ring of spell turning, but there are a few AoE's causing petrficiation (Prismatic Spray and Sphere of Chaos, both common for SCS mages). Played chasey with the invulnerable sword for a while.
Loot; Helm of defense, hammer +1/+4 vs giants, fortress shield (might come in handy against the hordes of Kuo toa/Drow archers in underdark), adventurer's robe (good against vamps, their hands are crushing weapons) and some +1 full plates and other gear that we sold.
Have 75000+ gp, so buy the sensate amulet and some potions - Aleks can wear this when he gains one more level, and the amulet's protection from evil
stacks with the spell of the same name. Also bought Protection from Fire from the merchant at the city gates - Nalia failed to scribe the scroll we found in the catacombs and I think this guy is one of only a few who stock it.
Took revenge on Saerk as per usual for my games - it annoys me that Anomen will still flip out when rejected from the Order even if you tell him beforehand that he has to choose between revenge for his sister and becoming a Knight, oh well, he's not going to be a permanent NPC.
Assaulted Bodhi's lair, discovered that improved vampires respond to NPP spells the same as ProMW i.e. by turning into mists/bats and fleeing until it wears off, I guess AC alone has to do the job. Found frostreaver axe here.
Tanova has apparently learned a lot of mage spells since we last met, particularly dangerous is Improved Haste (6 level draining attacks per round, would kill any of my characters in seconds...). Buff Nalia's AC as much as possible + cast spell immunity abjuration and have her attract the vampire mage's attention, then dispel the vamp's buffs (too difficult to aim this if she isn't standing in place):

Naturally Tanova has a contingency:stoneskin and recasts ProMW but that's breached immediately (had a scroll handy in case Nalia got critted and lost her slots) and she falls easily.
Also found the night's gift leather here, might keep just in case Imoen or Nalia ever need to HiS; they have a reasonable chance with this item + boots of stealth.
Didn't fight Bodhi herself yet, want to regain my Lathander abilities before I do so.
The planar sphere: Anomen buffs us with DW and CC before he leaves our party and we enter the mysterious sphere. The cannibal halflings were pretty easy, although CC wore off before fighting the shark men,
who managed to stun Valygar, wand of fire to the rescue, and Improved Invisibility for Aleks (save vs death is exactly zero with this, helm of defense and protection rings).
Randomized items on the halflings, shield of the lost, Mana bow on Togan (with this and his armor Valygar is 45% resistant to skull trap and wilting) and Adjatha the drinker (nice weapon, but Keldorn is innately immune to charm, Valygar has his armor and PC can't equip it). Also collected a few potions of freedom and clarity. Valygar got level 13 around here.
First really challenging battle of the sphere, Tolgerias and his apprentice:

Did it the cheap way and used the wand of cloudkill on him, as we can't remove his spell shield/spell immunity and interrupt him before he casts TS and starts gating in balors (as he did in my last game). Keldorn's dispel magic removes his mislead clone and the other mage's buffs, Valygar with arrows of biting quickly destroys the simulacrum.

The elf mage has a contingency:stoneskin and recasts ProMW - doesn't help against two improved hasted fighters with normal weapons - while Nalia targets Tolgerias with Spell Thrust (to remove SI, although the first cast is absorbed by spell shield).
Keldorn's third attempt at dispel magic works! Good thing too, as Tolgerias was halfway through a slow casting conjuration spell - probably a balor. Needlesss to say, he didn't finish it.

Found flametongue longsword and scroll of simulacrum on Tolgerias.
Well, I've used up my wand of cloudkill (I don't sell wands to recharge them), but Nalia is only about 10,000 xp from lvl 14 - and able to cast ruby ray, then we can fight high level mages more "legitimately" - hopefully clearing the fire/ice rooms and the golems in the core will get her the level.
Thoughts on this party, Aleks has been a cleric of Lathander for 1/3 of chapter II, a fighter for 2/3rds and is still not a fighter/cleric... maybe I should've used a party of 3 up until the planar sphere. Valygar's stealth and backstabing abilities are useful though not essential. However, some fights would be noticeably tougher with only two warriors and I'd have collected less unused potions if my party took longer to kill enemies...
Modifié par polytope, 12 novembre 2013 - 04:39 .