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Baldur's Gate 2 No-Reload Challenge


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#8301
corey_russell

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Nicely done Serg and congratulations! Considering with SCS I can't even get past Chapter Two, your run was quite notable indeed!

I'm trying to get the the info I need to post your run in the Hall of Heroes, but I've having difficulty finding the beginning of BG 1 and BG 2 links for your run, and thus don't even know other things like class/race/difficulty. If you or someone else can get me that info I'll get the Hall of Heroes updated.

EDIT: was able to find starting post so have race and class now, but Serg never mentions what his difficulty was set at on his starting post...

Modifié par corey_russell, 02 décembre 2013 - 04:34 .


#8302
Serg BlackStrider

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Thanks, Corey! I'll PM you the details right now.

#8303
corey_russell

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Thanks Serg. Your run has now been added to the Hall of Heroes, congratulations!

#8304
DeeKayNL

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@ Serg Congratulations!!! Impressive!

Short update on my barbarian tonight! Got a lot of stuff done!

#8305
Epsil0

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Re-entering the challenge with another graduate from BGEE. Paran the LG Human Fighter-to-be-dualed-to-Cleric-shortly has awoken in a strange mage's dungeon. Current stats are 19/19/19/10/19/12, 90 HP, level 8, with 4 pips in Flails and 2 pips in Slings. Rules are Core with Gore on, since I will be joining up with a party ASAP. This run... is going to almost certainly end in failure, just because of the fact that BG2EE is out, and the mods are actually running on it. This, of course, means that SCS is installed, and I'm almost certainly going to mess up against SOMETHING in here.

Here's a link to my Weidu-log. http://pastebin.com/VC6nKvwq

#8306
polytope

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Good luck Epsil0, this is your first run with SCS?

~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v23

~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: v28


This combination could be quite hard but I see you didn't install improved vampires/Bodhi.

It could still be hard if you go to spellhold late enough for a Lich to spawn (2 million xp for PC is the magic number), since you're fighting the Lich with no potions/items of protection/anti-undead weapons or even decent magic weapons for the demons he may summon.

The only other advice I can give is watch out for Yuan-Ti mages, slayer Irenicus in hell, Illasera and the first pocket plane challenge in ToB as all these are much more dangerous than vanilla (well, maybe not the pocket plane challenge without improved Bodhi) and can catch you unaware. Apart from that, the things that you expect to be hard (beholders, dragons etc.) will not disappoint.

#8307
WaterMane

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Nice work Serg, it's certainly a difficult task that I too hope to accomplish some day!

Modifié par WaterMane, 04 décembre 2013 - 07:33 .


#8308
Serg BlackStrider

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Thanks, DeeKayNL and WaterMane! I'm looking forward to see your aspirants succeed as well. My recipe is: keep it safe, don't rush and never be shy with buffs...

Safe travels and good hunting!

Modifié par Serg BlackStrider, 04 décembre 2013 - 08:28 .


#8309
DeeKayNL

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Circus
Hendak slavers
Get Lillarcor
Tirdis (buried alive)
Little ghost missing Teddy Bear
Crypt King (Hit with +3)
Sir Sarles quest
Free Viconia + little thing with Jan
Bring back Renfeld en other Harper quests. (still dont have the Harper Pin though, dont know how that works)
Lich City gates (daystar)
Slaver Compound
Skinner Murders (also get Berserker Horn)
Pai'Na (Ioun stone, Kitthix statue) 
Mae'Var
Guarded Compound (Celestrial Fury)
Trademeet + Druid Grove
D'Arnise Keep
Umar Hills
Shadow Ruins (not the dragon)
Astral Prison
Planar Sphere

Especially the Harper Encoutners were a pain with a couple of deaths.
Currently deciding between Windspear Hills or Brynnlaw

Some prints from Planar Sphere:

Image IPB

Image IPB

Image IPB
Valygar killing Tolgerias while getting mazed at the same time!!!

Modifié par DeeKayNL, 04 décembre 2013 - 11:53 .


#8310
Serg BlackStrider

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Great progress, DeeKayNL!

To get Harper Pin you need to be in romance with Jaheira and fully complete the SoA part of it (romance). So that would be nearly at the very end of SoA.

Modifié par Serg BlackStrider, 04 décembre 2013 - 12:10 .


#8311
DeeKayNL

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I dont think I can Romance her as a dwarf can I? Because I believe im missing a lot of interaction with Jaheira compared to other runs.

#8312
Serg BlackStrider

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Aye, Dwarves and Halforcs can’t get any romance at all. There is a little mod which allows everyone to romance if your see that a bit unfair but for your current run it's pretty late already.

#8313
DeeKayNL

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Ahhh. so no harper pin.. and no romance... well too late indeed. but better luck next time :D If i take her with me :-)

Modifié par DeeKayNL, 04 décembre 2013 - 12:46 .


#8314
Epsil0

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Improved Vampires wasn't an option (an by extension, improved Bodhi) for v28; it was causing crashes, apparently. I'm currently hoping to be relying on spells and summons to provide some sort of magical weapons for Spellhold. Specific Cleric spells vs Undead are also likely to be helpful if I do get into serious trouble there.

So. Short update. With Immy, Jaheira, and Minsc accompanying me, Paran sets off to escape the cells. Imagine his surprise to immediately meet the duergar instead of the goblins. (Improved dungeon... I guess this would be the major change?) Paran fought with his fists, as there were no flails anywhere nearby... And I just did the math, I made a mistake - should've just gone with the non-proficient weapon, even at 1/2 an attack less. Oh well. The entire place is cleared rapidly, Paran gaining enough experience to get to level 9, but I waited for an extra 6k experience to accumulate - Paran only had that 6k experience from having to re-kill Davaeorn under the Cloakwood to get chapter 6 of BG to actually begin. Just as suddenly, he sheathes his flail and turns exclusively to his sling. (Dualed to Cleric. No proficiency in Slings, but I have a better THAC0 with it than with the Mace that I did become proficient in. Gaining both a STR and DEX bonus to hit... I don't recall this happening with a sling before?)

The place is swept clean, though I suffered great annoyance at being robbed of 8k exp by a kill-stealing NPC of all things. And then I had to play cat-and-mouse with the battlemage as she kept casting Charms all over the place, drinking Invisibility potions in between. Jaheira levels up, as does Imoen before she's captured by the Cowled Wizards.

Yoshimo is let go; I planned to use the new Thief, Hexxat, since this is BG2EE. The circus is again swept past, granting Paran his seventh cleric level - only three more levels before regaining his lovely 5* in Flail/Morningstar. Currently doing Hexxat's joining quest, and I'm not going into any detail in case it's still too early to spoil it... Though I will say that I'm glad I caught my careless mistake early and blasted Hexxat with Holy Smite while Aerie was still too low-level for it to do anything serious.

Edit: DeeKay, are you using Nalia as your main thief option? I've considered it in the path, but level 4 thief never seemed like it'd work sufficiently unless you have many, many potions of Master Thievery.

Modifié par Epsil0, 04 décembre 2013 - 10:11 .


#8315
polytope

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Epsil0 wrote...
Just as suddenly, he sheathes his flail and turns exclusively to his sling. (Dualed to Cleric. No proficiency in Slings, but I have a better THAC0 with it than with the Mace that I did become proficient in. Gaining both a STR and DEX bonus to hit... I don't recall this happening with a sling before?)


It's a BGEE change to slings, which makes them really OP compared to other ranged weapons (each as powerful as the vanilla game sling of seeking)... but I digress, this is the no reload challenge thread, not the BGEE bashing thread.

I haven't screenshotted most of the easy early game stuff, but one encounter is noteworthy: Randolph the 11th level sorc takes on the unseeing eye with a 10th level party. Needless to say everyone's saving throws are way too high to mess around with beholder rays, so a different tactic is needed.

Jan and Nalia joined the party for this quest; I let Nalia in my party to free her keep - rp reasons and also more gold that way, so she was 10th level and had 2 chaos spells, as did 9/10th level Jan (being an illusionist). It would make more sense xp-wise to join the extra 2 mages for the final battle only, but I dislike switching people in and out of my party mid quest.

(Side note; I hate having a party of 6. Not only do you have extra micro management  and slower leveling, but the pathfinding gets reallly bad if you have more than four people. I'll take Immy anyway as she's family.)

Keldorn is the man to pick up the second half of the rift device, thus spawning the eye while the rest of the party spread out around the entrance to the final room. Annoyingly the completed rift device appears in Randolph's inventory, so passed it back to Keldorn, yeah, through the wall: This is cheesy, but so is the device appearing in PC's hands regardless of who picked it up!

Image IPB

Keldorn zaps the eye with the rod, causing him to summon his death tyrants, our paladin is debuffed by their anti magic rays (being the only party member in their LOS) but makes it round the corner (previously found boots of speed), so two hasted Nishruus (one scroll on Lehtinan, another random find) take his place to run distraction - I'd highlighted the area with farsight (also found book of infinite spells), I summoned two Nishruus rather than one in case the eye had death spell (he didn't).

Jan casts Malison, Nalia casts Chaos and Randolph uses a scroll of Chaos, then Leksa the cleric casts Greater Command. Unseeing eye is knocked out by GC, and one death tyrant confused, but the other uses his anti-magic ray to dispel the confusion! Grrr.

Second round, two more Chaos spells succesfully confuse both death tyrants! Our cleric took some damage though, I let her get a bit too close to the beholders. Keldorn uses an oil of speed (not necessary, but I was paranoid of confusion wearing off) and joins Valygar in chopping them up - for those who don't know confusion prevents scripted actions like spell casting or shooting rays, making beholders and mages harmless.

Items found here, golden girdle, light crossbow of speed and some forgettable (sellable) stuff like the pixie ****** and flame of the north.

Jan and Nalia part company afterwards, whilst I don't usually use more than two arcane casters (or one prior to underdark) I couldn't have done without them both vs the eye at these levels... Not sure if it was a good no reload strategy though, if I was playing trilogy no reload like some of you I think I'd rather not rely on save-or-else spells and leave the beholder cult till about 15th level.

Modifié par polytope, 05 décembre 2013 - 04:19 .


#8316
WaterMane

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polytope wrote...

... for those who don't know confusion prevents scripted actions like spell casting or shooting rays, making beholders and mages harmless.


I hadn't realized that worked on Beholders. Using confusion/chaos to take down eye tyrants is a lot less cheesey than my usual minion swarm and cloudkill tactics. Thanks for the tip, I'll be sure to implement this into future runs.

#8317
Grond0

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Epsil0 wrote...
No proficiency in Slings, but I have a better THAC0 with it than with the Mace that I did become proficient in. Gaining both a STR and DEX bonus to hit... I don't recall this happening with a sling before?

I don't think you will have a STR bonus to hit, but there is a STR bonus to damage with sling in BGEE.  This was a bug in vanilla BG1, but was kept in BGEE.  That was sort of understandable on the grounds that it was replicating the original game.  However, the bug was corrected in vanilla BG2, so I can't see any justification for it to remain in BG2EE - but it is there at the moment.

#8318
DeeKayNL

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Epsil0 wrote...



Edit: DeeKay, are you using Nalia as your main thief option? I've considered it in the path, but level 4 thief never seemed like it'd work sufficiently unless you have many, many potions of Master Thievery.


Nalia really isnt a good thief. But adequate for my purposes. I only use her for Find Traps and Open Locks.
Open locks is still not very good. But on the occasion she cant open the lock I use Knock (standard in her spellbook because of her poor open locks skills). I only noticed once or twice during the play through that she couldnt disarm a trap.

No real good thief but good enough for my puposes. I didnt want to take Jan and I needed an extra Spellcaster. So Yoshimo was out of the question too.

#8319
Epsil0

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Ah, that'd explain it. Well, I'm sorry to report that Paran's time as a no-reload is over, though I think I'll continue for awhile just to get used to these bloody mages.
Hexxat's quest gave me quite a bit of trouble, since I effectively sealed myself in with a regenerating Vampire that's only affected by +2 weapons... In the end, I had to use Spiritual Hammer to win, and even then it was a near thing.
The better A.I. is also giving me huge problems, as my back row is no longer safe, and I actually have to figure out how to use spell protections of my own for my mages... Something I haven't ever had to do before. Prebak actually caused some major havoc, killing off 3 of my men before I could put him and his wife down, just because I wasn't ready for the Clay golem focusing Aerie and then Hexxat. From here, it was just a scramble to survive, doing whatever I could to try to keep enough people alive to earn gold for the next resurrection cycle.
I actually should have lost here as my next decision was to go to Nalia's keep and I got ambushed by... something like 16 Orogs. Paran survived, but no one else did, and all gear was lost in that in-between zone. But then the game wouldn't let me save/rest, and I couldn't find anyone trying to dialogue with Paran that would cause this to happen. So back to after Prebak...
This time I decided to clear things slightly differently, and got everyone raised just to make the stupid, stupid mistake of forgetting that I had "detect in-doors" installed and had Aerie cast her Stoneskin. The ensuing Cowled Wizards blasted through everyone besides Paran again... I can't help but feel like something was off here, since this was the first fight with them, and a single Wizard fired off three Wiltings. I... Why wasn't this guy summoned to fight Irenicus? O_o
Anyways, I eventually died from the attrition at Harper's hold. I should've known better than to try to take on two mages before getting my spell caster's license, but hindsight is 20/20. Anyhow... SCS is going to take a looooong time to get used to.

#8320
Serg BlackStrider

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DeeKayNL wrote...

Epsil0 wrote...



Edit: DeeKay, are you using Nalia as your main thief option? I've considered it in the path, but level 4 thief never seemed like it'd work sufficiently unless you have many, many potions of Master Thievery.


Nalia really isnt a good thief. But adequate for my purposes. I only use her for Find Traps and Open Locks.
Open locks is still not very good. But on the occasion she cant open the lock I use Knock (standard in her spellbook because of her poor open locks skills). I only noticed once or twice during the play through that she couldnt disarm a trap.

No real good thief but good enough for my puposes. I didnt want to take Jan and I needed an extra Spellcaster. So Yoshimo was out of the question too.


I usually have Nalia as main thief (until I got Imoen back) as well. To easy her task I just get Ring of Lock Picks (+25% to lock picking) from the back rooms of Thief's Guildhall and Ring of Danger Sense (+25% Trap Detection) from Planar Sphere (that one is not that crucial)  as soon as possible and that's pretty enough for her to fulfil most tasks with minimal potions use.


Feel sad of your loss, Epsil0... Aye, SCS is tricky but once you got in it there is no way back.

Modifié par Serg BlackStrider, 05 décembre 2013 - 10:42 .


#8321
DeeKayNL

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@Epsil0 Sorry to hear about Paran. SCS is quite difficult indeed!!

@Serg But you can only use 1 ring with Nalia am i right? Because of her own ring?

#8322
Serg BlackStrider

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DeeKayNL wrote...
@Serg But you can only use 1 ring with Nalia am i right? Because of her own ring?


Yup. But that is the least problem here, isn't it? Usually I wear the second ring with her (trap detectiion) and only swap for *open locks* one if she isn't able to pick the lock in instant.

Modifié par Serg BlackStrider, 05 décembre 2013 - 12:28 .


#8323
DeeKayNL

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haha you're right :D I usually have a ring improving her mage capabilities instead of thief on Nalia. But I could try the Danger Sense for a while.

#8324
polytope

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Quick update on my sorc: completed some other easy quests like the druid grove and umar hills (not the dragon just yet) and suffered my first party death in the process.

The mage with the first group of druids in the grove lasted long enough to tag both Valygar and Leksa the cleric with chromatic orbs, both had a 15% chance to fail their save and get stunned, so of course both were - our cleric's limited to 2 CC spells, and those without were targeted.

Then an ettercap wandered over and poisoned and killed Valygar, I tired to stop the ettercap with a scroll of hold monster, but of course it made it's saving throw. So, an 8th level mage and an ettercap did more damage than all the beholders, the party of jokers in the sewers or even the SCS shade lord. This game has a strange sense of humor, almost as funny as last time when Keldorn got killed by orcs...

Will screenshot when I get to some more interesting places like Lavok's sphere and the planar prison (I'm definitely going to have enough xp for those 13-15th level Yuan Ti mages to spawn alongside the warden this time, then again, Keldorn is going to be high enough level to have a good chance of dispel magic working on them - the Yuan Ti that is, not the warden).

#8325
WaterMane

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Human Sorcerer Dominus update 5 (Final Update):
Other Group members: Jan

I've been trying to get SCS II to work with Easytutu and in the process I deleted all of my saves so Dominus's run is over for now but may be reincarnated for a future attempt. To be clear, Dominus is withdrawing from the no-reload challenge.

Modifié par WaterMane, 08 décembre 2013 - 02:34 .