A little progress.
Went to the Slums District, made our pact with Gaelan Bayle, headed to the local dive for some refreshments. As soon as we enter, Oberon is challenged to a fight by a local brawler. This keeps happening to us a lot, doesn't it?

"
At least one
of the two combatants thought this was a fair fight."
Before taking doing anything more than that, we get one more member to our party roster:

"
Oberon hides far away like a coward. Damn magic cops."
Once we're back at the Coronet, we butt our heads into more local business. Guards attack us by surprise at the back, which get Jaheira held and Minsc charmed.
Oberon is fast enough with a dispel to save the latter, but not the former.
Next up, we go get Hendak's cell's key from the Beastmaster. He is unpleasantly surprised by Minsc's Charm Animal ability:

"
Et tu, Tabitha?"
As a favor to Hendak, we take care of the rest of the slavers in the slums, which takes care of our business there for the moment. Minsc is left behind after he almost killed Yoshimo while in a berserk rage at the slaver hold. The remaining four of us quickly pop into the Government District in order to buy the spellcasting license, and then take up an assignment from Renal Bloodscalp to infiltrate Mae'Var's guildhall, steal the Weathermistress' pendant and so on. Nothing all
that interesting happens, other than that on our way to the Temple District, we get attacked by slavers:

"
You have been waylaid by enemies and must defend yourself."
They are a bit annoying, actually, the thief managing to kill Yoshimo with the help of his endless Invisibility Potions, but we manage.
Then we get waylaid by enemies for a
second time. This time it's ruffians harassing a Harper. Geez, the crime problem in this town is ridiculous. Oberon uses his remaining spells to take care of these ones, but we still manage.
AND THEN WE GET WAYLAID AGAIN.
This time, we just run away, making it to the area transition
just before a Hold Person hits us.
We return to the docks without incident, where we decide to go do Edwin's quest and deal with Rayic Gethras.

"
Divine Wrath: I had this new Bhaalspawn ability in BG1, but never used it. It's actually pretty cool."
Viconia
beats up Stone Golems with Stoneskin, Mirror Image, Flind Form and Strength.
Gethras himself turns out to be a lot tougher than we expected. Viconia turns into a Jelly and hoes up to soak up the mage's spells, and it works fine in the beginning. He tries a dispel, which doesn't work. Oberon pops up quickly to summon some skellies and then runs back down again. Gethras throws a Teleport Field, which still doesn't worry Viconia too much.
Then he summons a
fiend.
As the ominous portal to the lower planes opens, Viconia quickly turns into a wolf and runs like, or in this case
from, hell. In the end, we have to resort to somewhat cheesy tactics to win. Yoshimo sets up a few traps at the bottom of the stairs and we lure Rayic down, but the traps do nothing to his defenses. So we run back down and then up again while Rayic chases us, until finally we manage to get him to waste most of his spells on the
skellies. He does stun Jaheira and almost kills Yoshimo with a Flame Arrow, but then his defenses fail and a skeleton kills him.
We really need to buy the Master Thievery Potions at Mae'Var's and pump up Yoshi's pickpocketing enough to go on a stealing spree. Then we can sell/recharge/steal the wands from Irenicus' dungeon: a Cloudkill castable by a Jelly would certainly help against these annoying spellcasters.
Modifié par Gorthaur X, 08 mars 2011 - 07:17 .