Neequan the gomish fighter/thief entering BG 2 portion of a Trilogy No-Reload Challenge...
Multi-Player No-Reload
Neequan (Corey_Russell controlling)
Wesorc (Dogdancing controlling)
The had recently defeated Sarevok, found themselves captured by a mage eventually determined named Irenicus and battled their way out of the dungeon. Neequan made 3 levels in there, poor Wesorc only made one...
The duo did radically different strategies, depending on what we faced. For goblins, we often used sleep. Mephits we used either MMM or magic missiles. For dangerous, large concentrations of enemies (Illyich, mephit portals, large group of mephits on plane), we used hasted phase spider summons. Neequan tanked or fought like a thief, depending on what the group was needing. For the portals, Neequan hid in the shadows, let the spiders act as targets, then Neequan trashed the vicious mephit portal that summons the one that puts people unconscious. The spiders actually did very well for this fight, too bad they don't last very long.
Also, Wesorc would use mirror images for dangerous encounters, just to make sure she didn't die. Some dangerous encounters were solved by a Neequan backstab. Neequan tried to backstab the doppleganger but only did 9 damage, how pathetic...he realized a few moments later the reason it was so weak is his fist was selected instead of his long sword +1...doh! We did manage to kill the vampire. Neequan would usually dual wield two long swords, but used his short bow when dealing the large group of mephits on the plane of air...
Just before we exiting the dungeon, Wesorc made it to level 10 and chose cloudkill. Neequan scouted in the shadows for the last group of enemies, found a good spot for Wesroc to cast a cloudkill - yes it killed all three enemies, the way out of this cursed dungeon is clear.
After selling, our first major purchase was a ring of air control - this ring's ability could easily save Neequan's bacon. Here's stats at end of session:
Neequan:

Wesorc:
