Valeria Karinor, human skald, update 1
Valeria is continuing her previous BG1-adventures (which you can read about in the BG1 no-reload thread) in Amn. She started as a level 11 skald. Also, Imoen is a single-class thief in this playthrough.
I have a problem with some strange mod interactions. I am using the BG2 Fixpack, BGT, Hard Times and Item Randomiser. After leaving Jon's Dungeon, I realised the music playing was still from BG1, so I changed it to BG2 music via setup.bgtmusic. Now, for some reason, this means my Item Randomiser doesn't work anymore (or, at least, its core feature doesn't). The bad thing here is: Since they were "randomised away" before this change, I can't seem to get the Helmet of Balduran, the Equalizer, and some items from the Adventurer's Mart, including the Belt of Hill Giant Strength, the Shield of Balduran and Vecna's Robe (so - pretty much the most powerful items one can buy)! Now, I still hope it's possible that they might instead be found somewhere else, but my general feeling is that they're lost forever. Any idea what I should do?
Anyway - the party started with Minsc joining Jaheira and Imoen (I plan to keep him). Notable battles include Ilyich, Imoen backstabbing the Otyugh, a large group of mephits, the mephit portals (Yoshimo joined the party here, I am keeping him until - well, until I can't anymore), Ulvoryl and the shadow thieves.
At the promenade, the party bought some items (including a staff mace for Jaheira), saved Aerie (my fifth party member) and encountered the aforementioned bug.
Next, the party visited the government district to trigger Delon's quest and also helped Jan and Viconia. At this point, I was rushing to get Mazzy, so I stole Daystar from its chest, left for the Umar Hills, fought some rangers, did the minor quests in Imnesvale, destroyed some undead, a bone golem and the Lord of Shadows.
Now, my plan for this playthrough was basically rushing to complete my party, including Imoen (I've never done a spellhold rush before), so I just payed Gaelan Bayle, fought Lassal, was ambushed by Suna Seni, killed the guild contact, was ambushed again, helped Renfeld and entered Bodhi's Lair.
Doing things as quickly as this without getting any significant items or experience isn't really recommended, especially in a no-reload run. While the general vampire fighting wasn't much of a problem with an ironskinned, immune to level drain Jaheira and some buffs, the real trouble started with Tanova, the vampire mage. My mages had no breach spell yet, I didn't have enough summons to make her waste her spells, so I foolishly charged, and the moment I did, most of my buffs from the previous battle expired, so I retreated with a pretty much dead and stunned Yoshimo, a barely alive Aerie and a level drained Mazzy and Minsc. Of course, Yoshimo was killed, and an attempt to use an enraged Minsc resulted in his death as well, due to losing control over him while he tried to reach Tanova and walked into a wall instead, doing effectively nothing (very, very strange).
I wasn't ready to give up yet - I realized Tanova propably only had some aggressive evocation spells left, so I used SI:E and shadow door with Aerie, hoping to be immune to everything the vampire mage could do (she had already used like 3 true sight spells) - this strategy, finally, worked, and Aerie killed her foe with 3 holy smite spells. Next, we went outside, and my cleric/mage resurrected and restored the other characters before the party continued.
Lassal was pulled to the others by Jaheira, and the divine spellcasters summoned elementals and skeletons for Bodhi. With a heavily buffed party, the vampire quickly gave up. Since the buffs were still active, I decided to take out the crypt king as well.
Before going to Brynnlaw, I wanted Valeria to reach at least level 13, so I quickly helped Xzar, fighting Prebeck and Sanasha first. Now, this battle was harder than it should have been. At first, everything looked fine, although Minsc and Yoshimo got confused, but Prebeck managed to fire a lightning bolt, almost killing several party members, including Valeria (though it luckily didn't hit her a second time, otherwise she might have been dead). Lightning bolts continue to be the bane of my existence. Anyway, after Xzar was assassinated, I followed Jaheira to the Harper Hold, but not before buffing with several spells and potions in Kangaxx's house. The hostile mages were killed first, and the battle was rather easy.
In Brynnlaw, a protected party fought Bodhi's vampires, defeated Perth and a lot of pirates. Valeria also closed Galvena's brothel for good.
Now, in Spellhold, Imoen rejoined the party, and the first level was cleared, though not without problems. I'm talking about the pit fiend you can fight at the gem portal there. I didn't realise I needed +3 weapons to hit it - and besides Daystar, I had pretty much nothing. Well, first, Aerie cleared the area with holy smite. The pit fiend was hitting often and hard, and I was able to deal damage with some spells at first, since its magic resistance only blocked some of them. Soon, no spells were left, and Valeria with her Daystar wasn't a good front line fighter - Mazzy died, the others were wounded, though the skald managed to score a few good hits against the demon (should have given Daystar to some other party member anyway). Then, I remembered I had just found a spear +3, took it from the bag of holding and gave it to Misnc who finished this tough opponent.
Well, at this level, Spellhold seems to be actually somewhat challenging. So far, the only relatively useful thing anyone in my party can do is summoning fire elementals and casting holy smite. The lack of the Shield of Balduran doesn't give me high hopes for the following beholder battles here and in the Underdark. I will gladly listen to tactical suggestions when it comes to dealing with them. We shall see.
Enuhal