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Baldur's Gate 2 No-Reload Challenge


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#9951
Alesia_BH

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Can we expect a new playthrough from you anytime soon do you think?

 

Possibly. I was expecting to be back out on the global road by now, but I'm kind of trapped in North America due to family issues. Stuck as I am, I have been gaming of late, however, I've been trying non-BG games for the first time in years (Last time, it was KOTOR and Dragon Age: Origins. This time I'm fiddling with Skyrim and Mass Effect).

 

I've enjoyed both rounds of non-BG gaming, but I find that I quickly tire of anything non-BG. I'm pretty much done with Skyrim at this point (I spent a couple weeks learning the game, no-reloaded it twice, and have since moved on). I'm currently working on a Mass Effect trilogy no-reload. And while that may take a while (seeing as how I'm awful at Mass Effect), I'm pretty certain I'll shelve it for good if and when I succeed. Either way, there's a very good chance that I'll fire up a BG run once I'm done with ME.

 

Anyhoo. Best of luck everyone! I hope to be joining you again soon.

 

Best,

 

A.   


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#9952
Blackraven

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@ussnorway, I can't rule out Sphere of Chaos but I got insta-killed before I saw any SoC animation.
@Alesia, nice, I've played some Skyrim and DA:O as well (no ME), but for me to there's only one game really :D 
It's great that you travel so much (I used to do the same but have lived in the same country, Colombia, for 2.5 years now). Hopefully your family matters aren't anything sad. Looking forward to your next Alice/Alesia/Alise/Aleys/etc ;)



#9953
ussnorway

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Possibly. I was expecting to be back out on the global road by now, but I'm kind of trapped in North America due to family issues. Stuck as I am, I have been gaming of late, however, I've been trying non-BG games for the first time in years (Last time, it was KOTOR and Dragon Age: Origins. This time I'm fiddling with Skyrim and Mass Effect).

 

I've enjoyed both rounds of non-BG gaming, but I find that I quickly tire of anything non-BG. I'm pretty much done with Skyrim at this point (I spent a couple weeks learning the game, no-reloaded it twice, and have since moved on). I'm currently working on a Mass Effect trilogy no-reload. And while that may take a while (seeing as how I'm awful at Mass Effect), I'm pretty certain I'll shelve it for good if and when I succeed. Either way, there's a very good chance that I'll fire up a BG run once I'm done with ME.

 

Anyhoo. Best of luck everyone! I hope to be joining you again soon.

 

Best,

 

A.   

 

Hay m8, if you don't want to come back to bg yet but still want that type of game have a look at "divinity original sin" it's on gog.com and other places.

 

C, ya round.
 


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#9954
Alesia_BH

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 but for me to there's only one game really :D

 

I feel the same way. The things I most enjoy about Mass Effect are hearing Tali say "Go for the optics!" as she releases her combat drone, and then buying a space hamster from Citadel Souvenirs in Mass Effect 3. That's a pretty clear indication of which game world I'm most attached to.  :)

 

(Btw. Were it not for the fam issues, I'd be in Colombia right now, actually. I had been planning on spending at least part of the northern winter there.)

 

@USSNorway. Thanks for the recommendation. But I'm thinking I'll get back to BG sooner rather than later. Looking forward to rejoining you all!


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#9955
Grond0

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Nice to hear from you Alesia.  I'll look forward to your next run.

 

Quad multiplayer attempt 1 - (update 10)
Grond0, Dogdancing, corey_russell, Gate70

 

The last session smacked a little of practice makes perfect - unfortunate as death is not the sort of thing you want to be practising too much against the hard-hitting ToB enemies :wacko:.

 

The action started with an invasion of Gromnir's palace.  That went reasonably smoothly except that Wewa stayed too long in toe to toe combat with Gromnir and paid the price.  Yuledan took a nasty backstab from Eler Had, but survived and oversaw Gromnir's fall.

 

The next action was dealing with a bunch of Yaga-Shura soldiers.  There was a potentially dangerous moment there when Ratic was confused by a mage.  The closest thing to him was a deva and it could have been nasty if he had shot at that.  However, he remained still for the brief time until a dispel magic brought him back to his senses.

 

At the Temple of Mir the Master Wraith's army was decimated by twin sunrays and soon finished off.  The back-up undead forces inside the temple should have been easy enough, although Ratic was stuck up against 2 skeleton warriors by party summons and had to pause the action and ask them politely to move before he was cut down.

 

Moving on to the Fire Giant Temple the party buffed up heavily before entering.  That enabled them to kill the door guards in a straight fight, although Wewa took some hefty blows.  That was a a warning sign for the fight in the first room where Wewa attacked more fire giants without buffs and this time didn't survive.  She was resurrected, but only briefly as some fast moving fell cats appeared in the same room to take her down again.  At that point both the rods of resurrection in the party were down to a single charge and were taken to the North Forest to be recharged by the merchant there.

 

Returning to the Temple the party cleared the lower area and moved upstairs.  There was a touch of comedy there as Iskvael stood on a trap at the top of the stairs and was badly wounded by the resulting fireball.  Rather than moving he just saw red: first the red of the trap that he found he was standing on an instant before it triggered again, second the red of the flames surrounding him and last a brief glimpse of his lifeblood spurting.  The giants upstairs were mainly handled by bringing them along to the shooting gallery for target practice.  However, with the main group dead, Yuledan explored further and disappeared into a maze.  Reluctant to abandon her disappeared friend Wewa then failed to retreat from a giant and once more slumped to the floor.  The main tragedy was still to come though when Yuledan reappeared.  By that time there was only a single fire giant left in the temple, but it was an elite one and had taken a potion of speed.  Yuledan made the mistake of not running for cover immediately and when he belatedly tried to get to his waiting friends the fire giant's axe licked out for a final time and chunked him.

 

Back at the Pocket Plane Yuledan was replaced by Anomen as the nearest equivalent fighter/cleric.  The revised party then waved Imix aside before returning to the Temple of Mir.  Their initial attempt to tell Nyalee to 'have a heart' failed when it transpired that one of the hearts was still in the temple.  However, that was soon rectified and Nyalee discovered the dangers of changing her mind.

 

Yaga-Shura will be the first objective next time.

 

Stats (cont. from BG1):

Grond0 - Ratic, barbarian 24, 151 HPs, 967 kills

Dogdancing - Wewa, berserker 24, 143 HPs, 571 kills, 8 deaths

corey_russell - Anomen, fighter 7 / cleric 19, 115 HPs, 9 kills (Yuledan chunked after 561 kills and 8 deaths)
Gate70 - Iskvael, mage 15 / thief 19, 63 HPs, 209 kills, 5 deaths


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#9956
Serg BlackStrider

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Nice to hear from you, Alesia! :) As much as I'm eager to see you back in the challenge I'm with ussnorway on recommendation of Divinity: Original Sin. It's not very long (not nearly as Skyrim) and if you'll decide to try it, I think, you'll not be disappointed - it's a pretty neat thing.

 

@All: My Impish Face is still going. He spent most of the recent time napping so he could complete both his strongholds before sailing to Spellhold while trying to advance in Jaheira's quest (Dermin's line) at the same time. That took quite a while as you all might presume and there is not much interesting to write about here. Now Imoen will not wait any longer as we are en-route to save her at last.


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#9957
Aasim

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Gyros, 3rd update

 

This morning session started with travling to Trademeet, adopting Cernd (he's a Totemic Druid, not a Shapeshifter). Jan died to trolls, so we raised him in temple. 

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Druids were dealt with with Slow and Chaos castings.

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And Cernd was succesfull in killing Faldorn.

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Decided to do the Rakshasas as well. I would have loved to buy some potions there, but having Jan doesn't really allow for that. Nvm, we start the fight, Rakshasas throw a Confusion, and Jan dies. Kivan can't do anything until their Pro Missiles expires, and they're invulnerable to low-level spells. We just have to survive.

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Confused Kivan dies next.

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However, with Charm on Gyros expired, we retaliate.

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Cernd's lucky crit finishes the battle for us. We raise the dead and become heroes of Trademeet.

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Back to the city, where we finish off the gang in the inn. Amon died to two arrows before he could do anything.

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Succesfully killed the thief also. Cernd's Spirit animals held the dwarf at bay.

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Now it was time for Nalia's keep. Took her in my party as well. She's a Transmuter.

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One semi-notable battle here was Torgal. Xan's Chaos disabled a Yuan-ti mage, while we killed off Torgal himself.

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With the death of Yuan-ti mages, battle was over.

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Session ended with disbanding Jan for good (his quest was about to start, I don't like that) and assault on Slaver's ship.

This time I was more careful, at least to an extent.

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Gyros got held by the priest there. Kivan was nearby, and he starts to shoot arrows at the fighters banging Gyros.

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Next, he gets held as well!

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I rush the Spirit animals in. Gyros hold Yamato in off-hand (1d8+3 damage on whoever strikes him) and it finishes off the cleric. Phew...

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Kivan soloed the rest of the area, then died to a trap. We report back to Hendak, pay off Gaelan Bayle, raise Kivan, and decide to finish the session.

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#9958
ussnorway

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You can avoid that trap by coming the other way... hugging the wall will out run the colour rays.



#9959
Aasim

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You can avoid that trap by coming the other way... hugging the wall will out run the colour rays.

I did avoid it when going for Haegan, but I didn't avoid it returning back to exit the area.



#9960
Aasim

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Gyros, 4th (and final  :( ) update

 

Well, I decided I needed a cleric quickly. And Tiax is in Spellhold. Thus vampires needed to be slain. Tanova joined the fight immidiately, this I didn't expect.

Her Simulacrum charm-rampaged through.

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Kivan could not hit her. Gyros tanked what he could (Flame arrows mostly.) A lot of time was spent on killing of the Mislead Image. Low on health, Gyros uses his Ring of Fire Control to erect a Fireshield, so at least Tanova would get hurt when hurting him. He survived an Acid Arrow tick with his remaing health pool...

en2_zps1ac7e40c.jpg

 

..but a Magic Missile casting was more than he could handle. Five flew, he survived three, and the 4th one pushed him over the top, just 10K exp shy from level 11. R.I.P. Gyros.

en3_zps8c0cb8eb.jpg



#9961
Serg BlackStrider

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Sad news, Aasim...  :(



#9962
Blackraven

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That's a shame Aasim! You were making some great progress :)
Better luck next time!



#9963
ussnorway

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Sorry m8, Jan or a player thief can remove the images with their "Detect Illusion"... unlike spells there is no counter against this skill.


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#9964
corey_russell

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Coremonk III Update

Traveling with: Mazzy, Korgan, (Minsc), Jaheira, Yoshimo, Aerie

 

Just a quick update. The party went into Watcher's Keep. Our primary goal was to get the ammo belt so we can loot D'Arnise Keep properly. We also needed the weapons, as Coremonk III can't hit anything requiring +2 enchantment or higher yet, and also Minsc, eventually we want him to use the Foebane.

 

Well all the battles went like clockwork, even the statues. But one didn't - need to explain. In the battle before the fateful battle, Korgan was using the Crimson Dart on the Guardian Golems thru a doorway, while the party AI was off and waited for him to deal with the golems safely, as no one else had +3 range weapons yet. This part went fine.

 

However, what I didn't notice until a number of rounds had passed, is that when we fought the jellies, Korgan was still using the dart (which was ineffective) - this meant the jellies lasted longer than they should have. This extra time was all that was needed for a green slime to CHUNK Minsc! RIP Minsc....

 

We still took on the statues, mainly with as many summons as possible. Then we went to recruit another warrior, Mazzy in this case. Eventually she will use the Foebane, whenever she gets some proficiencies for that...her weapon combined with the shield of harmony makes her immune to a lot of mojo, so I'm sure she'll make a fine addition.

 

Time to go to chess club, so will take on D'Arnise Keep next.


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#9965
Aasim

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Sorry m8, Jan or a player thief can remove the images with their "Detect Illusion"... unlike spells there is no counter against this skill.

You'd be surprised... :)



#9966
Grond0

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Salira{2} - human monk (update 3)
 
Salira made untroubled progress through the Druid Grove.  The combination of 2 successful web tangles from Kitthix and a stinking cloud from the efreeti meant that only one spell was cast by Kyland Lin's group - an insect plague issuing from the final druid just before he died.  Both spore colonies were also webbed on her way to watch Cernd snack on Faldorn.
 
Back in Trademeet Salira cleared the tomb and helped Tiris out.  With the funds generated from that she bought all the potions she wanted from Adratha before stunning her and her companions.
 
Next she moved on to the de'Arnise Keep.  She had no specific objective there, but was just accumulating XP - raising the drawbridge got her to level 16.  To make it slightly more challenging I didn't allow any rests there - that resulted in Salira using a potion of clarity to ensure she wasn't confused by the umber hulks.  Torgal went down easily enough and reporting his end to Nalia got Salira to level 17.  She accepted the offer of a stronghold, although she's likely to prove to be an absentee landlord.
 
A few jobs in town included sorting out Neb and giving the illithium to Sir Sarles, returning a relic to the Temple of Lathander, picking off Mencar's group (starting with Brennan) and doing the same to Captain Dennis.
 
By that stage all the vampire ambushes had occurred and Salira went to pay Gaelan Bayle.  She then quickly ran through Aran's tasks, getting to level 18 in the process, and headed for vampire HQ.  There she used stealth attacks to clear most of the top level, with summons draining Tanova's spells before Salira silenced her with Namarra and closed for the kill with a sunray.
 
She had been drained in the process, so used a restoration scroll and rested before tackling the lower floor.  Her summons didn't help much there, so she had to use mainly run and stealth attacks.  After another rest Bodhi was only able to kill Kitthix before being forced to retreat from Salira's fists - providing her with level 19 in the process.
 
Next up Umar Hills.


#9967
ussnorway

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Bg2ee run update 1.24,

 

Hear text as mp3,

 

Kangaxx update; the bug, I can’t recreate… I used the beamdog copy to do my challenge and I have now transferred my game to the gog version as I think that has since been updated.

 

Yes Gate70, that also works because it is then different to the 3rd state (removes the conflict) and in code terms, I understand that an ! = force i.e.  The game would read “!HP(Myself,1)” as if hit points = at least 1 then trigger. This would make a failsafe against somehow killing Kangaxx without letting his first dialog run… the only possible example I can think of would be an Alfa strike from 6 characters under a scroll of un-dead protection but I haven’t tested this myself.

 

The slayer bug is still in the gog version but I’ve patched that and for some reason ee doesn’t allow more than a single spike trap per area thus my standard tactics of 3 spike traps down stairs and 3 upstairs wouldn’t work here--- I was tempted to fix this but assume it is deliberate and isn’t actually a bug?

 

Kangaxx update: the battle; by Puk,

 

I had a single scroll of 'magic protection' (to cover myself), the arcane guys loaded two ‘spell immunity’ each and plenty of summons to act as fodder and ‘Freedom’ in case Sarah needed to be freed.

 

baldr253.jpgbaldr254.jpg

 

Haer'Dalis laid his spike trap and Sarah put out two king elementals then stepped up to tank with her new +4 simitar--- the bugger kept putting Pfmw up so Aerie and I force feed him ‘bolts of glory’ until he popped.

 

baldr255.jpgbaldr256.jpg

 

Sarah fired her ‘Creeping Doom’ looking to stop his casting--- that didn’t work but her sword did some damage before she got imprisoned out of the fight.

Aerie and Imoen both put si (abjuration) then attacked at range with energy blades and the Gesen Bow.

Neera, Haer'Dalis and I kept feeding peons up for imprisonment --- he can’t resist firing his best spell at our pets so that was his downfall.

 

baldr257.jpgbaldr258.jpg

 

Haer'Dalis kept the ring and we blew the bulk of our remaining cash on scrolls at the Adventurer's Mart before returning to the elves…



#9968
corey_russell

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Coremonk III - D'Arnise Keep, Unseeing Eye and other encounters update

Traveling with: Mazzy, Korgan, Jaheira, Yoshimo, Aerie

 

Before dealing with D'Arnise Keep, Korgan cleared out the Graveyard tombs using an protection from Undead scroll. It was still active at the end so he tried to solo the Gate District LIch - uh oh, wore off very fast! Korgan ran for his life - in fact the party ran to the graveyard to rest and return. Korgan decided to try to solo that lich using anti-mage buffs - he did in fact succeed, despite the gate and meteor storm that the lich did. For some reason the lich mazed his own pit fiend, so that made it a bit easier for Korgan.

 

Then the party headed to D'Arnise Keep. There was an ambush on the way there, but call lightning and chaos were a bit too much for the enemies.

 

D'Arnise Keep itself went very well. Coremonk III, Korgan and Mazzy did great melee damage, it was rare any spells were used. Yoshimo poured out the arrows with his Tuigan's bow. Aerie used a decent sling, while Jaheira most of the time used her boomerange dagger.

 

Straight auto-attack did most encounters. For the ones that didn't:

* The room with the Yuan-ti Mage, Mazzy pulled the enemies one at a time, with the mage itself being last. The mage itself was soloed by Korgan with many anti-mage buffs. Ironically, his buffs weren't needed, as Korgan's Stonefire managed to interrupt ALL offensive spells.

* Poor Glaicas didn't count on Yoshimo's special snare going off and holding Glaicas - that made short work of him.

* Golems were attacked one at a time. Mazzy used the crimson dart to solo the Iron Golem, with her the other side of a small doorway, so the golem couldn't reach her - this took a while.

* Cloudkill (from wand) managed to kill 3 of the umber hulks. Mazzy, being immune to confusion (SoH) was sure to be seen first, and the other two were mopped up without a problem.

*Torgal and pals should have been easy, but I didn't turn off the AI and then Mazzy got pinned in the doorway and had to gulp 5 heal potions with all the damage she was taking. Jaheira did plague of insects, and Aerie did chaos and that did in fact carry the day.

 

We finally had enough money to buy the Shield of Balduran, so we headed to the Temple Sewers. The major encounter was Tarnor's gang. This encounter went in several phases.

 

Phase 1

Two fire elementals/Two Nymphs were summoned (druids are so helpful for BG 2), as well as a resist fear put up. No other buffs were used.

 

Phase 2

Coremonk III crept up in stealth to see where Aerie can cast spells that hit enemies (area effects) without herself being seen - he points at the right point of ground and retreats. Aerie then creeps up and casts in succession, web, stinking cloud (x2), cloudkill (from wand), great malison, then she retreats.

 

Phase 3

The first enemy to break out of the disablers was Tarnor (of course, being a dwarf with good saves himself) - the party concentrated fire on him. We were careful to not let our summons walk into the cloudkill. Soon, the other enemies get into the mix. Time for Plague of Insects and Chaos.

 

Phase 4

The cloudkill dissipates - time for all out attack! Note for safety, Coremonk III used his sling and +2 bullets to keep out of harm's way.

Baldr228_zps436923d8.png

The enemies could not survive and not party deaths/chunkings! Yay for that.

 

Rest of the sewers were mopped up without further incident, though we did encounter some green slimes - they were killed immediately this time.

 

Next, we did what we needed to do to unlock the passageway to the sarcophagus - Korgan used a protection from undead scroll. We quickly ran to the other lich in the bridge district, and killed it easily with the scroll still active.

 

We then proceeded to do the Unseeing Eye Quest. Coremonk III was very helpful against the wights and shadow fiends, using his Daystar sunray abiilty to great effect. The mobs on the way to the Temple of Amauanator wasn't too much trouble, except the Yuan-Ti's were a big pain. Some of the party got confused, and we took a lot of damage, from skull traps I think. We did win, just had to do a lot of heal potions.

 

Next major encounter the huge number of undead guarding the gauntlets of dexterity. Not surprisingly, Korgan really wanted those gauntlets. So we made him do the work, once again using a protection from undead scroll, with the party out of sight.

 

Next, we had to deal with the blind priests. Silence (x2) and plague of insects were enough to turn the battle in our favor. Korgan then cleared out the beholders in the lair, but there weren't very many of them.

 

Time for the "big" battle, the Unseeing Eye itself. Only prep was death ward on Aerie - a well timed breach from the rod made this quick. We reported to the Temple of Amaunator and then had a talk with Gaal. We didn't have very many buffs available, but we still prevailed. The stamina belt went to Aerie - this could help to prevent her chunking, if I can remember to use it.

 

We then looted the quarters for the followers blind, a few spells Aerie learned. We then reported our success to the Temple of Helm, and they were quite pleased naturally.

 

I forgot the mention I did the pantaloons quest (even though I don't have the ones from BG 1) - I did this mainly to lower my rep for Korgan. I was careful not to have any party members with me when talking to the noblewoman - Mazzy has thwarted my plans before and this worked.

 

Our last task of the session was to get another scroll case. When we got to Athkatla it was dark - I was careful to go to the slums and sleep, as not to get a vampire encounter. They've ended a number of my runs now. Thus in daylight we got a scroll case from the merchant in front of Rayic Gethras house. This was almost our last thing, but then we got interrupted.

 

Pala was poisoned! Didn't want to forget this next session, so we also did Mazzy's quest. I encountered that bug where Pala isn't sleeping, but fortunately having the main character talk to Mazzy gets the quest going. We rested a full day to get Mazzy back and ended the session here.


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#9969
corey_russell

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@Grond0 - your monk run looks pretty good so far. Hopefully both our monks can teach Melissan a lesson in the not to distant future...


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#9970
ussnorway

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snip...

Time for the "big" battle, the Unseeing Eye itself. Only prep was death ward on Aerie - a well timed breach from the rod made this quick.

Is this one of the wands from watchers keep or just the quest wand you used?



#9971
corey_russell

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Is this one of the wands from watchers keep or just the quest wand you used?

Yes USSNorway, the quest wand. I'm not certain the WK wand would be enough, doesn't the Unseeing Eye have spell protections too? You would have to pierce magic first I would think before the WK Wand if so.



#9972
ussnorway

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Yes that 'sounds about right; for fixpack or ee,  I was just thrown by the breach and thinking of vanilla... well done on the run so far m8.

 

p.s. It is a bit of an odd mix... what is your rep at?



#9973
corey_russell

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Yes that 'sounds about right; for fixpack or ee,  I was just thrown by the breach and thinking of vanilla... well done on the run so far m8.

 

p.s. It is a bit of an odd mix... what is your rep at?

Thanks, been a pretty clean run so far, other than Minsc's chunking. 15 rep. I mentioned I did the pantaloon quest to specifically lower my rep and I like taking party member combos I haven't used before, I often see new dialog that way.



#9974
Grond0

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@Grond0 - your monk run looks pretty good so far. Hopefully both our monks can teach Melissan a lesson in the not to distant future...

Thanks Corey.  She's greatly over-powered for SoA now, so she should really be able to get well into ToB before facing a real challenge ...

 

Salira{2} - human monk (update 4)
 
At Umar Hills Salira quickly obtained Ilbratha before moving on to the temple ruins.  Solving the statue riddle there got her to level 20 and her first HLA.  For the liches Salira used summons to drag their guards away before using the RoAC and Daystar sunrays to finish off the liches themselves.  Thaxy was prudently left alone, but the Shade Lord seemed easier prey.  He actually survived a sunray and a follow-up strike from Daystar and got his initial buffs up.  However, they were not sufficient to protect against Salira's newly learnt WW ability using Daystar (level 21).
 
After reporting to the mayor and picking up Valygar's body Salira returned to Athkatla to take on the Planar Sphere.  She mainly attacked from stealth there (waiting out true sights where necessary) - the only hiccup was when her retreat was blocked here and she took a stone form potion to guarantee saving against chaos (her MR stopped it anyway).  Killing some golems early on got her to level 22 and more golems in the engine room to level 23.  Salira doesn't use the RoAC much these days, but did get it out to boost her saving throw when going to harvest a heart.
 
The final external area targeted for the time being was Windspear Hills.  Agreeing to help Garren got Salira to level 24 before she returned some acorns and moved on to the dungeon.  Digdag surprisingly survived a GWW at the entrance, though his supporters were quickly taken down by a first use of greater deathblow.  Most of the vampires survived a sunray and I couldn't be bothered to muck around too much with them - as a result Salira got drained once.  When she eventually got around to using a restoration scroll she realised she was up to level 25 and clearing out the genies took her to level 26.  Samia's crew were soon decorating the ceilings and Tazok's mob fared no better.  Conster died to a sling GWW before Salira went after Firkraag.  He made the mistake of targeting his wing buffet on the summons attacking from his front.  Meanwhile Salira was hammering away at his tail undisturbed and her second GWW burst through stoneskins to finish the dragon off - taking her to level 27.
 
Back in Athkatla the illithid enclave proved to be no challenge for a deathblow assault (level 28).  Mekrath collapsed in a stinking cloud and couldn't get up, while his yuan-ti guards died of deathblows.  Then Salira decided that she should finish the session with more dragon hunting.  Once more her summons allowed her to get an unopposed attack in, but Thaxy put PFMW up almost at once to limit damage.  The summons all died or disappeared while that expired and Salira was made vulnerable to spell attack by losing 8 levels to a breath attack.  However, she used Ilbratha mirrors to persuade Thaxy to swap punches in melee rather than doing any more casting and her GWWs proved too strong for the dragon.


#9975
corey_russell

corey_russell
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@Grond0: Poor dragons. A thick scaled, huge beast to be felled by a tiny but quick human who doesn't even wear any armor, but just has flimsy skin - the embarrassment!