Three Dwarves Two Elves - Update 3
Entering the sewers, we try a tricky arrow/web combo, but utterly fail. Dopey forgets to get out of the web radius before it goes off, meaning he is stuck with two Hobgoblins (also webbed) and a passerby Otyugh(webbed also) while shamans and archers take potshots. Grumpy sighs, Rages, and charges the archers. She quickly disposes of them and one shaman while Sleepy casts horror on the others in case they get free and summons Kitthix. After that the battle goes smoothly, the Otyugh not managing to land a hit on anyone. The rest of the sewers are arrowed away, with us VERY carefully disarming the petrification trap on the bridge. once Lilarcor is obtained we go after the Myconids, Grumpy with the sword, Dopey under II, and Sleepy hiding in the corner passively.
The initial fight in the Love Boat is pretty easy, with most spells disrupted with arrows and Haegen Spooked by Sleepy. We disarm the Acid trap, but Dopey accidentally trips a Color Spray or Prismatic Spray trap in the middle room between the Yuan-Ti and the Wizards so he runs away quickly. We polish off the snakemen, then drop a web in the wizard room from out of LOS and Dopey picks off first a wizard, then several fighters, then as the second wizard shows up and manages to produce Stoneskins and Mirror Images we use a Magic Missile to speed the process. His mirrors just barely let him manage a Skull Trap before he is killed, dropping Boots of Stealth and the Cloak of Protection +1. We then return to Hendak, who rewards us with the Dragonslayer sword and another level for Sleepy (M9/T11) A lot of IDing and selling later we pay off Gaelen Bayle (Grumpy->10 and Sleepy->Mage10) and go get our presents from Aran Linvail. Chunked Del and saved Sansuki on the way, but he wasn't very grateful. Aran seemed to really take a shine to Grumpy, since instead of giving us the AoP and Ring of Protection +2 he handed her Warblade+4 and the Duskblade halberd, both of which she is proficient in. (shame because i could really use the AoP...)
Off to do Mae'Var's tasks. The Weathermistress' Amulet is easily procured, with a quick stop by the sewers to grab the +1 THAC0 Gauntlets from the Rakshasa. Rayic Gethras frankly terrifies me, having read about so many runs ending to him, but the Mephits are raged and arrowed, the Golems raged and Warbladed/Dragonslayered, and Rayic himself? II and Rage outlast his buffs, his first damage spell is evaded with the stairs, and when he follows Grumpy down two arrows and a big swing of Warblade get us the Nymph Cloak and the Staff of Curing, with some AC7 bracers thrown in for fun. We borrow Embarls dagger and buy some documents too, then check in with Renal before going to clean house.
Haste and Remove Fear for everyone plus II for Dopey, Rage for Grumpy, and Armor+Stoneskins for Sleepy get us downstairs, where Mae'Var manages to go invisible and do some buffing while we Web/Shoot/Horror/Rage the rest of his cronies. Grumpy's rage finally runs out and she is caught in the Web, so Mae'Var rudely picks on her. Fortunately Kitthix and and the elves are their to help out, and Mae'Var soon falls, giving us the Ring of Earth Control.
On to the Bridge District to meet the guild contact, unfortunately we run into Parisa and she decides we look tasty. Grumpy is out of rages (and I'm making bad decisions) but engages anyway, hoping we can kill her quickly. We can't. She chunks Grumpy in two hits, then chases us all the way through the area till we flee to the Slums. With her death we lost Duskblade, Warblade, Lilarcor, the Sword of Chaos, the Ring of Human Influence, the Nymph Cloak, Girdle of Bluntness, and Ring of Earth Control, as well as the contents of our Gem Bag... Not good.
...Not sure what now. I still don't want to use Bioware NPCs, so I'm thinking of adding in another multiplayer character. What is a fair amount of experience to give them though? What do the regular guys have when you ask them to join you? Does it vary depending on where you are or is it set? Going to head to the De'Arnise Keep in the meantime and see if I can get everyone else killed.
Current Stats
Dopey, Archer 10, 113HP - Mae'Var
Sleepy, Mage 10/ Thief 11, 64 HP, 1 Death - Crypt King
Grumpy - Very, Very Dead